Player Matchup

He Bo
He Bo
 
He Bo
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BoiBussyEater
Loki
Level 105
God Stats
201W - 167L
1,616 SR
Queue Stats
417W - 372L
1,549 Elo+
Solo
Sylvanus
Sylvanus
Eldelacuadra
Sylvanus
Level 126
God Stats
10W - 10L
1,466 SR
Queue Stats
226W - 217L
1,528 Elo+
Solo
Tsukuyomi
Tsukuyomi
irritaable
Tsukuyomi
Level 113
God Stats
2W - 1L
1,512 SR
Queue Stats
368W - 348L
1,451 Elo+
Party 2
Xbalanque
Xbalanque
toleraable
Xbalanque
Level 85
God Stats
0W - 6L
1,213 SR
Queue Stats
407W - 406L
1,457 Elo+
Party 2
Team Averages
Level 99
1,461 SR
1,497 Elo+

VS

Team Averages
Level 112
1,490 SR
1,434 Elo+
Tyr
Tyr
GoodLifeFitness
Tyr
Level 165
God Stats
7W - 11L
1,496 SR
Queue Stats
62W - 58L
1,479 Elo+
Party 1
Anubis
Anubis
StealthSnipe123
Anubis
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
52W - 48L
1,403 Elo+
Party 1
Awilix
Awilix
Topsfeed
Awilix
Level 107
God Stats
19W - 25L
1,456 SR
Queue Stats
227W - 205L
1,470 Elo+
Solo
Kumbhakarna
Kumbhakarna
XxKazooiexX
Kumbhakarna
Level 140
God Stats
19W - 17L
1,520 SR
Queue Stats
25W - 23L
1,359 Elo+
Party 1
Ishtar
Ishtar
stoowy3980
Ishtar
Level 123
God Stats
10W - 17L
1,479 SR
Queue Stats
79W - 88L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
3 / 4 / 3
9,185
612
6,926
8,241
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
6 / 3 / 3
8,227
548
9,210
10,967
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Eldelacuadra
Sylvanus
13
1 / 4 / 1
8,107
540
10,412
10,921
7,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
irritaable
Tsukuyomi
10
0 / 6 / 1
6,142
409
4,468
13,066
7,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
toleraable
Xbalanque
11
1 / 6 / 1
6,540
436
5,524
11,191
3,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 0
8,678
579
8,196
15,951
10,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

15
9 / 4 / 2
9,852
657
11,059
8,819
3,435
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Topsfeed
Awilix
13
1 / 4 / 3
7,306
487
2,701
9,982
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
XxKazooiexX
Kumbhakarna
14
4 / 0 / 8
7,952
530
8,053
11,206
7,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
stoowy3980
Ishtar
14
5 / 2 / 4
8,062
537
7,771
7,934
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
11
Kills
23
23
Deaths
11
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
4
3
1.13
L
6
3
3
2.5
L
Sylvanus
Eldelacuadra
Sylvanus
1
4
1
0.38
W
4
1
0
4
W
9
4
2
2.5
W
Awilix
Topsfeed
Awilix
1
4
3
0.63
W
Kumbhakarna
XxKazooiexX
Kumbhakarna
4
0
8
8
L
Tsukuyomi
irritaable
Tsukuyomi
0
6
1
0.08
W
Ishtar
stoowy3980
Ishtar
5
2
4
3.5
L
Xbalanque
toleraable
Xbalanque
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,540
Damage
37,780
54,386
Taken
53,892
24,051
Mitigated
26,850
13,605
Healing
19,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,926
238
0
1,303
8,241
1,775
0
4,693
3,548
54,407
0
L
9,210
2,720
0
3,644
10,967
3,107
0
3,194
7,731
0
54,256
L
Sylvanus
Eldelacuadra
Sylvanus
10,412
2,780
192
3,884
10,921
7,956
0
805
10,116
47,778
12,914
W
8,196
1,270
0
6,217
15,951
10,319
0
8,797
7,154
0
57,135
W
11,059
410
0
2,978
8,819
3,435
672
4,453
4,366
64,821
1,201
W
Awilix
Topsfeed
Awilix
2,701
1,337
0
3,941
9,982
2,632
0
2,630
7,352
0
44,916
W
Kumbhakarna
XxKazooiexX
Kumbhakarna
8,053
537
138
2,961
11,206
7,786
1,594
0
11,206
32,938
263
L
Tsukuyomi
irritaable
Tsukuyomi
4,468
550
0
3,065
13,066
7,837
0
4,669
8,068
0
27,069
W
Ishtar
stoowy3980
Ishtar
7,771
3,693
0
3,750
7,934
2,678
740
701
7,233
0
62,045
L
Xbalanque
toleraable
Xbalanque
5,524
2,377
0
1,517
11,191
3,376
0
4,570
6,320
0
34,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,201
Gold Earned
41,850
397
Minions Killed
440
0
Camps Cleared
0
1,401,853
Distance Traveled
1,485,347
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,185
612
122
8
0
306,673
4
L
Loki
8,227
548
86
6
0
344,219
0
L
Sylvanus
8,107
540
106
7
0
243,430
2
W
Tyr
8,678
579
108
7
0
302,085
0
W
Anubis
9,852
657
112
7
0
277,316
11
W
Awilix
7,306
487
70
5
0
328,733
0
W
Kumbhakarna
7,952
530
32
2
0
310,434
0
L
Tsukuyomi
6,142
409
28
2
0
270,363
2
W
Ishtar
8,062
537
118
8
0
266,779
4
L
Xbalanque
6,540
436
55
4
0
237,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role