Player Matchup

Cerberus
Cerberus
Gold IV
I Sasuke I4578
Cerberus
Gold IV
Level 159
God Stats
3W - 0L
1,836 SR
Queue Stats
81W - 82L
1,532 MMR
Solo
Ne Zha
Ne Zha
Gold II
III-lII-IlI-III
Ne Zha
Gold II
Level 137
God Stats
4W - 3L
1,711 SR
Queue Stats
297W - 296L
1,537 MMR
Party 1
Hou Yi
Hou Yi
Platinum III
ThaStunz
Hou Yi
Platinum III
Level 245
God Stats
13W - 6L
1,674 SR
Queue Stats
407W - 393L
1,565 MMR
Solo
Raijin
Raijin
Platinum V
Wrath0GX
Raijin
Platinum V
Level 107
God Stats
7W - 4L
1,629 SR
Queue Stats
93W - 92L
1,620 MMR
Party 1
Horus
Horus
Gold II
xEstanley
Horus
Gold II
Level 82
God Stats
4W - 8L
1,448 SR
Queue Stats
220W - 223L
1,551 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,660 SR
1,561 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,485 SR
1,555 MMR
Thoth
Thoth
Gold I
BadLilB
Thoth
Gold I
Level 187
God Stats
7W - 9L
1,612 SR
Queue Stats
233W - 226L
1,593 MMR
Solo
Thor
Thor
Silver II
Dizylios
Thor
Silver II
Level 64
God Stats
0W - 1L
1,615 SR
Queue Stats
5W - 8L
1,503 MMR
Party 2
Rama
Rama
Gold I
IMmaTable
Rama
Gold I
Level 232
God Stats
0W - 12L
1,078 SR
Queue Stats
331W - 329L
1,592 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
SALTA_MUROS69
Cu Chulainn
Gold I
Level 147
God Stats
58W - 39L
1,636 SR
Queue Stats
449W - 458L
1,578 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Sickklow
Tsukuyomi
Bronze III
Level 67
God Stats
0W - 1L
1,482 SR
Queue Stats
4W - 8L
1,508 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 2 / 4
7,852
561
4,499
11,411
7,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
5 / 1 / 5
8,689
621
5,964
7,207
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
ThaStunz
Hou Yi
15
2 / 0 / 3
8,226
588
7,235
3,623
1,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Wrath0GX
Raijin
15
7 / 0 / 5
8,625
616
6,870
2,953
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
xEstanley
Horus
14
1 / 1 / 4
7,728
552
5,291
8,896
4,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ix ChelZeusKumbhakarnaSusano

VS

Bans
ArachneKing ArthurLokiBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BadLilB
Thoth
12
3 / 3 / 0
7,224
516
3,214
4,872
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
9
0 / 4 / 1
5,251
375
1,688
8,647
4,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
11
0 / 1 / 2
6,310
451
2,724
8,522
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
SALTA_MUROS69
Cu Chulainn
12
1 / 3 / 1
7,672
548
8,218
12,856
8,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Sickklow
Tsukuyomi
10
0 / 5 / 2
6,020
430
2,034
10,470
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
16
Kills
4
4
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thoth
BadLilB
Thoth
3
3
0
1
L
Thor
0
4
1
0.13
W
Cerberus
1
2
4
1.5
W
5
1
5
7.5
L
Rama
0
1
2
1
L
Cu Chulainn
SALTA_MUROS69
Cu Chulainn
1
3
1
0.5
L
Tsukuyomi
Sickklow
Tsukuyomi
0
5
2
0.2
W
Hou Yi
ThaStunz
Hou Yi
2
0
3
3.5
W
Raijin
Wrath0GX
Raijin
7
0
5
9.5
W
Horus
xEstanley
Horus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,859
Damage
17,878
34,090
Taken
45,367
17,572
Mitigated
20,006
12,051
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BadLilB
Thoth
3,214
51
0
174
4,872
1,052
0
1,904
2,877
43,421
864
L
Thor
1,688
144
0
1,941
8,647
4,986
0
3,226
5,315
0
10,522
W
Cerberus
4,499
114
0
4,148
11,411
7,067
11
2,465
8,946
26,833
2,340
W
5,964
2,028
0
1,187
7,207
3,283
270
592
6,615
0
64,805
L
Rama
2,724
2,317
0
4,140
8,522
2,444
0
788
7,692
0
48,700
L
Cu Chulainn
SALTA_MUROS69
Cu Chulainn
8,218
701
0
2,661
12,856
8,938
0
1,484
10,684
3,010
49,419
L
Tsukuyomi
Sickklow
Tsukuyomi
2,034
288
0
4,116
10,470
2,586
0
3,576
6,694
0
35,423
W
Hou Yi
ThaStunz
Hou Yi
7,235
3,477
0
2,451
3,623
1,299
860
74
3,549
0
75,049
W
Raijin
Wrath0GX
Raijin
6,870
141
0
326
2,953
1,048
376
115
2,838
54,701
0
W
Horus
xEstanley
Horus
5,291
1,672
110
3,829
8,896
4,875
0
1,301
7,595
321
50,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,120
Gold Earned
32,477
519
Minions Killed
367
0
Camps Cleared
0
1,446,686
Distance Traveled
1,180,107
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,224
516
85
6
0
214,606
0
L
Thor
5,251
375
19
1
0
246,715
7
W
Cerberus
7,852
561
61
4
0
285,314
3
W
Ne Zha
8,689
621
105
8
0
292,041
2
L
Rama
6,310
451
100
7
0
222,330
2
L
Cu Chulainn
7,672
548
92
7
0
225,291
2
L
Tsukuyomi
6,020
430
71
5
0
271,165
0
W
Hou Yi
8,226
588
140
10
0
267,836
3
W
Raijin
8,625
616
129
9
0
310,987
0
W
Horus
7,728
552
84
6
0
290,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role