Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Nev0x
Ra
Level 85
God Stats
17W - 24L
1,483 SR
Queue Stats
323W - 293L
1,532 Elo+
Solo
Sobek
Sobek
adrisTM
Sobek
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 120L
1,490 Elo+
Party 2
Thor
Thor
gxtjONNYd
Thor
Level 80
God Stats
3W - 1L
1,630 SR
Queue Stats
192W - 191L
1,473 Elo+
Party 2
Rama
Rama
wong828
Rama
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 74L
1,447 Elo+
Party 2
Team Averages
Level 99
1,523 SR
1,488 Elo+

VS

Team Averages
Level 116
1,586 SR
1,521 Elo+
Merlin
Merlin
DATCOOKIE8326
Merlin
Level 102
God Stats
25W - 27L
1,607 SR
Queue Stats
597W - 588L
1,534 Elo+
Solo
Hercules
Hercules
MeMo_Fifa_xx
Hercules
Level 117
God Stats
16W - 13L
1,584 SR
Queue Stats
138W - 177L
1,496 Elo+
Party 3
Poseidon
Poseidon
Not Todaay x
Poseidon
Level 149
God Stats
13W - 9L
1,626 SR
Queue Stats
432W - 403L
1,550 Elo+
Party 1
Apollo
Apollo
semigod7
Apollo
Level 86
God Stats
123W - 124L
1,595 SR
Queue Stats
231W - 262L
1,513 Elo+
Party 3
Chaac
Chaac
xXTobioXx420
Chaac
Level 126
God Stats
43W - 37L
1,517 SR
Queue Stats
733W - 721L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
6 / 0 / 0
7,384
738
5,867
7,973
3,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
12
3 / 0 / 0
6,434
643
4,345
6,302
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
adrisTM
Sobek
10
0 / 2 / 8
5,836
584
3,171
9,339
6,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thor
10
4 / 1 / 4
6,084
608
4,511
7,102
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
wong828
Rama
11
7 / 3 / 3
6,396
640
7,200
7,360
2,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,455
446
1,266
7,094
1,689
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Hercules
MeMo_Fifa_xx
Hercules
8
2 / 4 / 3
5,443
544
5,281
9,633
6,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Not Todaay x
Poseidon
10
0 / 2 / 0
5,248
525
2,383
3,803
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
semigod7
Apollo
9
2 / 5 / 3
5,110
511
5,776
6,695
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 3 / 0
5,284
528
5,475
9,299
4,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
20
Kills
6
6
Deaths
20
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
0
0
6
L
0
6
0
0
L
Hercules
MeMo_Fifa_xx
Hercules
2
4
3
0.88
W
Ra
3
0
0
3
L
Poseidon
Not Todaay x
Poseidon
0
2
0
0
W
Sobek
adrisTM
Sobek
0
2
8
2
W
Thor
4
1
4
6
L
Apollo
semigod7
Apollo
2
5
3
0.7
W
Rama
wong828
Rama
7
3
3
2.83
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,094
Damage
20,181
38,076
Taken
36,524
16,338
Mitigated
15,154
14,224
Healing
8,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,867
1,984
0
1,402
7,973
3,282
264
1,266
6,707
0
51,960
L
1,266
35
0
1,470
7,094
1,689
0
0
7,094
20,644
0
L
Hercules
MeMo_Fifa_xx
Hercules
5,281
841
0
2,305
9,633
6,293
0
1,514
8,119
0
20,843
W
Ra
4,345
540
168
3,220
6,302
2,184
727
1,896
4,406
47,981
2,033
L
Poseidon
Not Todaay x
Poseidon
2,383
370
0
186
3,803
914
0
1,497
2,128
41,657
0
W
Sobek
adrisTM
Sobek
3,171
546
2,185
3,438
9,339
6,491
0
0
9,339
13,219
575
W
Thor
4,511
976
0
2,811
7,102
2,118
0
487
6,615
0
33,839
L
Apollo
semigod7
Apollo
5,776
3,641
0
1,250
6,695
2,028
0
964
5,731
0
26,521
W
Rama
wong828
Rama
7,200
6,285
0
1,000
7,360
2,263
0
0
7,360
0
34,388
L
5,475
701
0
2,851
9,299
4,230
0
2,680
6,412
0
35,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,134
Gold Earned
25,540
320
Minions Killed
242
0
Camps Cleared
0
1,011,739
Distance Traveled
999,104
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,384
738
97
10
0
197,552
0
L
Merlin
4,455
446
41
4
0
182,453
0
L
Hercules
5,443
544
23
2
0
206,222
0
W
Ra
6,434
643
83
8
0
207,958
0
L
Poseidon
5,248
525
78
8
0
179,433
2
W
Sobek
5,836
584
19
2
0
198,847
0
W
Thor
6,084
608
62
6
0
210,590
0
L
Apollo
5,110
511
43
4
0
207,177
0
W
Rama
6,396
640
59
6
0
196,792
0
L
Chaac
5,284
528
57
6
0
223,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role