Player Matchup

Tiamat
Tiamat
Blackfyre6
Tiamat
Level 119
God Stats
1W - 2L
1,604 SR
Queue Stats
36W - 36L
1,489 Elo+
Party 3
Da Ji
Da Ji
EeveeManiac
Da Ji
Level 104
God Stats
4W - 0L
1,922 SR
Queue Stats
87W - 52L
1,546 Elo+
Party 1
Anubis
Anubis
MY-GAME_POP_
Anubis
Level 43
God Stats
2W - 1L
1,671 SR
Queue Stats
16W - 26L
1,420 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Nagarote
Cu Chulainn
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,243 Elo+
Party 1
Mulan
Mulan
yugioh0830
Mulan
Level 89
God Stats
11W - 1L
1,798 SR
Queue Stats
130W - 72L
1,570 Elo+
Party 1
Team Averages
Level 94
1,699 SR
1,454 Elo+

VS

Team Averages
Level 73
1,477 SR
1,439 Elo+
Nox
Nox
Hyper Sayjin xD
Nox
Level 85
God Stats
3W - 6L
1,450 SR
Queue Stats
287W - 318L
1,483 Elo+
Party 2
Eset
Eset
WonTongsOnMe
Eset
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 171L
1,461 Elo+
Solo
Mulan
Mulan
Zerroxius
Mulan
Level 49
God Stats
3W - 7L
1,444 SR
Queue Stats
47W - 54L
1,465 Elo+
Solo
Thor
Thor
l iTz Shady l
Thor
Level 62
God Stats
1W - 2L
1,515 SR
Queue Stats
77W - 114L
1,398 Elo+
Party 2
Khepri
Khepri
xbbmuffinx
Khepri
Level 67
God Stats
2W - 3L
1,473 SR
Queue Stats
351W - 381L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Blackfyre6
Tiamat
12
2 / 1 / 8
7,443
1,241
7,620
3,412
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
3 / 0 / 6
7,497
1,250
5,873
2,866
939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
12
2 / 1 / 6
7,448
1,241
4,163
2,658
1,083
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Nagarote
Cu Chulainn
12
0 / 1 / 9
6,636
1,106
3,086
5,498
4,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
12
3 / 1 / 6
7,581
1,264
3,913
4,601
2,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

380

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,814
1,136
4,703
6,416
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 2
6,972
1,162
5,290
4,729
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Zerroxius
Mulan
11
0 / 3 / 1
5,993
999
872
3,123
1,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 2 / 2
6,817
1,136
2,501
6,503
2,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Khepri
xbbmuffinx
Khepri
11
0 / 2 / 3
6,881
1,147
1,559
7,117
4,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
10
Kills
4
4
Deaths
10
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Blackfyre6
Tiamat
2
1
8
6
W
3
0
6
6
L
1
2
2
1
W
Anubis
2
1
6
5
W
Cu Chulainn
Nagarote
Cu Chulainn
0
1
9
4.5
L
2
1
2
3
L
Mulan
Zerroxius
Mulan
0
3
1
0.17
L
1
2
2
1
L
Khepri
xbbmuffinx
Khepri
0
2
3
0.75
W
Mulan
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,655
Damage
14,925
19,035
Taken
27,888
11,459
Mitigated
11,410
2,725
Healing
1,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Blackfyre6
Tiamat
7,620
826
0
1,409
3,412
1,960
0
2,080
1,183
17,005
0
W
5,873
1,069
0
0
2,866
939
0
1,888
758
0
13,332
L
4,703
422
0
0
6,416
1,886
0
3,318
3,017
17,827
0
W
Anubis
4,163
59
0
766
2,658
1,083
0
1,464
1,066
21,427
0
W
Cu Chulainn
Nagarote
Cu Chulainn
3,086
429
0
346
5,498
4,723
0
2,468
2,823
0
13,776
L
5,290
372
279
284
4,729
1,453
0
2,830
1,899
10,192
0
L
Mulan
Zerroxius
Mulan
872
241
0
134
3,123
1,308
0
531
2,492
0
2,583
L
2,501
253
0
383
6,503
2,142
0
2,075
4,349
0
9,722
L
Khepri
xbbmuffinx
Khepri
1,559
110
0
480
7,117
4,621
0
3,300
3,736
10,357
0
W
Mulan
3,913
575
0
204
4,601
2,754
0
2,962
1,521
271
11,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,605
Gold Earned
33,477
134
Minions Killed
95
6
Camps Cleared
3
602,478
Distance Traveled
470,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,443
1,241
42
7
2
114,592
0
W
Da Ji
7,497
1,250
14
2
3
131,458
0
L
Nox
6,814
1,136
34
6
0
115,020
0
W
Anubis
7,448
1,241
39
7
1
106,777
0
W
Cu Chulainn
6,636
1,106
21
4
0
118,140
0
L
Eset
6,972
1,162
10
2
2
113,196
0
L
Mulan
5,993
999
7
1
1
31,756
0
L
Thor
6,817
1,136
16
3
0
115,629
0
L
Khepri
6,881
1,147
28
5
0
95,159
0
W
Mulan
7,581
1,264
18
3
0
131,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role