Player Matchup

Thanatos
Thanatos
Dragnklaw
Thanatos
Level 125
God Stats
6W - 3L
1,508 SR
Queue Stats
400W - 381L
1,491 Elo+
Solo
Nu Wa
Nu Wa
FireMothx
Nu Wa
Level 133
God Stats
13W - 7L
1,739 SR
Queue Stats
974W - 992L
1,466 Elo+
Party 1
Anubis
Anubis
Lynncaracal
Anubis
Level 156
God Stats
19W - 13L
1,546 SR
Queue Stats
1,102W - 1,137L
1,463 Elo+
Party 1
Mercury
Mercury
NecroticKiller
Mercury
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,386 Elo+
Solo
Arachne
Arachne
a_Loaf_O_Toast
Arachne
Level 42
God Stats
5W - 3L
1,460 SR
Queue Stats
235W - 259L
1,435 Elo+
Solo
Team Averages
Level 104
1,551 SR
1,448 Elo+

VS

Team Averages
Level 126
1,613 SR
1,479 Elo+
Anhur
Anhur
CarLbr
Anhur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 59L
1,387 Elo+
Solo
Izanami
Izanami
WhiteBoyTheGoat
Izanami
Level 143
God Stats
5W - 4L
1,588 SR
Queue Stats
291W - 279L
1,555 Elo+
Solo
Medusa
Medusa
XRefuse2LoseX
Medusa
Level 129
God Stats
8W - 4L
1,621 SR
Queue Stats
142W - 110L
1,504 Elo+
Party 2
Gilgamesh
Gilgamesh
kin9face
Gilgamesh
Level 147
God Stats
7W - 4L
1,625 SR
Queue Stats
175W - 177L
1,456 Elo+
Party 2
Bacchus
Bacchus
lx mtx0025 xl
Bacchus
Level 166
God Stats
14W - 6L
1,730 SR
Queue Stats
655W - 647L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dragnklaw
Thanatos
16
7 / 1 / 15
10,175
848
13,688
8,939
3,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
FireMothx
Nu Wa
17
7 / 0 / 18
10,841
903
13,464
4,263
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Anubis
17
6 / 2 / 15
10,442
870
13,244
7,177
3,987
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 2 / 12
10,122
844
12,976
9,328
3,866
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
3 / 3 / 13
8,988
749
9,537
10,525
11,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CarLbr
Anhur
14
2 / 5 / 4
8,641
720
5,527
9,897
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 4 / 8
8,224
685
5,967
7,789
1,598
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 6 / 6
8,693
724
8,967
15,782
3,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
kin9face
Gilgamesh
14
2 / 7 / 6
8,707
726
7,682
19,339
7,225
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
14
3 / 6 / 5
8,708
726
6,743
16,280
13,160
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
37
28
Kills
8
8
Deaths
28
73
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anhur
CarLbr
Anhur
2
5
4
0.8
W
Thanatos
Dragnklaw
Thanatos
7
1
15
14.5
W
Nu Wa
FireMothx
Nu Wa
7
0
18
16
W
Anubis
6
2
15
6.75
W
5
2
12
5.5
L
0
4
8
1
L
1
6
6
0.67
W
3
3
13
3.17
L
Gilgamesh
kin9face
Gilgamesh
2
7
6
0.71
L
Bacchus
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,909
Damage
34,886
40,232
Taken
69,087
24,047
Mitigated
28,887
21,114
Healing
15,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CarLbr
Anhur
5,527
4,153
671
2,219
9,897
3,288
433
1,526
8,094
0
15,907
W
Thanatos
Dragnklaw
Thanatos
13,688
881
1,046
7,606
8,939
3,580
1,591
1,128
7,811
0
25,830
W
Nu Wa
FireMothx
Nu Wa
13,464
3,325
473
1,069
4,263
1,388
2,316
667
3,596
24,621
0
W
Anubis
13,244
467
423
2,495
7,177
3,987
816
1,215
5,962
30,733
0
W
12,976
6,219
1,464
4,120
9,328
3,866
1,939
2,010
7,318
0
29,889
L
5,967
3,372
328
1,270
7,789
1,598
1,093
2,165
5,443
0
27,284
L
8,967
1,564
234
2,613
15,782
3,616
0
5,717
9,515
0
37,918
W
9,537
6,952
207
2,211
10,525
11,226
338
1,723
8,802
0
14,869
L
Gilgamesh
kin9face
Gilgamesh
7,682
1,089
1,097
2,875
19,339
7,225
0
8,986
9,819
0
17,134
L
Bacchus
6,743
344
358
3,389
16,280
13,160
0
7,097
8,624
16,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,568
Gold Earned
42,973
141
Minions Killed
170
0
Camps Cleared
0
1,161,897
Distance Traveled
1,003,370
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,641
720
32
3
0
203,003
0
W
Thanatos
10,175
848
29
2
0
253,020
0
W
Nu Wa
10,841
903
21
2
0
249,713
0
W
Anubis
10,442
870
45
4
0
206,149
0
W
Mercury
10,122
844
31
3
0
245,765
0
L
Izanami
8,224
685
43
4
0
176,388
2
L
Medusa
8,693
724
60
5
0
231,678
0
W
Arachne
8,988
749
15
1
0
207,250
0
L
Gilgamesh
8,707
726
16
1
0
204,766
0
L
Bacchus
8,708
726
19
2
0
187,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role