Player Matchup

Baron Samedi
Baron Samedi
Bronze III
Googamus
Baron Samedi
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Mulan
Mulan
Bronze IV
TwiztedTricky
Mulan
Bronze IV
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,459 MMR
Party 1
Ra
Ra
Bronze IV
yopsy
Ra
Bronze IV
Level 48
God Stats
0W - 2L
1,543 SR
Queue Stats
1W - 3L
1,459 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 59
1,514 SR
1,473 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 149
1,684 SR
1,628 MMR
Sol
Sol
Silver I
AdrianGtz0106
Sol
Silver I
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 117L
1,321 MMR
Solo
Martichoras
Martichoras
Diamond V
Dwreck772
Martichoras
Diamond V
Level 147
God Stats
9W - 11L
1,674 SR
Queue Stats
353W - 409L
2,081 MMR
Solo
King Arthur
King Arthur
Gold V
aIucardgod
King Arthur
Gold V
Level 193
God Stats
13W - 8L
1,880 SR
Queue Stats
26W - 26L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Googamus
Baron Samedi
16
3 / 3 / 2
11,075
738
12,424
12,052
6,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 3 / 3
10,950
730
10,353
16,947
16,921
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
17
2 / 3 / 5
11,592
773
9,411
11,569
4,720
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
Ah PuchKuzenboGilgameshKumbhakarnaJanus

VS

Bans
BakasuraAphroditeSerqetMauiCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 5
11,942
796
9,327
15,408
4,671
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
Dwreck772
Martichoras
19
4 / 2 / 4
12,236
816
10,733
11,935
3,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
aIucardgod
King Arthur
17
3 / 2 / 4
11,126
742
14,336
17,113
21,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
7
Kills
9
9
Deaths
7
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
Martichoras
Dwreck772
Martichoras
4
2
4
3
L
Baron Samedi
Googamus
Baron Samedi
3
3
2
1.33
L
2
3
3
1.17
W
King Arthur
aIucardgod
King Arthur
3
2
4
2.5
L
Ra
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,188
Damage
34,396
40,568
Taken
44,456
27,822
Mitigated
29,812
13,747
Healing
16,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,327
1,684
0
8,473
15,408
4,671
1,391
7,764
7,644
62,176
1,435
W
Martichoras
Dwreck772
Martichoras
10,733
2,395
0
3,753
11,935
3,511
1,792
7,716
4,219
0
51,557
L
Baron Samedi
Googamus
Baron Samedi
12,424
367
1,527
3,115
12,052
6,181
0
3,131
8,684
37,958
0
L
10,353
416
0
3,292
16,947
16,921
626
3,304
12,990
0
26,567
W
King Arthur
aIucardgod
King Arthur
14,336
1,526
0
4,346
17,113
21,630
27
6,322
10,693
0
29,544
L
Ra
9,411
940
1,956
3,857
11,569
4,720
926
2,480
8,624
43,273
384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,617
Gold Earned
35,304
159
Minions Killed
206
0
Camps Cleared
0
784,573
Distance Traveled
789,373
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,942
796
89
6
0
262,571
0
W
Martichoras
12,236
816
91
6
0
260,484
1
L
Baron Samedi
11,075
738
57
4
0
242,421
0
L
Mulan
10,950
730
33
2
0
265,914
0
W
King Arthur
11,126
742
26
2
0
266,318
0
L
Ra
11,592
773
69
5
0
276,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role