Player Matchup

Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ITS_ISMAzzz
Vamana
Level 107
God Stats
1W - 1L
1,754 SR
Queue Stats
52W - 49L
1,516 Elo+
Solo
Cabrakan
Cabrakan
OscarLRDA
Cabrakan
Level 142
God Stats
39W - 44L
1,530 SR
Queue Stats
399W - 377L
1,527 Elo+
Party 1
Charon
Charon
Zelah
Charon
Level 147
God Stats
1W - 1L
1,869 SR
Queue Stats
16W - 10L
1,567 Elo+
Solo
Team Averages
Level 137
1,631 SR
1,522 Elo+

VS

Team Averages
Level 109
1,505 SR
1,441 Elo+
Kali
Kali
Athéna16
Kali
Level 125
God Stats
13W - 7L
1,639 SR
Queue Stats
258W - 220L
1,582 Elo+
Solo
Merlin
Merlin
Korzone
Merlin
Level 157
God Stats
8W - 5L
1,533 SR
Queue Stats
522W - 513L
1,542 Elo+
Solo
Neith
Neith
MAAXIMUSPRIME
Neith
Level 81
God Stats
9W - 4L
1,665 SR
Queue Stats
183W - 178L
1,501 Elo+
Solo
Ullr
Ullr
zyncify
Ullr
Level 53
God Stats
4W - 4L
1,187 SR
Queue Stats
11W - 11L
1,341 Elo+
Solo
Danzaburou
Danzaburou
咸湿保姆丶
Danzaburou
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 23L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 3 / 0
4,880
610
2,262
3,953
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
 
Rama
9
1 / 0 / 0
4,779
597
969
3,684
1,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
4
0 / 3 / 0
3,484
436
1,084
3,408
1,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
OscarLRDA
Cabrakan
9
0 / 2 / 0
4,354
544
1,460
6,308
3,154
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
Zelah
Charon
8
0 / 0 / 1
4,582
573
2,234
2,527
1,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
5 / 0 / 0
6,417
802
4,066
5,188
1,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Merlin
Korzone
Merlin
9
0 / 1 / 3
5,022
628
1,912
3,357
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 0 / 0
4,857
607
1,847
4,133
1,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ullr
zyncify
Ullr
8
0 / 0 / 0
4,221
528
2,013
2,365
584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
咸湿保姆丶
Danzaburou
7
0 / 1 / 0
4,323
540
1,317
3,696
992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
8
8
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
0
0.33
L
Rama
 
Rama
1
0
0
1
W
Kali
5
0
0
5
L
Vamana
0
3
0
0
W
Merlin
Korzone
Merlin
0
1
3
1.5
W
3
0
0
3
L
Cabrakan
OscarLRDA
Cabrakan
0
2
0
0
L
Charon
Zelah
Charon
0
0
1
0.5
W
Ullr
zyncify
Ullr
0
0
0
0
W
Danzaburou
咸湿保姆丶
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,009
Damage
11,155
19,880
Taken
18,739
7,871
Mitigated
5,177
6,014
Healing
6,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,262
86
0
810
3,953
1,190
0
1,751
2,202
29,071
0
L
Rama
 
Rama
969
548
0
1,353
3,684
1,071
0
0
3,684
0
34,512
W
Kali
4,066
2,019
0
3,083
5,188
1,603
0
1,187
3,856
0
33,512
L
Vamana
1,084
577
0
847
3,408
1,214
0
0
3,408
0
8,967
W
Merlin
Korzone
Merlin
1,912
322
0
884
3,357
890
0
1,765
1,592
22,712
1,006
W
1,847
1,017
0
1,067
4,133
1,108
0
1,125
3,008
0
24,933
L
Cabrakan
OscarLRDA
Cabrakan
1,460
458
0
2,426
6,308
3,154
0
24
6,284
28,561
0
L
Charon
Zelah
Charon
2,234
260
0
578
2,527
1,242
0
0
2,527
12,371
0
W
Ullr
zyncify
Ullr
2,013
330
0
1,182
2,365
584
540
635
1,730
0
23,616
W
Danzaburou
咸湿保姆丶
Danzaburou
1,317
227
0
560
3,696
992
428
1,244
2,452
0
19,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,079
Gold Earned
24,840
231
Minions Killed
242
0
Camps Cleared
0
686,009
Distance Traveled
789,479
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,880
610
64
8
0
161,825
0
L
Rama
4,779
597
70
9
0
147,975
1
W
Kali
6,417
802
70
9
0
165,445
0
L
Vamana
3,484
436
18
2
0
56,969
0
W
Merlin
5,022
628
55
7
0
151,152
0
W
Neith
4,857
607
44
6
0
164,274
0
L
Cabrakan
4,354
544
55
7
0
159,654
0
L
Charon
4,582
573
24
3
0
159,586
0
W
Ullr
4,221
528
39
5
0
144,429
0
W
Danzaburou
4,323
540
34
4
0
164,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role