Player Matchup

Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Friggai
Anubis
Level 108
God Stats
4W - 3L
1,469 SR
Queue Stats
335W - 321L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
Rebelsama
Cthulhu
Level 24
God Stats
23W - 24L
1,491 SR
Queue Stats
58W - 58L
1,413 Elo+
Party 1
Kuzenbo
Kuzenbo
RusticBurger
Kuzenbo
Level 29
God Stats
2W - 3L
1,423 SR
Queue Stats
103W - 81L
1,478 Elo+
Party 1
Ra
Ra
andyvidal16
Ra
Level 155
God Stats
17W - 15L
1,584 SR
Queue Stats
287W - 270L
1,538 Elo+
Party 2
Team Averages
Level 92
1,493 SR
1,474 Elo+

VS

Team Averages
Level 123
1,546 SR
1,489 Elo+
Agni
Agni
GDI Wizer
Agni
Level 107
God Stats
2W - 3L
1,708 SR
Queue Stats
248W - 239L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
MainDesertPunk
Baron Samedi
Level 164
God Stats
2W - 2L
1,718 SR
Queue Stats
218W - 213L
1,532 Elo+
Solo
Kali
Kali
Queen_ornnram
Kali
Level 128
God Stats
6W - 7L
1,527 SR
Queue Stats
187W - 186L
1,521 Elo+
Solo
Chiron
Chiron
deathwish_cole
Chiron
Level 67
God Stats
2W - 5L
1,397 SR
Queue Stats
241W - 264L
1,357 Elo+
Solo
Achilles
Achilles
xHirigollenx
Achilles
Level 148
God Stats
7W - 3L
1,380 SR
Queue Stats
204W - 175L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 1 / 1
5,628
625
5,384
4,604
1,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Friggai
Anubis
11
3 / 3 / 1
5,659
629
2,758
5,964
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
Rebelsama
Cthulhu
8
1 / 2 / 2
5,669
630
2,256
6,847
4,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
RusticBurger
Kuzenbo
10
1 / 1 / 0
5,902
656
4,819
5,831
5,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

10
1 / 3 / 2
5,518
613
2,536
5,822
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
1 / 4 / 3
4,836
537
4,403
5,508
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
MainDesertPunk
Baron Samedi
8
2 / 1 / 4
4,987
554
3,051
5,737
3,757
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

12
6 / 0 / 0
6,290
699
4,734
8,518
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 2 / 0
4,290
477
2,274
4,132
1,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Achilles
xHirigollenx
Achilles
10
1 / 1 / 0
5,262
585
3,084
8,620
5,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
8
Kills
10
10
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
1
2.5
W
Anubis
Friggai
Anubis
3
3
1
1.17
L
Agni
1
4
3
0.63
L
Baron Samedi
MainDesertPunk
Baron Samedi
2
1
4
4
L
6
0
0
6
W
Cthulhu
Rebelsama
Cthulhu
1
2
2
1
W
Kuzenbo
RusticBurger
Kuzenbo
1
1
0
1
W
1
3
2
0.67
L
0
2
0
0
L
Achilles
xHirigollenx
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,753
Damage
17,546
29,068
Taken
32,515
15,247
Mitigated
13,691
9,064
Healing
14,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,384
1,608
0
1,636
4,604
1,218
767
971
3,633
0
35,934
W
Anubis
Friggai
Anubis
2,758
67
0
2,509
5,964
2,226
0
1,732
4,232
37,853
0
L
Agni
4,403
90
0
776
5,508
839
0
3,837
1,648
25,344
0
L
Baron Samedi
MainDesertPunk
Baron Samedi
3,051
309
103
1,458
5,737
3,757
0
1,194
4,543
13,405
429
L
4,734
2,422
0
6,552
8,518
2,716
0
1,782
6,736
0
38,565
W
Cthulhu
Rebelsama
Cthulhu
2,256
308
0
1,054
6,847
4,247
270
1,480
5,367
16,849
0
W
Kuzenbo
RusticBurger
Kuzenbo
4,819
1,785
0
1,564
5,831
5,758
0
0
5,327
31,392
3,020
W
2,536
450
347
1,954
5,822
1,798
259
3,240
2,582
33,612
0
L
2,274
662
79
829
4,132
1,143
0
714
3,418
0
21,829
L
Achilles
xHirigollenx
Achilles
3,084
610
0
4,723
8,620
5,236
0
3,991
4,012
0
33,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,376
Gold Earned
25,665
273
Minions Killed
236
0
Camps Cleared
0
838,175
Distance Traveled
833,691
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,628
625
74
8
0
167,488
0
W
Anubis
5,659
629
66
7
0
179,994
0
L
Agni
4,836
537
38
4
0
146,439
2
L
Baron Samedi
4,987
554
20
2
0
174,801
6
L
Kali
6,290
699
76
8
0
185,524
0
W
Cthulhu
5,669
630
15
2
0
169,165
5
W
Kuzenbo
5,902
656
59
7
0
136,750
0
W
Ra
5,518
613
59
7
0
184,778
4
L
Chiron
4,290
477
42
5
0
135,537
0
L
Achilles
5,262
585
60
7
0
191,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role