Player Matchup

Medusa
Medusa
DerOswald
Medusa
Level 215
God Stats
6W - 5L
1,577 SR
Queue Stats
748W - 752L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Mihai404
Xing Tian
Level 140
God Stats
4W - 1L
1,725 SR
Queue Stats
237W - 236L
1,522 Elo+
Solo
Vulcan
Vulcan
apotenqul
Vulcan
Level 157
God Stats
17W - 24L
1,531 SR
Queue Stats
890W - 917L
1,548 Elo+
Solo
Atlas
Atlas
bubloid
Atlas
Level 159
God Stats
5W - 5L
1,299 SR
Queue Stats
219W - 229L
1,479 Elo+
Solo
Chronos
Chronos
fr33_matt
Chronos
Level 128
God Stats
2W - 0L
1,607 SR
Queue Stats
46W - 40L
1,458 Elo+
Solo
Team Averages
Level 160
1,548 SR
1,501 Elo+

VS

Team Averages
Level 112
1,583 SR
1,498 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
FireGodDog
Vamana
Level 158
God Stats
3W - 2L
1,705 SR
Queue Stats
178W - 179L
1,490 Elo+
Solo
He Bo
He Bo
ManAtArms21
He Bo
Level 124
God Stats
1W - 4L
1,329 SR
Queue Stats
582W - 592L
1,478 Elo+
Solo
Cthulhu
Cthulhu
Smithyyy_92
Cthulhu
Level 49
God Stats
3W - 1L
1,881 SR
Queue Stats
68W - 74L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DerOswald
Medusa
12
7 / 1 / 7
7,154
1,431
7,273
3,736
1,569
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xing Tian
Mihai404
Xing Tian
11
2 / 1 / 13
6,352
1,270
3,106
4,684
4,092
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
apotenqul
Vulcan
10
3 / 1 / 9
6,488
1,298
6,334
1,677
649
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
bubloid
Atlas
9
0 / 2 / 13
6,071
1,214
3,524
5,415
3,620
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
fr33_matt
Chronos
10
3 / 2 / 12
6,371
1,274
2,779
3,939
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
2 / 4 / 4
6,057
1,211
2,336
9,880
6,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hades
 
Hades
9
1 / 4 / 3
5,016
1,003
4,589
5,217
3,019
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
FireGodDog
Vamana
11
2 / 4 / 2
5,784
1,157
4,407
6,426
4,757
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
1 / 3 / 4
5,016
1,003
2,183
3,666
1,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Smithyyy_92
Cthulhu
5
0 / 0 / 0
4,336
867
0
465
219
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
15
Kills
6
7
Deaths
15
54
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
4
4
1
L
Hades
 
Hades
1
4
3
0.63
W
Medusa
DerOswald
Medusa
7
1
7
10.5
L
Vamana
FireGodDog
Vamana
2
4
2
0.75
L
1
3
4
1
W
Xing Tian
Mihai404
Xing Tian
2
1
13
8.5
L
Cthulhu
Smithyyy_92
Cthulhu
0
0
0
0
W
Vulcan
apotenqul
Vulcan
3
1
9
7.5
W
Atlas
bubloid
Atlas
0
2
13
3.25
W
Chronos
fr33_matt
Chronos
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,016
Damage
13,515
19,451
Taken
25,654
11,519
Mitigated
15,826
5,640
Healing
5,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,336
36
883
1,890
9,880
6,650
0
5,229
4,466
8,105
0
L
Hades
 
Hades
4,589
0
0
899
5,217
3,019
0
3,390
1,751
8,506
0
W
Medusa
DerOswald
Medusa
7,273
2,750
212
687
3,736
1,569
1,360
2,329
1,407
0
15,319
L
Vamana
FireGodDog
Vamana
4,407
1,494
0
915
6,426
4,757
0
3,684
2,708
0
8,165
L
2,183
47
16
259
3,666
1,181
0
2,618
937
4,861
231
W
Xing Tian
Mihai404
Xing Tian
3,106
152
0
1,157
4,684
4,092
194
2,495
1,965
3,907
0
L
Cthulhu
Smithyyy_92
Cthulhu
0
0
0
180
465
219
0
179
286
0
0
W
Vulcan
apotenqul
Vulcan
6,334
307
172
72
1,677
649
491
574
1,103
12,724
0
W
Atlas
bubloid
Atlas
3,524
900
883
1,524
5,415
3,620
0
1,646
3,659
7,649
0
W
Chronos
fr33_matt
Chronos
2,779
872
351
582
3,939
1,589
1,362
1,942
1,989
6,842
508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,436
Gold Earned
26,209
55
Minions Killed
29
0
Camps Cleared
0
443,482
Distance Traveled
363,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,057
1,211
5
1
0
87,454
0
L
Hades
5,016
1,003
13
3
0
79,831
0
W
Medusa
7,154
1,431
18
4
0
75,004
0
L
Vamana
5,784
1,157
7
1
0
79,308
0
L
He Bo
5,016
1,003
4
1
0
101,088
0
W
Xing Tian
6,352
1,270
1
0
0
85,073
0
L
Cthulhu
4,336
867
0
0
0
16,130
0
W
Vulcan
6,488
1,298
20
4
0
91,036
0
W
Atlas
6,071
1,214
9
2
0
89,741
0
W
Chronos
6,371
1,274
7
1
0
102,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role