Player Matchup

Izanami
Izanami
 
Izanami
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Barnsey13579
Hel
Level 101
God Stats
15W - 18L
1,492 SR
Queue Stats
70W - 94L
1,373 Elo+
Solo
Fenrir
Fenrir
CardioToxn74
Fenrir
Level 179
God Stats
5W - 4L
1,469 SR
Queue Stats
277W - 274L
1,592 Elo+
Solo
Anubis
Anubis
anthony09_-
Anubis
Level 60
God Stats
49W - 36L
1,469 SR
Queue Stats
63W - 62L
1,387 Elo+
Solo
Chaac
Chaac
olitutu2
Chaac
Level 58
God Stats
36W - 24L
1,520 SR
Queue Stats
137W - 150L
1,386 Elo+
Solo
Team Averages
Level 99
1,490 SR
1,448 Elo+

VS

Team Averages
Level 106
1,535 SR
1,436 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DinoWood97
Cabrakan
Level 112
God Stats
25W - 22L
1,411 SR
Queue Stats
137W - 143L
1,377 Elo+
Solo
Achilles
Achilles
PoofyBuddydog7
Achilles
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,460 Elo+
Solo
The Morrigan
The Morrigan
hycarnihy
The Morrigan
Level 55
God Stats
2W - 2L
1,709 SR
Queue Stats
131W - 150L
1,415 Elo+
Solo
Bakasura
Bakasura
jusDAFOX
Bakasura
Level 112
God Stats
13W - 19L
1,556 SR
Queue Stats
205W - 202L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 2 / 1
3,095
619
1,408
2,824
623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

4
0 / 0 / 1
3,144
629
1,321
3,217
1,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
6
2 / 0 / 0
3,772
754
1,947
3,280
1,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Anubis
6
0 / 0 / 2
3,573
715
862
2,470
786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
olitutu2
Chaac
8
4 / 0 / 0
4,266
853
1,561
2,510
1,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
2 / 1 / 0
3,433
687
2,345
2,128
531
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
DinoWood97
Cabrakan
5
0 / 1 / 2
3,427
685
1,885
3,632
2,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
5
0 / 2 / 1
3,251
650
1,225
3,777
1,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

The Morrigan
hycarnihy
The Morrigan
6
0 / 2 / 0
3,182
636
1,882
2,287
435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
jusDAFOX
Bakasura
4
0 / 0 / 0
2,869
574
595
2,022
627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
2
2
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
2
1
0.25
L
Danzaburou
 
Danzaburou
2
1
0
2
W
0
0
1
0.5
W
Fenrir
2
0
0
2
L
Cabrakan
DinoWood97
Cabrakan
0
1
2
1
L
Achilles
0
2
1
0.25
W
Anubis
0
0
2
1
L
The Morrigan
hycarnihy
The Morrigan
0
2
0
0
L
Bakasura
jusDAFOX
Bakasura
0
0
0
0
W
Chaac
olitutu2
Chaac
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,099
Damage
7,932
14,301
Taken
13,846
4,946
Mitigated
5,641
5,712
Healing
5,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,408
1,178
0
271
2,824
623
0
547
2,277
0
13,780
L
Danzaburou
 
Danzaburou
2,345
572
0
860
2,128
531
0
303
1,825
0
13,887
W
1,321
180
791
1,685
3,217
1,357
0
1,090
2,099
5,259
0
W
Fenrir
1,947
731
0
1,070
3,280
1,072
0
0
3,074
0
15,982
L
Cabrakan
DinoWood97
Cabrakan
1,885
561
0
1,444
3,632
2,655
0
1,018
2,614
7,573
1,913
L
Achilles
1,225
309
0
1,616
3,777
1,393
0
0
3,568
0
11,482
W
Anubis
862
127
0
1,200
2,470
786
0
1,704
744
14,071
0
L
The Morrigan
hycarnihy
The Morrigan
1,882
156
0
560
2,287
435
0
534
1,753
11,442
122
L
Bakasura
jusDAFOX
Bakasura
595
313
0
950
2,022
627
0
328
1,694
0
5,544
W
Chaac
olitutu2
Chaac
1,561
274
0
695
2,510
1,108
0
166
2,334
0
17,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,850
Gold Earned
16,162
137
Minions Killed
98
0
Camps Cleared
0
485,991
Distance Traveled
468,825
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,095
619
27
5
0
97,586
0
L
Danzaburou
3,433
687
25
5
0
89,083
1
W
Hel
3,144
629
13
3
0
96,700
0
W
Fenrir
3,772
754
32
6
0
86,375
0
L
Cabrakan
3,427
685
11
2
0
107,217
2
L
Achilles
3,251
650
19
4
0
97,007
0
W
Anubis
3,573
715
29
6
0
91,116
0
L
The Morrigan
3,182
636
19
4
0
95,267
0
L
Bakasura
2,869
574
24
5
0
80,251
0
W
Chaac
4,266
853
36
7
0
114,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role