Player Matchup

Chaac
Chaac
Spicy HPA
Chaac
Level 45
God Stats
3W - 1L
1,395 SR
Queue Stats
50W - 82L
1,303 Elo+
Party 1
Danzaburou
Danzaburou
Spicy Ramen6647
Danzaburou
Level 49
God Stats
41W - 45L
1,454 SR
Queue Stats
97W - 120L
1,331 Elo+
Party 1
Zeus
Zeus
Spicy reaper182
Zeus
Level 43
God Stats
7W - 16L
1,281 SR
Queue Stats
58W - 65L
1,382 Elo+
Party 1
Team Averages
Level 46
1,377 SR
1,339 Elo+

VS

Team Averages
Level 80
1,375 SR
1,395 Elo+
Gilgamesh
Gilgamesh
Beastanamaori
Gilgamesh
Level 108
God Stats
1W - 3L
1,252 SR
Queue Stats
389W - 366L
1,427 Elo+
Solo
Kukulkan
Kukulkan
DrExplosives
Kukulkan
Level 44
God Stats
3W - 4L
1,325 SR
Queue Stats
193W - 202L
1,383 Elo+
Solo
Medusa
Medusa
hillmobile5
Medusa
Level 88
God Stats
404W - 380L
1,548 SR
Queue Stats
786W - 762L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Spicy HPA
Chaac
14
2 / 2 / 5
8,461
846
4,289
8,242
5,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Spicy Ramen6647
Danzaburou
14
3 / 3 / 3
8,902
890
4,553
7,274
2,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

15
5 / 2 / 3
9,277
928
8,361
4,813
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beastanamaori
Gilgamesh
5
0 / 0 / 0
5,749
575
0
0
0
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Kukulkan
DrExplosives
Kukulkan
14
3 / 5 / 3
8,393
839
8,249
9,316
2,932
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
4 / 5 / 0
8,339
834
5,703
10,632
3,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
10
Kills
7
7
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Beastanamaori
Gilgamesh
0
0
0
0
L
Kukulkan
DrExplosives
Kukulkan
3
5
3
0.9
W
Chaac
Spicy HPA
Chaac
2
2
5
2.25
W
Danzaburou
Spicy Ramen6647
Danzaburou
3
3
3
1.5
W
5
2
3
3.25
L
Medusa
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,203
Damage
13,952
20,329
Taken
19,948
8,894
Mitigated
6,463
4,757
Healing
3,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Beastanamaori
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
DrExplosives
Kukulkan
8,249
544
0
1,860
9,316
2,932
0
5,618
3,499
22,643
626
W
Chaac
Spicy HPA
Chaac
4,289
548
0
2,719
8,242
5,010
488
2,948
5,294
0
20,058
W
Danzaburou
Spicy Ramen6647
Danzaburou
4,553
893
0
1,718
7,274
2,450
1,329
2,533
4,741
0
23,198
W
8,361
404
0
320
4,813
1,434
280
2,525
2,288
35,070
0
L
Medusa
5,703
2,074
0
1,249
10,632
3,531
0
2,701
7,688
0
21,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,640
Gold Earned
22,481
140
Minions Killed
67
0
Camps Cleared
0
527,240
Distance Traveled
349,110
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,749
575
0
0
0
0
0
L
Kukulkan
8,393
839
37
4
0
177,970
1
W
Chaac
8,461
846
32
3
0
183,670
0
W
Danzaburou
8,902
890
55
6
0
170,295
0
W
Zeus
9,277
928
53
5
0
173,275
0
L
Medusa
8,339
834
30
3
0
171,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role