Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Barnsey13579
Hel
Level 101
God Stats
15W - 18L
1,509 SR
Queue Stats
74W - 97L
1,384 Elo+
Solo
Cthulhu
Cthulhu
botorbttm
Cthulhu
Level 125
God Stats
27W - 19L
1,606 SR
Queue Stats
391W - 379L
1,426 Elo+
Solo
Nike
Nike
caioaatrox
Nike
Level 144
God Stats
0W - 2L
1,300 SR
Queue Stats
94W - 94L
1,475 Elo+
Solo
Serqet
Serqet
mvggys
Serqet
Level 138
God Stats
3W - 7L
1,538 SR
Queue Stats
116W - 145L
1,550 Elo+
Solo
Team Averages
Level 119
1,491 SR
1,467 Elo+

VS

Team Averages
Level 130
1,574 SR
1,492 Elo+
Medusa
Medusa
LaFlair45
Medusa
Level 157
God Stats
78W - 58L
1,611 SR
Queue Stats
167W - 164L
1,448 Elo+
Solo
Nut
Nut
Oath_keeper0509
Nut
Level 147
God Stats
37W - 20L
1,655 SR
Queue Stats
232W - 223L
1,477 Elo+
Solo
Anubis
Anubis
anthony09_-
Anubis
Level 60
God Stats
49W - 36L
1,486 SR
Queue Stats
63W - 62L
1,399 Elo+
Solo
Mercury
Mercury
djmaxamas123
Mercury
Level 139
God Stats
4W - 4L
1,845 SR
Queue Stats
21W - 21L
1,535 Elo+
Solo
Chaac
Chaac
thecooyon
Chaac
Level 147
God Stats
1W - 1L
1,275 SR
Queue Stats
18W - 13L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 1 / 1
5,992
499
2,823
4,880
1,141
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 7 / 0
4,974
415
1,767
8,143
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
botorbttm
Cthulhu
11
0 / 0 / 3
5,671
473
5,807
7,322
3,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 3 / 0
6,911
576
6,627
12,252
6,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Serqet
mvggys
Serqet
12
5 / 1 / 1
6,855
571
6,258
7,695
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LaFlair45
Medusa
10
1 / 1 / 0
6,066
506
3,616
7,057
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
7 / 1 / 0
8,248
687
9,052
7,747
2,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Anubis
10
0 / 2 / 1
5,535
461
1,301
4,416
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
djmaxamas123
Mercury
11
2 / 3 / 4
6,594
550
4,194
10,688
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
thecooyon
Chaac
13
2 / 1 / 1
7,627
636
6,611
10,355
6,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
8
Kills
12
12
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
1
1
2.5
L
0
7
0
0
W
Medusa
LaFlair45
Medusa
1
1
0
1
W
7
1
0
7
W
Anubis
0
2
1
0.25
L
Cthulhu
botorbttm
Cthulhu
0
0
3
1.5
L
1
3
0
0.33
W
Mercury
djmaxamas123
Mercury
2
3
4
1.33
L
Serqet
mvggys
Serqet
5
1
1
5.5
W
Chaac
thecooyon
Chaac
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,282
Damage
24,774
40,292
Taken
40,263
14,916
Mitigated
15,927
11,981
Healing
16,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,823
1,147
0
1,554
4,880
1,141
0
704
4,176
0
33,700
L
1,767
187
671
2,060
8,143
1,483
0
0
8,143
19,728
0
W
Medusa
LaFlair45
Medusa
3,616
964
0
3,399
7,057
2,094
932
1,748
5,005
0
39,413
W
9,052
5,187
0
4,494
7,747
2,402
30
2,499
4,796
0
64,985
W
Anubis
1,301
0
0
1,218
4,416
1,489
154
1,586
2,614
22,249
543
L
Cthulhu
botorbttm
Cthulhu
5,807
223
0
1,610
7,322
3,550
0
295
7,027
31,693
1,829
L
6,627
889
0
2,510
12,252
6,307
0
0
12,252
0
53,875
W
Mercury
djmaxamas123
Mercury
4,194
2,741
0
3,059
10,688
3,862
193
879
9,561
0
40,839
L
Serqet
mvggys
Serqet
6,258
979
0
3,576
7,695
2,435
0
276
7,419
0
37,087
W
Chaac
thecooyon
Chaac
6,611
1,231
0
4,232
10,355
6,080
0
0
10,355
0
56,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,403
Gold Earned
34,070
305
Minions Killed
393
0
Camps Cleared
0
1,240,704
Distance Traveled
1,225,984
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,992
499
63
5
0
232,702
0
L
Hel
4,974
415
30
3
0
189,019
0
W
Medusa
6,066
506
64
5
0
253,972
0
W
Nut
8,248
687
116
10
0
216,892
0
W
Anubis
5,535
461
36
3
0
228,709
1
L
Cthulhu
5,671
473
52
4
0
277,278
7
L
Nike
6,911
576
93
8
0
239,989
0
W
Mercury
6,594
550
67
6
0
303,143
0
L
Serqet
6,855
571
67
6
0
301,716
0
W
Chaac
7,627
636
110
9
0
223,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role