Player Matchup

Erlang Shen
Erlang Shen
Artiozx
Erlang Shen
Level 134
God Stats
4W - 4L
1,601 SR
Queue Stats
42W - 41L
1,533 Elo+
Solo
Izanami
Izanami
BreakingCereal
Izanami
Level 153
God Stats
82W - 72L
1,639 SR
Queue Stats
534W - 519L
1,534 Elo+
Solo
Artio
Artio
MadDogcallahan
Artio
Level 128
God Stats
5W - 4L
1,748 SR
Queue Stats
94W - 82L
1,539 Elo+
Solo
Ra
Ra
SirrSanity
Ra
Level 139
God Stats
10W - 7L
1,604 SR
Queue Stats
396W - 365L
1,537 Elo+
Solo
Arachne
Arachne
kjtnaiai
Arachne
Level 146
God Stats
65W - 50L
1,631 SR
Queue Stats
116W - 108L
1,568 Elo+
Solo
Team Averages
Level 140
1,645 SR
1,542 Elo+

VS

Team Averages
Level 139
1,469 SR
1,580 Elo+
Thanatos
Thanatos
JinnyJin
Thanatos
Level 159
God Stats
11W - 3L
1,731 SR
Queue Stats
86W - 85L
1,645 Elo+
Party 1
Thoth
Thoth
PartYahweh
Thoth
Level 155
God Stats
4W - 4L
1,297 SR
Queue Stats
197W - 176L
1,550 Elo+
Solo
Loki
Loki
Skrelp
Loki
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,725 Elo+
Party 1
Mulan
Mulan
WeGreedyBoyZ
Mulan
Level 138
God Stats
4W - 4L
1,316 SR
Queue Stats
72W - 69L
1,497 Elo+
Solo
Charon
Charon
watchyourself24
Charon
Level 139
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 44L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Artiozx
Erlang Shen
11
0 / 3 / 0
5,994
428
1,985
8,914
6,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
1 / 5 / 0
6,346
453
5,167
10,147
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 0
6,358
454
4,011
11,953
9,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 0 / 2
8,701
622
5,266
4,571
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
kjtnaiai
Arachne
14
6 / 4 / 0
8,013
572
7,825
13,578
4,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JinnyJin
Thanatos
15
4 / 3 / 2
7,998
571
5,401
10,322
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
12
5 / 2 / 5
7,374
527
10,319
6,370
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Skrelp
Loki
12
1 / 2 / 1
6,674
477
3,856
6,184
1,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 0 / 7
8,714
622
11,595
11,301
8,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
2 / 0 / 7
7,618
544
4,454
9,151
6,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
7
Kills
16
16
Deaths
7
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Artiozx
Erlang Shen
0
3
0
0
L
1
5
0
0.2
W
Thanatos
JinnyJin
Thanatos
4
3
2
1.67
L
0
4
0
0
W
Thoth
5
2
5
3.75
L
0
0
2
1
W
Loki
Skrelp
Loki
1
2
1
0.75
W
4
0
7
7.5
L
Arachne
kjtnaiai
Arachne
6
4
0
1.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,254
Damage
35,625
49,163
Taken
43,328
24,736
Mitigated
22,417
14,434
Healing
16,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Artiozx
Erlang Shen
1,985
882
0
1,988
8,914
6,924
0
0
8,914
0
30,888
L
5,167
3,154
0
2,123
10,147
2,702
0
6,437
2,974
0
51,162
W
Thanatos
JinnyJin
Thanatos
5,401
1,692
0
9,569
10,322
4,087
0
783
9,439
0
63,492
L
4,011
505
300
2,818
11,953
9,005
0
6,282
5,087
12,812
2,059
W
Thoth
10,319
515
0
1,382
6,370
1,668
0
1,161
5,209
42,732
0
L
5,266
215
312
1,958
4,571
1,885
0
133
4,438
74,129
1,051
W
Loki
Skrelp
Loki
3,856
736
0
658
6,184
1,732
0
1,111
4,928
0
38,882
W
11,595
1,241
0
2,733
11,301
8,481
0
2,502
8,691
0
63,742
L
Arachne
kjtnaiai
Arachne
7,825
5,513
0
4,935
13,578
4,220
0
559
12,977
0
52,422
W
4,454
1,438
0
1,825
9,151
6,449
0
2,940
5,989
25,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,412
Gold Earned
38,378
389
Minions Killed
417
0
Camps Cleared
0
1,393,001
Distance Traveled
1,414,260
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,994
428
53
4
0
233,321
1
L
Izanami
6,346
453
80
6
0
244,012
2
W
Thanatos
7,998
571
118
8
0
331,083
0
L
Artio
6,358
454
18
1
0
271,738
1
W
Thoth
7,374
527
93
7
0
253,575
3
L
Ra
8,701
622
159
11
0
331,131
0
W
Loki
6,674
477
65
5
0
316,095
0
W
Mulan
8,714
622
106
8
0
252,530
0
L
Arachne
8,013
572
79
6
0
312,799
1
W
Charon
7,618
544
35
3
0
260,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role