Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
 
Ah Puch
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
NepNepZilla
Sun Wukong
Level 163
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 146L
1,583 Elo+
Solo
Loki
Loki
bluefiveone
Loki
Level 156
God Stats
1W - 4L
1,495 SR
Queue Stats
540W - 560L
1,495 Elo+
Party 2
Neith
Neith
einfach_Zero
Neith
Level 43
God Stats
8W - 4L
1,391 SR
Queue Stats
16W - 11L
1,650 Elo+
Party 1
Team Averages
Level 119
1,477 SR
1,546 Elo+

VS

Team Averages
Level 127
1,506 SR
1,526 Elo+
Hades
Hades
Eliub19
Hades
Level 146
God Stats
11W - 10L
1,472 SR
Queue Stats
291W - 263L
1,497 Elo+
Solo
Poseidon
Poseidon
Kr0SpL
Poseidon
Level 202
God Stats
36W - 30L
1,559 SR
Queue Stats
433W - 419L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Oyeahkills
Ratatoskr
Level 58
God Stats
7W - 11L
1,494 SR
Queue Stats
126W - 98L
1,542 Elo+
Solo
King Arthur
King Arthur
eZCeta
King Arthur
Level 82
God Stats
2W - 3L
1,428 SR
Queue Stats
202W - 203L
1,554 Elo+
Solo
Cthulhu
Cthulhu
ryvan1
Cthulhu
Level 148
God Stats
166W - 136L
1,578 SR
Queue Stats
283W - 265L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
0 / 0 / 2
5,063
460
897
4,666
3,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
 
Ah Puch
7
1 / 6 / 0
4,815
438
4,515
6,432
1,784
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
NepNepZilla
Sun Wukong
10
0 / 3 / 0
5,533
503
2,692
9,939
6,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
3 / 4 / 1
6,167
561
5,465
9,054
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 2 / 0
5,456
496
1,371
5,126
1,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Eliub19
Hades
10
1 / 0 / 4
5,557
505
1,919
3,447
2,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Kr0SpL
Poseidon
13
2 / 1 / 0
7,309
664
2,695
2,698
682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Oyeahkills
Ratatoskr
11
6 / 3 / 4
7,019
638
5,644
8,175
2,321
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
eZCeta
King Arthur
12
3 / 0 / 0
7,090
645
7,666
6,692
3,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
ryvan1
Cthulhu
12
3 / 1 / 3
6,974
634
4,203
7,188
2,605
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
15
15
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
0
2
1
L
Ah Puch
 
Ah Puch
1
6
0
0.17
W
Hades
Eliub19
Hades
1
0
4
3
W
Poseidon
Kr0SpL
Poseidon
2
1
0
2
L
Sun Wukong
NepNepZilla
Sun Wukong
0
3
0
0
W
Ratatoskr
Oyeahkills
Ratatoskr
6
3
4
2.67
L
3
4
1
0.88
W
King Arthur
eZCeta
King Arthur
3
0
0
3
L
1
2
0
0.5
W
Cthulhu
ryvan1
Cthulhu
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,940
Damage
22,127
35,217
Taken
28,200
15,441
Mitigated
12,085
11,064
Healing
9,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
897
219
0
1,351
4,666
3,046
0
1,177
3,489
9,425
0
L
Ah Puch
 
Ah Puch
4,515
170
0
1,405
6,432
1,784
0
2,899
3,533
23,152
0
W
Hades
Eliub19
Hades
1,919
462
423
1,987
3,447
2,547
0
516
2,891
17,135
0
W
Poseidon
Kr0SpL
Poseidon
2,695
434
0
812
2,698
682
0
159
2,539
59,358
1,771
L
Sun Wukong
NepNepZilla
Sun Wukong
2,692
714
0
2,472
9,939
6,178
0
473
9,466
0
37,554
W
Ratatoskr
Oyeahkills
Ratatoskr
5,644
1,564
0
2,907
8,175
2,321
0
1,638
6,498
0
39,718
L
5,465
1,268
0
3,651
9,054
2,934
0
1,383
7,671
0
44,681
W
King Arthur
eZCeta
King Arthur
7,666
1,713
0
1,271
6,692
3,930
0
0
6,366
0
43,283
L
1,371
435
0
2,185
5,126
1,499
0
2,523
2,603
0
33,577
W
Cthulhu
ryvan1
Cthulhu
4,203
185
38
2,439
7,188
2,605
797
3,099
4,089
40,293
2,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,034
Gold Earned
33,949
270
Minions Killed
361
0
Camps Cleared
0
1,053,670
Distance Traveled
1,150,878
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,063
460
16
1
0
224,256
6
L
Ah Puch
4,815
438
41
4
0
149,131
0
W
Hades
5,557
505
35
3
0
223,661
0
W
Poseidon
7,309
664
109
10
0
216,232
0
L
Sun Wukong
5,533
503
73
7
0
234,882
0
W
Ratatoskr
7,019
638
72
7
0
251,514
0
L
Loki
6,167
561
82
7
0
234,525
2
W
King Arthur
7,090
645
80
7
0
230,012
3
L
Neith
5,456
496
58
5
0
210,876
0
W
Cthulhu
6,974
634
65
6
0
229,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role