Player Matchup

Gilgamesh
Gilgamesh
Darth_Pecker
Gilgamesh
Level 62
God Stats
16W - 13L
1,566 SR
Queue Stats
75W - 82L
1,428 Elo+
Solo
Jormungandr
Jormungandr
III RC MAN III
Jormungandr
Level 63
God Stats
7W - 7L
1,344 SR
Queue Stats
91W - 77L
1,373 Elo+
Solo
Ra
Ra
ZenHakuCrossZ
Ra
Level 43
God Stats
1W - 2L
1,560 SR
Queue Stats
16W - 16L
1,416 Elo+
Solo
Team Averages
Level 56
1,490 SR
1,406 Elo+

VS

Team Averages
Level 42
1,460 SR
1,381 Elo+
Medusa
Medusa
A-Roth2088
Medusa
Level 26
God Stats
17W - 14L
1,538 SR
Queue Stats
27W - 24L
1,409 Elo+
Party 1
Bellona
Bellona
D_osu_55
Bellona
Level 68
God Stats
17W - 14L
1,569 SR
Queue Stats
46W - 45L
1,418 Elo+
Party 1
Ares
Ares
Profugus_on_mars
Ares
Level 32
God Stats
1W - 0L
1,272 SR
Queue Stats
4W - 10L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darth_Pecker
Gilgamesh
12
0 / 3 / 2
7,134
713
5,089
7,740
6,150
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
III RC MAN III
Jormungandr
13
1 / 3 / 1
7,495
750
5,397
7,369
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
1 / 1 / 1
8,010
801
5,438
5,767
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A-Roth2088
Medusa
14
2 / 0 / 4
8,083
808
3,982
4,717
2,114
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
D_osu_55
Bellona
15
5 / 1 / 2
8,756
876
7,981
8,805
6,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
0 / 1 / 7
7,508
751
5,739
9,175
8,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
7
7
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
A-Roth2088
Medusa
2
0
4
4
W
Bellona
D_osu_55
Bellona
5
1
2
6
L
Gilgamesh
Darth_Pecker
Gilgamesh
0
3
2
0.33
L
Jormungandr
III RC MAN III
Jormungandr
1
3
1
0.5
W
0
1
7
3.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,924
Damage
17,702
20,876
Taken
22,697
12,271
Mitigated
16,976
5,202
Healing
6,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
A-Roth2088
Medusa
3,982
623
0
916
4,717
2,114
494
2,414
2,227
0
31,827
W
Bellona
D_osu_55
Bellona
7,981
1,138
303
1,599
8,805
6,168
318
3,515
5,281
0
27,622
L
Gilgamesh
Darth_Pecker
Gilgamesh
5,089
502
132
374
7,740
6,150
0
2,513
5,018
744
15,156
L
Jormungandr
III RC MAN III
Jormungandr
5,397
716
49
1,511
7,369
4,075
0
1,779
5,391
15,487
0
W
5,739
618
0
3,193
9,175
8,694
290
4,844
4,328
14,244
495
L
5,438
282
1,232
1,904
5,767
2,046
0
1,332
4,191
35,161
213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,639
Gold Earned
24,347
123
Minions Killed
119
0
Camps Cleared
0
553,588
Distance Traveled
583,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,083
808
57
6
0
215,054
0
W
Bellona
8,756
876
42
4
0
194,554
0
L
Gilgamesh
7,134
713
25
3
0
180,658
0
L
Jormungandr
7,495
750
29
3
0
189,948
0
W
Ares
7,508
751
20
2
0
173,434
0
L
Ra
8,010
801
69
7
0
182,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role