Player Matchup

Zhong Kui
Zhong Kui
Gold III
AngryGrandmaster
Zhong Kui
Gold III
Level 49
God Stats
4W - 6L
1,573 SR
Queue Stats
296W - 306L
1,565 MMR
Party 1
Ra
Ra
Platinum II
Hummelss
Ra
Platinum II
Level 173
God Stats
1W - 3L
1,575 SR
Queue Stats
140W - 138L
1,740 MMR
Solo
Apollo
Apollo
Gold I
IMmaTable
Apollo
Gold I
Level 232
God Stats
58W - 50L
1,557 SR
Queue Stats
379W - 377L
1,590 MMR
Solo
Thor
Thor
Platinum IV
Metafiz
Thor
Platinum IV
Level 236
God Stats
31W - 28L
1,583 SR
Queue Stats
171W - 163L
1,644 MMR
Solo
Ganesha
Ganesha
Gold I
ToxicGrandmaster
Ganesha
Gold I
Level 62
God Stats
9W - 12L
1,821 SR
Queue Stats
438W - 454L
1,594 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,622 SR
1,627 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 176
1,632 SR
1,770 MMR
King Arthur
King Arthur
Gold V
 
King Arthur
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold I
Itzcolihqui100
Terra
Gold I
Level 165
God Stats
26W - 21L
1,655 SR
Queue Stats
176W - 183L
1,524 MMR
Solo
Bastet
Bastet
Platinum II
SnowWitchRanni
Bastet
Platinum II
Level 193
God Stats
6W - 4L
1,588 SR
Queue Stats
214W - 210L
1,578 MMR
Solo
Artemis
Artemis
Grandmaster
rubinhо
Artemis
Grandmaster
Level 244
God Stats
48W - 45L
1,558 SR
Queue Stats
563W - 521L
2,726 MMR
Solo
Nu Wa
Nu Wa
Gold III
temp-314613
Nu Wa
Gold III
Level 125
God Stats
4W - 1L
1,859 SR
Queue Stats
72W - 71L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
14
0 / 2 / 0
8,673
510
8,157
12,512
11,800
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

14
4 / 3 / 2
8,740
514
7,826
9,682
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
IMmaTable
Apollo
13
2 / 5 / 1
7,885
464
6,441
13,183
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Metafiz
Thor
15
1 / 2 / 3
8,465
498
4,993
12,582
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 3 / 4
8,252
485
4,267
14,052
10,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
PeleCu ChulainnSkadiRavana

VS

Bans
KumbhakarnaJanusArtioSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
6 / 0 / 1
9,847
579
11,007
16,326
10,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 2 / 3
7,109
418
4,041
11,798
8,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
3 / 0 / 5
8,583
505
10,144
11,182
4,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
rubinhо
Artemis
17
6 / 1 / 1
10,131
596
12,529
9,735
3,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 5 / 1
8,053
474
5,036
8,198
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
8
Kills
15
15
Deaths
8
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
0
1
6.5
L
Zhong Kui
0
2
0
0
L
4
3
2
1.67
L
Apollo
IMmaTable
Apollo
2
5
1
0.5
W
0
2
3
0.75
L
Thor
Metafiz
Thor
1
2
3
1.25
W
3
0
5
5.5
L
1
3
4
1
W
Artemis
rubinhо
Artemis
6
1
1
6.5
W
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,684
Damage
42,757
62,011
Taken
57,239
33,951
Mitigated
30,374
24,355
Healing
15,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,007
2,405
0
4,828
16,326
10,352
0
6,989
9,224
0
57,369
L
Zhong Kui
8,157
586
0
5,282
12,512
11,800
464
892
11,620
66,409
1,485
L
7,826
587
758
4,522
9,682
3,428
0
2,728
6,954
65,084
1,399
L
Apollo
IMmaTable
Apollo
6,441
3,801
0
4,886
13,183
4,036
546
1,065
12,118
0
60,449
W
4,041
473
984
4,446
11,798
8,898
33
3,233
8,365
21,307
1,321
L
Thor
Metafiz
Thor
4,993
922
0
6,202
12,582
4,531
15
1,759
10,823
0
76,280
W
10,144
2,297
0
2,174
11,182
4,688
0
4,152
6,882
0
62,372
L
4,267
264
0
2,705
14,052
10,156
0
2,384
11,668
25,340
0
W
Artemis
rubinhо
Artemis
12,529
4,429
0
1,588
9,735
3,778
49
1,548
8,143
0
94,064
W
5,036
638
0
1,648
8,198
2,658
167
4,217
3,607
60,181
452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,015
Gold Earned
43,723
500
Minions Killed
464
0
Camps Cleared
0
1,619,824
Distance Traveled
1,765,279
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,847
579
97
6
0
351,263
0
L
Zhong Kui
8,673
510
107
6
0
294,259
2
L
Ra
8,740
514
138
8
0
318,939
0
L
Apollo
7,885
464
121
7
0
300,009
2
W
Terra
7,109
418
37
2
0
368,556
10
L
Thor
8,465
498
131
8
0
346,287
0
W
Bastet
8,583
505
92
5
0
422,611
0
L
Ganesha
8,252
485
3
0
0
360,330
6
W
Artemis
10,131
596
136
8
0
318,799
3
W
Nu Wa
8,053
474
102
6
0
304,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role