Player Matchup

Fafnir
Fafnir
Docloco316
Fafnir
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 192L
1,515 Elo+
Solo
He Bo
He Bo
OnlyBlinkers541
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,286 Elo+
Party 1
Amaterasu
Amaterasu
Sweet_Nerevar1
Amaterasu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,132 Elo+
Party 1
Shiva
Shiva
WotanAeon
Shiva
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,440 Elo+
Solo
Set
Set
ĞödskinMàtriàrch
Set
Level 31
God Stats
1W - 2L
1,561 SR
Queue Stats
167W - 154L
1,472 Elo+
Party 1
Team Averages
Level 68
1,512 SR
1,369 Elo+

VS

Team Averages
Level 135
1,507 SR
1,503 Elo+
Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Jorlex009
Neith
Level 159
God Stats
4W - 1L
1,681 SR
Queue Stats
614W - 621L
1,449 Elo+
Solo
Mulan
Mulan
Korovkaa
Mulan
Level 116
God Stats
12W - 6L
1,568 SR
Queue Stats
420W - 420L
1,557 Elo+
Solo
Bacchus
Bacchus
Rafter2807
Bacchus
Level 88
God Stats
2W - 3L
1,284 SR
Queue Stats
45W - 61L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Docloco316
Fafnir
12
0 / 8 / 6
6,952
695
7,573
16,269
14,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
2 / 6 / 2
7,032
703
6,306
7,386
1,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Sweet_Nerevar1
Amaterasu
13
0 / 7 / 5
6,832
683
2,468
15,233
6,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shiva
WotanAeon
Shiva
13
0 / 5 / 4
7,114
711
6,176
14,163
7,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 6 / 2
8,652
865
15,548
11,178
4,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
9 / 1 / 21
11,221
1,122
17,333
9,559
6,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
 
The Morrigan
14
3 / 4 / 22
8,990
899
5,562
8,852
3,974
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Jorlex009
Neith
17
7 / 1 / 22
10,398
1,040
17,873
10,350
4,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Korovkaa
Mulan
16
8 / 2 / 20
9,839
984
9,147
12,189
12,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Rafter2807
Bacchus
16
5 / 1 / 21
10,227
1,023
9,255
13,138
14,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
138
8
Kills
32
32
Deaths
9
19
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
1
21
19.5
W
The Morrigan
 
The Morrigan
3
4
22
3.5
L
Fafnir
Docloco316
Fafnir
0
8
6
0.38
W
Neith
Jorlex009
Neith
7
1
22
18
W
Mulan
Korovkaa
Mulan
8
2
20
9
L
2
6
2
0.5
W
Bacchus
Rafter2807
Bacchus
5
1
21
15.5
L
Amaterasu
Sweet_Nerevar1
Amaterasu
0
7
5
0.36
L
Shiva
WotanAeon
Shiva
0
5
4
0.4
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,071
Damage
59,170
64,229
Taken
54,088
35,085
Mitigated
40,892
9,675
Healing
16,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,333
874
1,642
2,264
9,559
6,008
1,672
2,557
6,924
33,889
1,448
W
The Morrigan
 
The Morrigan
5,562
1,172
426
741
8,852
3,974
640
1,169
7,614
14,319
0
L
Fafnir
Docloco316
Fafnir
7,573
847
358
2,112
16,269
14,947
0
7,224
8,973
14,491
0
W
Neith
Jorlex009
Neith
17,873
3,150
455
2,495
10,350
4,523
3,145
2,278
7,806
0
39,697
W
Mulan
Korovkaa
Mulan
9,147
468
1,052
1,257
12,189
12,217
1,045
3,045
8,847
0
16,792
L
6,306
105
0
310
7,386
1,471
0
3,401
3,985
9,229
7
W
Bacchus
Rafter2807
Bacchus
9,255
961
2,924
3,512
13,138
14,170
353
4,147
8,670
14,294
304
L
Amaterasu
Sweet_Nerevar1
Amaterasu
2,468
1,010
378
1,661
15,233
6,632
0
8,725
6,466
0
5,335
L
Shiva
WotanAeon
Shiva
6,176
454
777
1,484
14,163
7,394
0
6,312
7,808
0
19,020
L
15,548
4,505
520
2,075
11,178
4,641
0
5,953
5,225
0
30,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,582
Gold Earned
50,675
81
Minions Killed
128
0
Camps Cleared
0
877,446
Distance Traveled
964,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,221
1,122
24
2
0
186,233
0
W
The Morrigan
8,990
899
24
2
0
177,924
0
L
Fafnir
6,952
695
10
1
0
153,842
0
W
Neith
10,398
1,040
59
6
0
193,156
0
W
Mulan
9,839
984
10
1
0
187,286
0
L
He Bo
7,032
703
5
1
0
148,162
0
W
Bacchus
10,227
1,023
11
1
0
220,067
0
L
Amaterasu
6,832
683
15
2
0
197,514
0
L
Shiva
7,114
711
32
3
0
190,349
0
L
Set
8,652
865
19
2
0
187,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role