Player Matchup

Yemoja
Yemoja
Gold II
 
Yemoja
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Silver V
KittyyKat666
Baba Yaga
Silver V
Level 107
God Stats
0W - 3L
1,480 SR
Queue Stats
1W - 9L
1,145 MMR
Solo
Nike
Nike
Silver II
ojines88
Nike
Silver II
Level 158
God Stats
1W - 1L
1,440 SR
Queue Stats
70W - 101L
935 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,473 SR
1,193 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,784 SR
2,367 MMR
Cthulhu
Cthulhu
Diamond I
A_SoulfulGinger
Cthulhu
Diamond I
Level 164
God Stats
46W - 6L
1,995 SR
Queue Stats
303W - 94L
2,857 MMR
Party 1
Chiron
Chiron
Grandmaster
Attire
Chiron
Grandmaster
Level 182
God Stats
101W - 12L
2,132 SR
Queue Stats
1,821W - 270L
3,210 MMR
Party 1
Zeus
Zeus
Silver III
River2Styx
Zeus
Silver III
Level 68
God Stats
5W - 5L
1,225 SR
Queue Stats
80W - 102L
1,035 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 3 / 0
5,302
663
2,314
4,781
1,336
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Baba Yaga
KittyyKat666
Baba Yaga
10
0 / 5 / 0
5,552
694
1,876
6,018
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nike
9
0 / 4 / 0
5,237
655
3,563
6,513
4,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
AtlasCerberusGebKuzenboThoth

VS

Bans
FafnirDiscordiaOdinBaron SamediChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 10
7,667
958
5,541
6,593
5,200
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chiron
Attire
Chiron
14
8 / 0 / 4
8,669
1,084
6,606
4,437
1,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 0 / 5
7,270
909
3,526
3,751
1,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
12
12
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
0
0
W
2
0
10
7
W
Chiron
Attire
Chiron
8
0
4
10
L
Baba Yaga
KittyyKat666
Baba Yaga
0
5
0
0
W
2
0
5
4.5
L
Nike
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,753
Damage
15,673
17,312
Taken
14,781
7,494
Mitigated
7,799
2,501
Healing
5,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,314
617
1,133
317
4,781
1,336
0
1,994
2,717
7,251
0
W
5,541
101
8
3,100
6,593
5,200
574
1,951
4,514
21,595
1,527
W
Chiron
Attire
Chiron
6,606
2,033
504
1,567
4,437
1,573
1,596
1,493
2,872
0
40,348
L
Baba Yaga
KittyyKat666
Baba Yaga
1,876
31
0
393
6,018
1,984
0
3,570
2,376
12,547
0
W
3,526
69
0
348
3,751
1,026
699
787
2,831
20,566
535
L
Nike
3,563
116
0
658
6,513
4,174
0
3,218
3,247
0
8,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,091
Gold Earned
23,606
51
Minions Killed
134
0
Camps Cleared
0
353,725
Distance Traveled
466,248
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,302
663
15
2
0
120,284
1
W
Cthulhu
7,667
958
31
4
0
156,713
0
W
Chiron
8,669
1,084
65
8
0
152,776
0
L
Baba Yaga
5,552
694
26
3
0
122,152
3
W
Zeus
7,270
909
38
5
0
156,759
0
L
Nike
5,237
655
10
1
0
111,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role