Player Matchup

Freya
Freya
 
Freya
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Arava
Ravana
Level 159
God Stats
1W - 4L
1,109 SR
Queue Stats
214W - 204L
1,535 Elo+
Solo
Shiva
Shiva
BLazE_87_
Shiva
Level 120
God Stats
7W - 7L
1,496 SR
Queue Stats
302W - 301L
1,462 Elo+
Solo
Vulcan
Vulcan
WobboRobbo
Vulcan
Level 127
God Stats
23W - 22L
1,542 SR
Queue Stats
482W - 518L
1,491 Elo+
Solo
Geb
Geb
x3Z097
Geb
Level 129
God Stats
1W - 4L
1,338 SR
Queue Stats
321W - 316L
1,524 Elo+
Solo
Team Averages
Level 137
1,397 SR
1,502 Elo+

VS

Team Averages
Level 126
1,580 SR
1,502 Elo+
Baron Samedi
Baron Samedi
DBaena96
Baron Samedi
Level 158
God Stats
4W - 2L
1,741 SR
Queue Stats
259W - 220L
1,547 Elo+
Party 1
Izanami
Izanami
EndSake
Izanami
Level 108
God Stats
6W - 2L
1,579 SR
Queue Stats
14W - 9L
1,445 Elo+
Solo
Loki
Loki
Firidrin
Loki
Level 157
God Stats
3W - 6L
1,348 SR
Queue Stats
177W - 170L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
ParketShalun
Cthulhu
Level 60
God Stats
26W - 12L
1,624 SR
Queue Stats
84W - 66L
1,440 Elo+
Solo
Shiva
Shiva
manuamores
Shiva
Level 147
God Stats
92W - 76L
1,609 SR
Queue Stats
163W - 151L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
1 / 1 / 0
5,194
472
3,576
5,861
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
Arava
Ravana
9
0 / 1 / 2
5,180
471
3,307
5,838
2,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shiva
BLazE_87_
Shiva
9
0 / 4 / 0
5,176
471
3,001
10,321
3,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Vulcan
WobboRobbo
Vulcan
11
2 / 4 / 0
5,805
528
3,076
6,207
1,873
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Geb
x3Z097
Geb
8
0 / 3 / 1
5,155
469
3,102
8,938
5,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DBaena96
Baron Samedi
13
5 / 2 / 1
7,514
683
4,689
6,286
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
EndSake
Izanami
10
2 / 1 / 1
5,697
518
3,183
5,538
1,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
13
2 / 0 / 4
6,427
584
3,826
6,062
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
ParketShalun
Cthulhu
10
0 / 0 / 2
5,362
487
5,262
5,138
2,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shiva
12
4 / 0 / 0
7,771
706
6,844
6,906
4,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
13
13
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
1
0
1
L
Ravana
Arava
Ravana
0
1
2
1
L
Shiva
BLazE_87_
Shiva
0
4
0
0
W
Baron Samedi
DBaena96
Baron Samedi
5
2
1
2.75
W
Izanami
EndSake
Izanami
2
1
1
2.5
W
Loki
2
0
4
4
W
Cthulhu
ParketShalun
Cthulhu
0
0
2
1
L
Vulcan
WobboRobbo
Vulcan
2
4
0
0.5
W
Shiva
4
0
0
4
L
Geb
x3Z097
Geb
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,062
Damage
23,804
37,165
Taken
29,930
14,886
Mitigated
13,340
10,450
Healing
12,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,576
850
0
1,329
5,861
1,918
0
2,773
3,088
27,962
0
L
Ravana
Arava
Ravana
3,307
553
0
2,143
5,838
2,123
0
1,738
4,100
0
37,152
L
Shiva
BLazE_87_
Shiva
3,001
275
0
2,319
10,321
3,431
0
0
10,321
0
32,558
W
Baron Samedi
DBaena96
Baron Samedi
4,689
357
245
2,896
6,286
3,155
0
3,174
3,112
54,946
332
W
Izanami
EndSake
Izanami
3,183
2,167
0
1,045
5,538
1,436
241
2,579
2,595
0
32,867
W
Loki
3,826
1,043
0
4,570
6,062
1,770
0
209
5,813
0
48,161
W
Cthulhu
ParketShalun
Cthulhu
5,262
187
112
1,973
5,138
2,856
0
2,874
1,878
25,727
684
L
Vulcan
WobboRobbo
Vulcan
3,076
253
0
1,748
6,207
1,873
0
2,354
3,853
33,188
0
W
Shiva
6,844
1,018
0
1,286
6,906
4,123
0
128
6,778
0
56,423
L
Geb
x3Z097
Geb
3,102
256
0
2,911
8,938
5,541
0
2,936
6,002
18,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,510
Gold Earned
32,771
283
Minions Killed
419
0
Camps Cleared
0
1,064,441
Distance Traveled
1,111,827
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,194
472
65
6
0
215,525
0
L
Ravana
5,180
471
66
6
0
241,508
4
L
Shiva
5,176
471
52
5
0
207,491
0
W
Baron Samedi
7,514
683
121
11
0
208,248
3
W
Izanami
5,697
518
70
6
0
208,954
0
W
Loki
6,427
584
82
7
0
271,780
0
W
Cthulhu
5,362
487
38
3
0
211,239
0
L
Vulcan
5,805
528
67
6
0
195,458
0
W
Shiva
7,771
706
108
10
0
211,606
0
L
Geb
5,155
469
33
3
0
204,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role