Player Matchup

Cthulhu
Cthulhu
Platinum I
Lawnver
Cthulhu
Platinum I
Level 153
God Stats
60W - 40L
1,680 SR
Queue Stats
659W - 685L
2,279 MMR
Party 1
Cerberus
Cerberus
Diamond III
iWahpoh
Cerberus
Diamond III
Level 92
God Stats
24W - 20L
1,578 SR
Queue Stats
297W - 328L
2,125 MMR
Party 1
Hou Yi
Hou Yi
Platinum V
xXKuTuXx
Hou Yi
Platinum V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 46L
1,777 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,586 SR
2,060 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 59
1,606 SR
1,453 MMR
Merlin
Merlin
Bronze III
Googamus
Merlin
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,415 MMR
Party 2
Mulan
Mulan
Silver III
TwiztedTricky
Mulan
Silver III
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,472 MMR
Party 2
Arachne
Arachne
Silver III
yopsy
Arachne
Silver III
Level 48
God Stats
0W - 1L
1,816 SR
Queue Stats
1W - 3L
1,472 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lawnver
Cthulhu
16
4 / 0 / 6
10,010
1,001
8,280
9,105
5,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
iWahpoh
Cerberus
15
6 / 0 / 5
9,507
951
7,595
10,720
7,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Hou Yi
xXKuTuXx
Hou Yi
14
2 / 1 / 6
8,686
869
5,230
3,496
1,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
KumbhakarnaSolNe ZhaKuzenboAchilles

VS

Bans
MartichorasFafnirThe MorriganAresAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Googamus
Merlin
12
1 / 5 / 0
7,594
759
7,027
8,501
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 1
6,678
668
2,996
10,416
5,056
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
yopsy
Arachne
11
0 / 2 / 1
6,582
658
2,809
5,722
2,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
12
Kills
1
1
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
Googamus
Merlin
1
5
0
0.2
W
Cthulhu
Lawnver
Cthulhu
4
0
6
7
L
0
5
1
0.1
W
Cerberus
iWahpoh
Cerberus
6
0
5
8.5
W
Hou Yi
xXKuTuXx
Hou Yi
2
1
6
5
L
Arachne
yopsy
Arachne
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,105
Damage
12,832
23,321
Taken
24,639
13,916
Mitigated
9,563
8,693
Healing
1,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Googamus
Merlin
7,027
172
0
256
8,501
2,400
0
5,561
2,519
25,237
0
W
Cthulhu
Lawnver
Cthulhu
8,280
434
30
3,761
9,105
5,662
655
2,958
5,409
38,147
3,175
L
2,996
298
0
978
10,416
5,056
0
5,259
4,874
0
9,399
W
Cerberus
iWahpoh
Cerberus
7,595
393
0
4,228
10,720
7,157
584
1,757
8,584
35,246
0
W
Hou Yi
xXKuTuXx
Hou Yi
5,230
2,363
0
674
3,496
1,097
1,452
1,056
2,225
0
31,021
L
Arachne
yopsy
Arachne
2,809
2,468
0
650
5,722
2,107
0
3,780
1,657
0
10,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,203
Gold Earned
20,854
188
Minions Killed
83
0
Camps Cleared
0
583,359
Distance Traveled
467,334
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,594
759
45
5
0
145,429
0
W
Cthulhu
10,010
1,001
89
9
0
209,963
0
L
Mulan
6,678
668
23
2
0
107,806
0
W
Cerberus
9,507
951
52
5
0
202,724
0
W
Hou Yi
8,686
869
47
5
0
170,672
4
L
Arachne
6,582
658
15
2
0
214,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role