Player Matchup

Artemis
Artemis
Alan_Escu
Artemis
Level 67
God Stats
3W - 7L
1,300 SR
Queue Stats
401W - 439L
1,433 Elo+
Solo
Sylvanus
Sylvanus
DonAmeeliano
Sylvanus
Level 187
God Stats
8W - 6L
1,503 SR
Queue Stats
119W - 124L
1,476 Elo+
Solo
Horus
Horus
Nickolas-1908
Horus
Level 157
God Stats
11W - 5L
1,647 SR
Queue Stats
115W - 127L
1,496 Elo+
Solo
Awilix
Awilix
RuinedPersephone
Awilix
Level 173
God Stats
11W - 10L
1,564 SR
Queue Stats
335W - 143L
1,702 Elo+
Solo
Discordia
Discordia
TommyP323
Discordia
Level 189
God Stats
40W - 35L
1,591 SR
Queue Stats
324W - 298L
1,557 Elo+
Solo
Team Averages
Level 155
1,521 SR
1,533 Elo+

VS

Team Averages
Level 99
1,645 SR
1,513 Elo+
Thanatos
Thanatos
DioScammo
Thanatos
Level 142
God Stats
5W - 6L
1,636 SR
Queue Stats
166W - 229L
1,547 Elo+
Solo
Cabrakan
Cabrakan
LCASH93
Cabrakan
Level 166
God Stats
91W - 57L
1,615 SR
Queue Stats
1,070W - 1,078L
1,478 Elo+
Solo
Kumbhakarna
Kumbhakarna
MrRandom808
Kumbhakarna
Level 62
God Stats
4W - 2L
1,793 SR
Queue Stats
34W - 27L
1,591 Elo+
Solo
Neith
Neith
Twizzy1352
Neith
Level 57
God Stats
18W - 10L
1,689 SR
Queue Stats
177W - 199L
1,474 Elo+
Solo
Agni
Agni
kaolengmian
Agni
Level 68
God Stats
427W - 459L
1,491 SR
Queue Stats
427W - 461L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alan_Escu
Artemis
14
1 / 4 / 8
7,681
1,097
4,889
5,783
2,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
DonAmeeliano
Sylvanus
14
3 / 2 / 13
9,345
1,335
4,759
7,643
6,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
0 / 2 / 13
7,773
1,110
5,795
13,496
11,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
10 / 3 / 6
10,321
1,474
11,879
8,916
2,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
TommyP323
Discordia
14
6 / 2 / 10
9,335
1,334
12,646
3,241
1,004
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

284

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DioScammo
Thanatos
13
1 / 4 / 11
7,732
1,105
7,376
7,207
2,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cabrakan
LCASH93
Cabrakan
13
5 / 5 / 7
9,083
1,298
7,318
12,306
13,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Kumbhakarna
MrRandom808
Kumbhakarna
13
2 / 4 / 10
8,087
1,155
7,665
10,844
4,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
13
4 / 4 / 7
8,354
1,193
8,134
7,568
2,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 8
7,437
1,062
4,170
5,615
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
56
20
Kills
13
13
Deaths
20
50
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Artemis
Alan_Escu
Artemis
1
4
8
1.25
L
Thanatos
DioScammo
Thanatos
1
4
11
1.63
W
Sylvanus
DonAmeeliano
Sylvanus
3
2
13
4.75
L
Cabrakan
LCASH93
Cabrakan
5
5
7
1.7
L
Kumbhakarna
MrRandom808
Kumbhakarna
2
4
10
1.75
W
0
2
13
3.25
W
10
3
6
4.33
W
Discordia
TommyP323
Discordia
6
2
10
5.5
L
Neith
4
4
7
1.88
L
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,968
Damage
34,663
39,079
Taken
43,540
23,066
Mitigated
24,223
9,747
Healing
4,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Alan_Escu
Artemis
4,889
1,126
0
0
5,783
2,066
0
2,397
3,242
0
15,551
L
Thanatos
DioScammo
Thanatos
7,376
1,231
0
2,343
7,207
2,494
0
2,774
4,314
0
16,667
W
Sylvanus
DonAmeeliano
Sylvanus
4,759
980
3,317
2,775
7,643
6,081
0
4,557
2,914
10,415
1,344
L
Cabrakan
LCASH93
Cabrakan
7,318
1,028
0
360
12,306
13,649
0
4,305
7,753
16,505
216
L
Kumbhakarna
MrRandom808
Kumbhakarna
7,665
726
0
284
10,844
4,311
0
4,677
6,132
15,061
0
W
5,795
1,890
1,104
2,551
13,496
11,125
0
5,573
7,517
0
11,517
W
11,879
3,670
0
0
8,916
2,790
0
4,466
4,348
0
20,394
W
Discordia
TommyP323
Discordia
12,646
876
0
0
3,241
1,004
0
1,139
2,020
36,395
0
L
Neith
8,134
3,529
0
281
7,568
2,073
0
3,579
3,944
0
20,981
L
4,170
142
0
1,017
5,615
1,696
0
1,525
4,017
17,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,455
Gold Earned
40,693
136
Minions Killed
133
6
Camps Cleared
5
646,738
Distance Traveled
628,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,681
1,097
28
4
1
96,954
0
L
Thanatos
7,732
1,105
25
4
1
127,586
0
W
Sylvanus
9,345
1,335
16
2
0
122,352
0
L
Cabrakan
9,083
1,298
12
2
2
121,000
0
L
Kumbhakarna
8,087
1,155
35
5
0
137,969
0
W
Horus
7,773
1,110
6
1
0
127,526
0
W
Awilix
10,321
1,474
21
3
3
158,056
0
W
Discordia
9,335
1,334
65
9
2
141,850
0
L
Neith
8,354
1,193
38
5
0
120,805
0
L
Agni
7,437
1,062
23
3
2
121,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role