Player Matchup

Janus
Janus
Silver III
 
Janus
Silver III
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver IV
GameCrash1
Aphrodite
Silver IV
Level 107
God Stats
3W - 1L
1,720 SR
Queue Stats
15W - 23L
1,321 MMR
Solo
Ix Chel
Ix Chel
Gold II
Ghespenst
Ix Chel
Gold II
Level 127
God Stats
27W - 30L
1,515 SR
Queue Stats
307W - 300L
1,434 MMR
Solo
Danzaburou
Danzaburou
Gold V
MonkeyD-Veiga
Danzaburou
Gold V
Level 86
God Stats
1W - 2L
1,185 SR
Queue Stats
46W - 52L
1,321 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
kuvanitoo10
Sun Wukong
Gold IV
Level 132
God Stats
2W - 0L
1,625 SR
Queue Stats
34W - 38L
1,402 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,509 SR
1,396 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,469 SR
1,321 MMR
Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold IV
 
Vulcan
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver V
Ena_rgix
Bacchus
Silver V
Level 141
God Stats
0W - 2L
1,714 SR
Queue Stats
5W - 9L
1,375 MMR
Solo
Awilix
Awilix
Gold I
UN0RTH0D0X
Awilix
Gold I
Level 124
God Stats
4W - 6L
1,342 SR
Queue Stats
381W - 372L
1,371 MMR
Solo
Tyr
Tyr
Silver V
wvwv
Tyr
Silver V
Level 86
God Stats
0W - 2L
1,289 SR
Queue Stats
8W - 23L
860 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 0 / 5
8,588
661
5,309
6,375
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
GameCrash1
Aphrodite
13
1 / 1 / 10
8,046
619
3,810
7,860
5,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ix Chel
Ghespenst
Ix Chel
14
7 / 1 / 3
8,648
665
10,553
5,753
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MonkeyD-Veiga
Danzaburou
14
6 / 1 / 1
8,712
670
9,633
10,154
3,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
kuvanitoo10
Sun Wukong
14
4 / 0 / 3
9,057
697
8,256
12,470
8,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CthulhuXbalanqueSusanoAnubis

VS

Bans
AthenaBellonaKumbhakarnaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 6 / 1
6,311
485
5,955
10,549
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
 
Vulcan
10
0 / 6 / 1
5,937
457
1,692
7,115
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Ena_rgix
Bacchus
9
0 / 4 / 1
6,093
469
4,547
13,037
9,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
UN0RTH0D0X
Awilix
13
1 / 2 / 1
6,737
518
6,349
11,310
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
wvwv
Tyr
10
0 / 5 / 0
6,588
507
5,641
13,430
10,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
23
Kills
2
3
Deaths
23
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
5
7.5
L
Medusa
 
Medusa
1
6
1
0.25
L
Vulcan
 
Vulcan
0
6
1
0.08
L
Bacchus
Ena_rgix
Bacchus
0
4
1
0.13
W
Aphrodite
GameCrash1
Aphrodite
1
1
10
6
W
Ix Chel
Ghespenst
Ix Chel
7
1
3
8.5
W
Danzaburou
MonkeyD-Veiga
Danzaburou
6
1
1
6.5
L
Awilix
UN0RTH0D0X
Awilix
1
2
1
0.75
W
Sun Wukong
kuvanitoo10
Sun Wukong
4
0
3
5.5
L
Tyr
wvwv
Tyr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,561
Damage
24,184
42,612
Taken
55,441
21,646
Mitigated
28,121
23,830
Healing
15,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,309
386
0
4,147
6,375
1,821
0
704
5,671
73,635
0
L
Medusa
 
Medusa
5,955
2,019
0
2,335
10,549
3,117
0
1,823
8,726
0
43,509
L
Vulcan
 
Vulcan
1,692
52
0
695
7,115
1,518
0
5,614
1,161
28,126
0
L
Bacchus
Ena_rgix
Bacchus
4,547
651
0
2,910
13,037
9,781
0
6,655
6,291
15,319
1,439
W
Aphrodite
GameCrash1
Aphrodite
3,810
854
3,431
5,274
7,860
5,361
138
1,725
6,135
19,926
599
W
Ix Chel
Ghespenst
Ix Chel
10,553
2,191
572
1,888
5,753
2,221
119
1,506
4,247
58,069
1,225
W
Danzaburou
MonkeyD-Veiga
Danzaburou
9,633
4,802
0
2,663
10,154
3,819
764
1,868
8,286
0
57,738
L
Awilix
UN0RTH0D0X
Awilix
6,349
1,600
0
4,937
11,310
2,974
0
4,572
6,560
0
59,329
W
Sun Wukong
kuvanitoo10
Sun Wukong
8,256
1,600
0
5,855
12,470
8,424
629
89
12,381
0
65,363
L
Tyr
wvwv
Tyr
5,641
348
0
4,136
13,430
10,731
0
789
12,641
0
45,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,051
Gold Earned
31,666
485
Minions Killed
333
0
Camps Cleared
0
1,404,511
Distance Traveled
1,313,890
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,588
661
126
10
0
328,245
2
L
Medusa
6,311
485
78
6
0
261,823
0
L
Vulcan
5,937
457
59
5
0
207,012
2
L
Bacchus
6,093
469
29
2
0
289,637
2
W
Aphrodite
8,046
619
39
3
0
261,515
0
W
Ix Chel
8,648
665
108
8
0
285,192
3
W
Danzaburou
8,712
670
96
7
0
277,282
0
L
Awilix
6,737
518
86
7
0
304,479
0
W
Sun Wukong
9,057
697
116
9
0
252,277
4
L
Tyr
6,588
507
81
6
0
250,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role