Player Matchup

Ne Zha
Ne Zha
Gauche24
Ne Zha
Level 127
God Stats
2W - 1L
1,754 SR
Queue Stats
95W - 75L
1,539 Elo+
Solo
Fenrir
Fenrir
KryptonianKi11a
Fenrir
Level 129
God Stats
5W - 4L
1,487 SR
Queue Stats
681W - 652L
1,442 Elo+
Solo
Hel
Hel
MalthusSamiaza
Hel
Level 43
God Stats
2W - 2L
1,258 SR
Queue Stats
15W - 28L
1,242 Elo+
Solo
Fafnir
Fafnir
Monkeymen2700
Fafnir
Level 103
God Stats
12W - 17L
1,373 SR
Queue Stats
634W - 598L
1,417 Elo+
Solo
Anubis
Anubis
elharakirii
Anubis
Level 64
God Stats
7W - 3L
1,768 SR
Queue Stats
75W - 67L
1,480 Elo+
Solo
Team Averages
Level 93
1,528 SR
1,424 Elo+

VS

Team Averages
Level 105
1,547 SR
1,463 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Jairyayo123
Anubis
Level 96
God Stats
35W - 40L
1,378 SR
Queue Stats
243W - 222L
1,472 Elo+
Party 1
Surtr
Surtr
NTN Super R2D2
Surtr
Level 105
God Stats
179W - 123L
1,584 SR
Queue Stats
370W - 353L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
Wikipedia Finds
Cthulhu
Level 86
God Stats
3W - 3L
1,548 SR
Queue Stats
368W - 392L
1,396 Elo+
Solo
Thanatos
Thanatos
marakas1225
Thanatos
Level 120
God Stats
2W - 5L
1,723 SR
Queue Stats
176W - 158L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gauche24
Ne Zha
10
2 / 2 / 1
5,888
589
3,411
8,396
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
0 / 1 / 1
6,104
610
4,347
5,361
4,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 3
5,733
573
3,675
5,351
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 0 / 0
7,132
713
3,167
5,174
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
10
2 / 1 / 1
5,684
568
3,634
4,875
1,898
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
1 / 2 / 2
4,462
446
3,983
4,287
1,976
Anubis
11
2 / 2 / 0
5,629
563
3,676
4,821
1,976
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 0 / 1
4,803
480
1,869
5,387
2,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 1 / 1
4,872
487
2,106
6,397
2,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
marakas1225
Thanatos
9
1 / 4 / 2
4,861
486
3,498
6,971
2,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
9
Kills
6
6
Deaths
9
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
2
2
1
W
Ne Zha
Gauche24
Ne Zha
2
2
1
1.25
L
Anubis
2
2
0
1
W
0
1
1
0.5
W
1
2
3
1.25
W
4
0
0
4
L
0
0
1
0.5
L
2
1
1
2.5
W
Anubis
2
1
1
2.5
L
Thanatos
marakas1225
Thanatos
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,234
Damage
15,132
29,157
Taken
27,863
13,662
Mitigated
11,001
12,036
Healing
8,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,983
1,109
0
1,911
4,287
1,976
176
2,224
1,729
20,597
0
W
Ne Zha
Gauche24
Ne Zha
3,411
2,020
0
1,812
8,396
2,698
0
1,467
6,929
0
36,340
L
Anubis
3,676
174
0
1,786
4,821
1,976
80
2,413
2,140
39,196
0
W
4,347
804
0
2,174
5,361
4,414
0
50
5,311
0
36,503
W
3,675
0
1,387
2,665
5,351
1,385
369
3,679
1,672
26,942
619
W
3,167
675
0
2,532
5,174
3,267
0
2,022
3,152
35,042
746
L
1,869
815
0
1,661
5,387
2,259
0
255
4,863
159
20,457
L
2,106
138
54
578
6,397
2,629
0
2,513
3,690
10,982
0
W
Anubis
3,634
153
0
1,466
4,875
1,898
690
2,755
2,120
25,131
0
L
Thanatos
marakas1225
Thanatos
3,498
1,418
0
2,452
6,971
2,161
0
2,073
4,779
0
21,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,541
Gold Earned
24,627
314
Minions Killed
169
0
Camps Cleared
0
991,550
Distance Traveled
784,384
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,462
446
23
2
0
101,970
2
W
Ne Zha
5,888
589
57
6
0
225,894
4
L
Anubis
5,629
563
56
6
0
180,307
0
W
Fenrir
6,104
610
72
7
0
170,725
0
W
Hel
5,733
573
60
6
0
193,743
0
W
Fafnir
7,132
713
74
7
0
206,571
2
L
Surtr
4,803
480
33
3
0
118,513
0
L
Cthulhu
4,872
487
21
2
0
183,879
0
W
Anubis
5,684
568
51
5
0
194,617
0
L
Thanatos
4,861
486
36
4
0
199,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role