Player Matchup

Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BlackGeminis122
Anubis
Level 82
God Stats
29W - 25L
1,656 SR
Queue Stats
348W - 324L
1,537 Elo+
Solo
Da Ji
Da Ji
RandreaM9614
Da Ji
Level 100
God Stats
26W - 27L
1,501 SR
Queue Stats
593W - 612L
1,423 Elo+
Solo
Ymir
Ymir
SinOfSolo
Ymir
Level 84
God Stats
5W - 5L
1,530 SR
Queue Stats
175W - 168L
1,554 Elo+
Solo
Ah Puch
Ah Puch
x_yeyu_x
Ah Puch
Level 63
God Stats
5W - 4L
1,787 SR
Queue Stats
61W - 59L
1,530 Elo+
Solo
Team Averages
Level 95
1,595 SR
1,509 Elo+

VS

Team Averages
Level 137
1,720 SR
1,462 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 294
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Audi1221
Ishtar
Level 94
God Stats
0W - 3L
1,935 SR
Queue Stats
44W - 52L
1,480 Elo+
Solo
Janus
Janus
FaciaBruta
Janus
Level 143
God Stats
17W - 17L
1,544 SR
Queue Stats
291W - 272L
1,528 Elo+
Solo
Awilix
Awilix
PyroBolt
Awilix
Level 88
God Stats
1W - 1L
1,813 SR
Queue Stats
150W - 163L
1,441 Elo+
Solo
Poseidon
Poseidon
idkhow2playsmite
Poseidon
Level 64
God Stats
15W - 19L
1,807 SR
Queue Stats
524W - 551L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
1 / 2 / 2
3,968
661
2,391
3,240
803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
3 / 0 / 0
5,064
844
1,679
2,276
907
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
0 / 1 / 1
3,393
566
1,373
4,038
988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
6
2 / 1 / 3
4,294
716
2,565
4,548
1,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
x_yeyu_x
Ah Puch
7
2 / 0 / 0
3,916
653
1,544
1,703
416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
2 / 4 / 1
3,648
608
2,681
6,113
1,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
Audi1221
Ishtar
6
2 / 1 / 1
4,083
681
2,095
3,173
776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
8
0 / 0 / 1
4,174
696
2,483
2,281
600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
PyroBolt
Awilix
6
0 / 1 / 1
3,315
553
566
3,401
1,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 2 / 0
3,118
520
453
2,283
278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
8
Kills
4
4
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
2
1
L
Jormungandr
 
Jormungandr
2
4
1
0.63
L
Ishtar
Audi1221
Ishtar
2
1
1
2.5
W
3
0
0
3
L
Janus
0
0
1
0.5
L
Awilix
PyroBolt
Awilix
0
1
1
0.5
W
0
1
1
0.5
W
Ymir
2
1
3
3.5
L
0
2
0
0
W
Ah Puch
x_yeyu_x
Ah Puch
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,552
Damage
8,278
15,805
Taken
17,251
4,988
Mitigated
4,656
7,589
Healing
3,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,391
1,196
0
1,179
3,240
803
0
1,078
2,162
0
15,653
L
Jormungandr
 
Jormungandr
2,681
1,596
0
170
6,113
1,913
0
3,152
2,961
14,457
341
L
Ishtar
Audi1221
Ishtar
2,095
1,086
0
1,499
3,173
776
704
407
2,766
0
17,882
W
1,679
0
0
1,715
2,276
907
0
481
1,671
30,748
855
L
Janus
2,483
200
0
754
2,281
600
0
775
1,506
23,779
1,062
L
Awilix
PyroBolt
Awilix
566
226
0
450
3,401
1,089
0
635
2,766
0
13,630
W
1,373
375
0
2,131
4,038
988
0
1,296
2,560
0
14,408
W
Ymir
2,565
1,075
0
1,577
4,548
1,874
0
1,706
2,768
8,805
1,086
L
453
32
0
860
2,283
278
0
599
1,684
9,681
0
W
Ah Puch
x_yeyu_x
Ah Puch
1,544
81
0
987
1,703
416
0
545
1,078
14,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,635
Gold Earned
18,338
162
Minions Killed
166
0
Camps Cleared
0
587,753
Distance Traveled
538,611
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,968
661
27
5
0
102,716
2
L
Jormungandr
3,648
608
25
4
0
101,187
0
L
Ishtar
4,083
681
26
4
0
110,648
0
W
Anubis
5,064
844
68
11
0
103,597
0
L
Janus
4,174
696
65
11
0
128,759
0
L
Awilix
3,315
553
31
5
0
128,220
0
W
Da Ji
3,393
566
30
5
0
141,960
0
W
Ymir
4,294
716
15
3
0
122,082
0
L
Poseidon
3,118
520
19
3
0
69,797
0
W
Ah Puch
3,916
653
22
4
0
117,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role