Player Matchup

Sobek
Sobek
 
Sobek
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ChinaZorro
Discordia
Level 106
God Stats
21W - 10L
1,630 SR
Queue Stats
522W - 520L
1,541 Elo+
Solo
Chang'e
Chang'e
Kavidukesz
Chang'e
Level 97
God Stats
23W - 32L
1,513 SR
Queue Stats
450W - 443L
1,515 Elo+
Solo
Artemis
Artemis
Ultima Born
Artemis
Level 161
God Stats
12W - 8L
1,655 SR
Queue Stats
168W - 171L
1,451 Elo+
Solo
Mulan
Mulan
lcplpaladines
Mulan
Level 145
God Stats
6W - 5L
1,528 SR
Queue Stats
308W - 295L
1,535 Elo+
Solo
Team Averages
Level 139
1,565 SR
1,508 Elo+

VS

Team Averages
Level 122
1,850 SR
1,755 Elo+
Ishtar
Ishtar
 
Ishtar
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DeviltryZerø
Tiamat
Level 147
God Stats
17W - 2L
1,880 SR
Queue Stats
1,172W - 244L
1,891 Elo+
Party 1
Cabrakan
Cabrakan
EgoΩ
Cabrakan
Level 127
God Stats
22W - 4L
1,781 SR
Queue Stats
577W - 230L
1,846 Elo+
Party 1
Ao Kuang
Ao Kuang
MINK00100001
Ao Kuang
Level 147
God Stats
15W - 0L
2,110 SR
Queue Stats
1,173W - 172L
1,992 Elo+
Party 1
Guan Yu
Guan Yu
Pepper101
Guan Yu
Level 32
God Stats
2W - 0L
1,980 SR
Queue Stats
20W - 8L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 2 / 2
7,461
1,066
1,314
4,205
2,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
ChinaZorro
Discordia
12
0 / 3 / 1
6,874
982
2,896
3,178
848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Kavidukesz
Chang'e
13
2 / 4 / 3
7,912
1,130
5,870
13,342
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Ultima Born
Artemis
12
1 / 0 / 1
7,476
1,068
2,487
1,163
474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 4 / 1
7,607
1,087
5,945
8,904
6,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

234

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
2 / 1 / 6
8,370
1,196
8,086
4,394
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 0 / 5
8,800
1,257
4,405
2,851
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
EgoΩ
Cabrakan
13
0 / 1 / 8
8,046
1,149
3,528
7,589
8,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
MINK00100001
Ao Kuang
13
6 / 1 / 3
8,750
1,250
4,673
2,948
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
Pepper101
Guan Yu
13
1 / 3 / 8
7,540
1,077
6,521
10,551
9,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
13
13
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
2
1
W
Ishtar
 
Ishtar
2
1
6
5
L
Discordia
ChinaZorro
Discordia
0
3
1
0.17
W
4
0
5
6.5
W
Cabrakan
EgoΩ
Cabrakan
0
1
8
4
L
Chang'e
Kavidukesz
Chang'e
2
4
3
0.88
W
Ao Kuang
MINK00100001
Ao Kuang
6
1
3
7.5
W
Guan Yu
Pepper101
Guan Yu
1
3
8
1.67
L
Artemis
Ultima Born
Artemis
1
0
1
1.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,512
Damage
27,213
30,792
Taken
28,333
13,552
Mitigated
23,280
4,520
Healing
6,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,314
49
0
1,130
4,205
2,495
0
1,636
2,311
2,839
0
W
Ishtar
 
Ishtar
8,086
4,479
0
1,632
4,394
1,581
0
1,294
2,968
0
34,316
L
Discordia
ChinaZorro
Discordia
2,896
0
0
0
3,178
848
0
1,643
1,423
7,993
173
W
4,405
300
0
655
2,851
2,009
0
841
1,906
14,067
2,117
W
Cabrakan
EgoΩ
Cabrakan
3,528
373
0
1,217
7,589
8,987
0
2,791
4,614
7,176
0
L
Chang'e
Kavidukesz
Chang'e
5,870
676
535
2,269
13,342
3,438
0
4,873
8,209
21,444
0
W
Ao Kuang
MINK00100001
Ao Kuang
4,673
643
0
975
2,948
1,194
0
1,026
1,888
13,407
0
W
Guan Yu
Pepper101
Guan Yu
6,521
1,179
1,111
1,028
10,551
9,509
0
3,642
5,815
844
14,265
L
Artemis
Ultima Born
Artemis
2,487
517
0
36
1,163
474
0
136
1,021
0
8,916
L
5,945
591
0
550
8,904
6,297
0
3,573
4,916
0
14,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,330
Gold Earned
41,506
81
Minions Killed
152
3
Camps Cleared
9
385,984
Distance Traveled
649,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,461
1,066
6
1
1
61,851
0
W
Ishtar
8,370
1,196
64
9
2
128,193
0
L
Discordia
6,874
982
15
2
0
58,666
0
W
Tiamat
8,800
1,257
41
6
3
132,415
0
W
Cabrakan
8,046
1,149
4
1
0
128,828
0
L
Chang'e
7,912
1,130
34
5
0
126,238
0
W
Ao Kuang
8,750
1,250
26
4
4
131,116
0
W
Guan Yu
7,540
1,077
17
2
0
128,476
0
L
Artemis
7,476
1,068
9
1
1
51,539
0
L
Mulan
7,607
1,087
17
2
1
87,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role