Player Matchup

Ares
Ares
Platinum V
DidntNotice1
Ares
Platinum V
Level 85
God Stats
5W - 6L
1,386 SR
Queue Stats
198W - 205L
1,479 MMR
Party 1
Hou Yi
Hou Yi
Silver I
IMystyk
Hou Yi
Silver I
Level 182
God Stats
1W - 2L
1,812 SR
Queue Stats
26W - 19L
1,637 MMR
Party 2
Xbalanque
Xbalanque
Silver I
Jarlloth
Xbalanque
Silver I
Level 125
God Stats
14W - 10L
1,839 SR
Queue Stats
25W - 19L
1,602 MMR
Party 2
Agni
Agni
Platinum II
itamarhamazrim
Agni
Platinum II
Level 156
God Stats
30W - 23L
1,604 SR
Queue Stats
373W - 369L
1,699 MMR
Party 1
Ao Kuang
Ao Kuang
Gold I
碧桂园五星上将国米
Ao Kuang
Gold I
Level 273
God Stats
34W - 23L
1,658 SR
Queue Stats
1,196W - 1,211L
1,665 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 164
1,660 SR
1,616 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 110
1,517 SR
1,615 MMR
Vamana
Vamana
Platinum V
Aztegrm
Vamana
Platinum V
Level 59
God Stats
8W - 5L
1,807 SR
Queue Stats
59W - 49L
1,665 MMR
Solo
Bacchus
Bacchus
Platinum IV
BBazzy
Bacchus
Platinum IV
Level 161
God Stats
16W - 15L
1,526 SR
Queue Stats
110W - 102L
1,669 MMR
Solo
Ullr
Ullr
Gold III
FoTH-_-KoBA
Ullr
Gold III
Level 121
God Stats
4W - 5L
1,441 SR
Queue Stats
202W - 209L
1,533 MMR
Solo
Scylla
Scylla
Gold II
GHOSTBUSTER 956
Scylla
Gold II
Level 142
God Stats
29W - 26L
1,583 SR
Queue Stats
211W - 220L
1,666 MMR
Solo
Thanatos
Thanatos
Silver I
eGDMarine
Thanatos
Silver I
Level 66
God Stats
1W - 1L
1,231 SR
Queue Stats
26W - 45L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
9,986
587
5,412
12,995
12,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
IMystyk
Hou Yi
16
3 / 0 / 3
10,682
628
10,987
8,199
2,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Jarlloth
Xbalanque
17
3 / 4 / 3
11,183
658
10,538
8,861
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

17
4 / 2 / 4
10,515
619
12,177
9,789
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
6 / 0 / 6
11,272
663
7,020
9,692
4,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
CharonSusanoKumbhakarna

VS

Bans
VulcanAthenaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Aztegrm
Vamana
14
0 / 4 / 0
8,538
502
7,124
17,708
17,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bacchus
BBazzy
Bacchus
11
3 / 3 / 2
8,086
476
5,981
10,598
12,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 4 / 2
9,420
554
5,861
14,125
5,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 4 / 1
8,249
485
2,256
7,504
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
eGDMarine
Thanatos
13
2 / 5 / 1
7,829
461
3,856
14,703
5,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
20
Kills
8
8
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vamana
Aztegrm
Vamana
0
4
0
0
L
Bacchus
BBazzy
Bacchus
3
3
2
1.33
W
4
2
6
3.5
L
3
4
2
1
L
0
4
1
0.13
W
Hou Yi
IMystyk
Hou Yi
3
0
3
4.5
W
Xbalanque
Jarlloth
Xbalanque
3
4
3
1.13
L
Thanatos
eGDMarine
Thanatos
2
5
1
0.5
W
4
2
4
3
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,134
Damage
25,078
49,536
Taken
64,638
26,588
Mitigated
43,113
13,236
Healing
16,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Aztegrm
Vamana
7,124
1,669
0
3,904
17,708
17,902
0
3,672
14,036
0
60,899
L
Bacchus
BBazzy
Bacchus
5,981
908
0
1,948
10,598
12,357
0
6,673
3,925
24,677
826
W
5,412
474
0
2,975
12,995
12,036
0
2,563
10,303
20,752
2,150
L
5,861
2,268
0
2,407
14,125
5,112
0
1,989
12,136
0
67,430
L
2,256
294
0
895
7,504
2,249
0
5,834
1,670
69,986
1,474
W
Hou Yi
IMystyk
Hou Yi
10,987
5,239
0
750
8,199
2,835
1,060
0
7,520
0
73,403
W
Xbalanque
Jarlloth
Xbalanque
10,538
4,896
0
3,451
8,861
3,262
656
763
8,098
0
82,110
L
Thanatos
eGDMarine
Thanatos
3,856
534
0
6,896
14,703
5,493
0
6,316
8,387
0
52,063
W
12,177
474
295
2,929
9,789
3,832
52
4,012
5,777
95,369
1,793
W
7,020
1,109
0
2,836
9,692
4,623
1,368
1,173
8,447
100,931
346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,638
Gold Earned
42,122
590
Minions Killed
541
0
Camps Cleared
0
1,784,234
Distance Traveled
1,648,841
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,538
502
134
8
0
316,093
0
L
Bacchus
8,086
476
34
2
0
317,368
4
W
Ares
9,986
587
16
1
0
348,711
4
L
Ullr
9,420
554
133
8
0
346,942
10
L
Scylla
8,249
485
166
10
0
327,177
5
W
Hou Yi
10,682
628
129
8
0
321,826
2
W
Xbalanque
11,183
658
140
8
0
329,474
8
L
Thanatos
7,829
461
74
4
0
341,261
0
W
Agni
10,515
619
158
9
0
361,333
4
W
Ao Kuang
11,272
663
147
9
0
422,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role