Player Matchup

Hades
Hades
FancyFace_JDR
Hades
Level 128
God Stats
3W - 6L
1,304 SR
Queue Stats
115W - 112L
1,457 Elo+
Solo
Danzaburou
Danzaburou
Mery_gon
Danzaburou
Level 62
God Stats
22W - 10L
1,532 SR
Queue Stats
92W - 112L
1,429 Elo+
Party 1
Amaterasu
Amaterasu
NRGRagnarito_
Amaterasu
Level 27
God Stats
1W - 8L
926 SR
Queue Stats
11W - 23L
1,372 Elo+
Party 1
Da Ji
Da Ji
caioaatrox
Da Ji
Level 144
God Stats
5W - 6L
1,403 SR
Queue Stats
94W - 94L
1,452 Elo+
Solo
Bacchus
Bacchus
kayannie3
Bacchus
Level 52
God Stats
40W - 20L
1,540 SR
Queue Stats
78W - 82L
1,421 Elo+
Party 1
Team Averages
Level 83
1,341 SR
1,426 Elo+

VS

Team Averages
Level 93
1,501 SR
1,473 Elo+
Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
KenobiBREH
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 139L
1,349 Elo+
Solo
Poseidon
Poseidon
Uchiha_Yeager
Poseidon
Level 62
God Stats
5W - 6L
1,429 SR
Queue Stats
90W - 87L
1,501 Elo+
Solo
Cthulhu
Cthulhu
baccodaddy
Cthulhu
Level 88
God Stats
8W - 9L
1,539 SR
Queue Stats
81W - 84L
1,469 Elo+
Solo
Chernobog
Chernobog
tigga111
Chernobog
Level 159
God Stats
1W - 2L
1,538 SR
Queue Stats
503W - 509L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
6,872
687
4,542
5,231
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Mery_gon
Danzaburou
9
2 / 1 / 1
5,172
517
1,699
4,612
1,294
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
NRGRagnarito_
Amaterasu
10
1 / 0 / 1
6,133
613
3,252
8,307
5,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
11
3 / 2 / 2
6,200
620
3,851
8,572
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
kayannie3
Bacchus
10
0 / 1 / 4
5,750
575
2,191
6,877
5,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 1 / 1
5,017
502
2,486
5,955
1,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
KenobiBREH
King Arthur
9
0 / 2 / 1
5,331
533
3,357
7,034
3,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Poseidon
Uchiha_Yeager
Poseidon
11
1 / 4 / 1
5,998
600
2,850
5,169
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
baccodaddy
Cthulhu
8
0 / 2 / 0
4,760
476
3,135
6,080
3,520
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
tigga111
Chernobog
9
1 / 1 / 0
5,240
524
2,868
3,388
1,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
3
4
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
1
1.5
W
4
0
2
5
L
King Arthur
KenobiBREH
King Arthur
0
2
1
0.25
W
Danzaburou
Mery_gon
Danzaburou
2
1
1
2.5
W
Amaterasu
NRGRagnarito_
Amaterasu
1
0
1
1.5
L
Poseidon
Uchiha_Yeager
Poseidon
1
4
1
0.38
L
Cthulhu
baccodaddy
Cthulhu
0
2
0
0
W
Da Ji
3
2
2
2
W
Bacchus
kayannie3
Bacchus
0
1
4
2
L
Chernobog
tigga111
Chernobog
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,535
Damage
14,696
33,599
Taken
27,626
16,639
Mitigated
11,556
15,649
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,486
1,660
0
1,198
5,955
1,993
0
2,004
3,951
0
22,447
W
4,542
415
316
2,718
5,231
1,675
588
1,858
3,077
42,187
2,494
L
King Arthur
KenobiBREH
King Arthur
3,357
748
0
1,242
7,034
3,739
0
0
7,034
0
22,258
W
Danzaburou
Mery_gon
Danzaburou
1,699
926
0
1,610
4,612
1,294
0
978
3,634
0
16,332
W
Amaterasu
NRGRagnarito_
Amaterasu
3,252
1,413
0
4,195
8,307
5,254
428
494
7,813
0
29,168
L
Poseidon
Uchiha_Yeager
Poseidon
2,850
46
0
974
5,169
1,171
0
2,456
2,713
32,428
0
L
Cthulhu
baccodaddy
Cthulhu
3,135
433
0
619
6,080
3,520
168
1,129
4,951
23,080
0
W
Da Ji
3,851
1,063
0
4,254
8,572
2,680
0
776
7,768
0
37,151
W
Bacchus
kayannie3
Bacchus
2,191
349
0
2,556
6,877
5,736
0
1,519
5,322
19,302
1,365
L
Chernobog
tigga111
Chernobog
2,868
1,176
0
1,300
3,388
1,133
270
860
2,528
0
29,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,127
Gold Earned
26,346
287
Minions Killed
236
0
Camps Cleared
0
1,018,699
Distance Traveled
965,505
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,017
502
36
4
0
241,500
0
W
Hades
6,872
687
96
10
0
193,557
0
L
King Arthur
5,331
533
37
4
0
155,594
1
W
Danzaburou
5,172
517
33
3
0
170,902
3
W
Amaterasu
6,133
613
56
6
0
210,885
2
L
Poseidon
5,998
600
75
8
0
200,678
0
L
Cthulhu
4,760
476
24
2
0
198,697
2
W
Da Ji
6,200
620
66
7
0
217,782
0
W
Bacchus
5,750
575
36
4
0
225,573
2
L
Chernobog
5,240
524
64
6
0
169,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role