Player Matchup

Martichoras
Martichoras
Añtt
Martichoras
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
ElMrG01
Cthulhu
Level 48
God Stats
63W - 52L
1,531 SR
Queue Stats
108W - 88L
1,481 Elo+
Party 2
Lancelot
Lancelot
Wockets
Lancelot
Level 150
God Stats
2W - 5L
1,427 SR
Queue Stats
14W - 17L
1,455 Elo+
Party 1
Fenrir
Fenrir
ZUMzetx
Fenrir
Level 29
God Stats
71W - 55L
1,528 SR
Queue Stats
74W - 57L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
f1tted
Nu Wa
Level 66
God Stats
6W - 10L
1,409 SR
Queue Stats
431W - 455L
1,519 Elo+
Solo
Team Averages
Level 83
1,479 SR
1,484 Elo+

VS

Team Averages
Level 102
1,510 SR
1,439 Elo+
Fenrir
Fenrir
DWDragon24
Fenrir
Level 107
God Stats
14W - 23L
1,337 SR
Queue Stats
214W - 243L
1,389 Elo+
Solo
Ne Zha
Ne Zha
Deathray1999
Ne Zha
Level 158
God Stats
54W - 34L
1,698 SR
Queue Stats
530W - 467L
1,472 Elo+
Solo
Scylla
Scylla
EDMJOE6810
Scylla
Level 130
God Stats
74W - 88L
1,469 SR
Queue Stats
461W - 483L
1,490 Elo+
Solo
Cabrakan
Cabrakan
Monkybone556
Cabrakan
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
205W - 235L
1,367 Elo+
Solo
Anubis
Anubis
imHOMEYLESS
Anubis
Level 66
God Stats
67W - 62L
1,548 SR
Queue Stats
83W - 86L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Añtt
Martichoras
16
3 / 5 / 4
11,015
1,102
9,617
13,475
3,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
ElMrG01
Cthulhu
15
0 / 3 / 4
8,944
894
7,926
17,025
11,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
Wockets
Lancelot
15
3 / 7 / 4
9,995
1,000
4,811
12,719
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
ZUMzetx
Fenrir
15
1 / 9 / 5
10,001
1,000
4,879
16,921
7,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
f1tted
Nu Wa
15
1 / 5 / 6
9,896
990
13,550
9,017
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

115

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DWDragon24
Fenrir
17
7 / 3 / 15
11,326
1,133
9,026
10,024
5,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ne Zha
18
2 / 0 / 24
11,860
1,186
10,307
9,889
12,073
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
EDMJOE6810
Scylla
17
7 / 1 / 18
12,106
1,211
18,922
6,789
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
Monkybone556
Cabrakan
17
3 / 3 / 16
9,968
997
4,778
9,785
11,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
18
10 / 1 / 17
12,357
1,236
19,860
9,047
4,819
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
119
8
Kills
29
29
Deaths
8
23
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Añtt
Martichoras
3
5
4
1
W
Fenrir
DWDragon24
Fenrir
7
3
15
4.83
W
Ne Zha
2
0
24
14
W
Scylla
EDMJOE6810
Scylla
7
1
18
16
L
Cthulhu
ElMrG01
Cthulhu
0
3
4
0.67
W
Cabrakan
Monkybone556
Cabrakan
3
3
16
3.67
L
Lancelot
Wockets
Lancelot
3
7
4
0.71
L
Fenrir
ZUMzetx
Fenrir
1
9
5
0.39
L
Nu Wa
f1tted
Nu Wa
1
5
6
0.8
W
Anubis
10
1
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,783
Damage
62,893
69,157
Taken
45,534
27,537
Mitigated
36,360
4,051
Healing
11,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Añtt
Martichoras
9,617
1,561
0
1,449
13,475
3,992
0
7,322
5,990
0
52,293
W
Fenrir
DWDragon24
Fenrir
9,026
4,283
0
1,274
10,024
5,516
0
4,118
5,478
0
17,268
W
Ne Zha
10,307
1,468
727
3,599
9,889
12,073
0
3,376
5,917
0
31,169
W
Scylla
EDMJOE6810
Scylla
18,922
1,036
0
0
6,789
2,682
0
2,155
4,390
53,244
0
L
Cthulhu
ElMrG01
Cthulhu
7,926
479
386
1,661
17,025
11,297
0
12,791
4,063
19,087
503
W
Cabrakan
Monkybone556
Cabrakan
4,778
322
56
1,631
9,785
11,270
0
5,650
3,561
11,520
1,015
L
Lancelot
Wockets
Lancelot
4,811
490
0
0
12,719
2,677
0
9,302
3,335
0
11,545
L
Fenrir
ZUMzetx
Fenrir
4,879
1,390
0
444
16,921
7,572
0
9,279
6,607
0
18,016
L
Nu Wa
f1tted
Nu Wa
13,550
5,187
0
111
9,017
1,999
0
4,699
4,174
22,177
0
W
Anubis
19,860
300
0
3,915
9,047
4,819
0
4,144
4,461
51,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,851
Gold Earned
57,617
184
Minions Killed
247
7
Camps Cleared
5
747,082
Distance Traveled
957,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
11,015
1,102
93
9
1
164,824
0
W
Fenrir
11,326
1,133
23
2
2
189,743
0
W
Ne Zha
11,860
1,186
30
3
1
208,003
0
W
Scylla
12,106
1,211
101
10
1
207,823
0
L
Cthulhu
8,944
894
27
3
0
100,331
0
W
Cabrakan
9,968
997
14
1
1
159,736
0
L
Lancelot
9,995
1,000
4
0
0
155,179
0
L
Fenrir
10,001
1,000
24
2
6
173,510
0
L
Nu Wa
9,896
990
36
4
0
153,238
0
W
Anubis
12,357
1,236
79
8
0
192,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role