Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CJ542
Chaac
Level 156
God Stats
1W - 2L
1,120 SR
Queue Stats
139W - 205L
1,431 Elo+
Solo
Cupid
Cupid
COL301179
Cupid
Level 68
God Stats
68W - 64L
1,557 SR
Queue Stats
233W - 230L
1,509 Elo+
Solo
Ares
Ares
KnownHicory
Ares
Level 68
God Stats
7W - 3L
1,692 SR
Queue Stats
232W - 204L
1,490 Elo+
Party 3
Arachne
Arachne
mungler
Arachne
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 17L
1,398 Elo+
Party 3
Team Averages
Level 86
1,474 SR
1,465 Elo+

VS

Team Averages
Level 80
1,543 SR
1,495 Elo+
Tsukuyomi
Tsukuyomi
Bloodaches
Tsukuyomi
Level 133
God Stats
1W - 2L
1,633 SR
Queue Stats
31W - 23L
1,570 Elo+
Party 2
Anhur
Anhur
Mackarmyvet89
Anhur
Level 157
God Stats
1W - 1L
1,574 SR
Queue Stats
60W - 59L
1,470 Elo+
Party 1
Scylla
Scylla
MichelleMa
Scylla
Level 5
God Stats
0W - 3L
1,328 SR
Queue Stats
2W - 5L
1,565 Elo+
Party 2
Bellona
Bellona
Obishima
Bellona
Level 5
God Stats
7W - 7L
1,668 SR
Queue Stats
8W - 10L
1,402 Elo+
Party 2
Aphrodite
Aphrodite
ThicccThumbs
Aphrodite
Level 98
God Stats
10W - 10L
1,513 SR
Queue Stats
19W - 23L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 1 / 2
8,206
547
10,506
3,805
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
CJ542
Chaac
16
1 / 0 / 4
9,465
631
6,818
12,171
10,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cupid
COL301179
Cupid
15
4 / 3 / 11
9,123
608
14,688
11,292
4,527
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
9 / 2 / 5
10,439
696
8,861
12,131
9,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
mungler
Arachne
14
5 / 4 / 5
8,542
569
3,792
14,527
4,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bloodaches
Tsukuyomi
15
9 / 3 / 0
8,639
576
13,770
11,284
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 7 / 2
6,589
439
6,347
13,790
4,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Scylla
MichelleMa
Scylla
11
0 / 3 / 0
6,337
422
1,363
7,885
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Obishima
Bellona
12
0 / 2 / 1
6,858
457
4,451
12,631
12,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Aphrodite
ThicccThumbs
Aphrodite
10
0 / 6 / 4
6,323
422
6,039
14,814
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
21
Kills
10
10
Deaths
21
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
2
3
L
Tsukuyomi
Bloodaches
Tsukuyomi
9
3
0
3
W
Chaac
CJ542
Chaac
1
0
4
3
W
Cupid
COL301179
Cupid
4
3
11
3.17
W
9
2
5
5.75
L
1
7
2
0.29
L
Scylla
MichelleMa
Scylla
0
3
0
0
L
Bellona
Obishima
Bellona
0
2
1
0.25
L
Aphrodite
ThicccThumbs
Aphrodite
0
6
4
0.33
W
Arachne
mungler
Arachne
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,665
Damage
31,970
53,926
Taken
60,404
29,623
Mitigated
26,074
22,043
Healing
16,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,506
2,699
0
493
3,805
941
86
0
3,805
54,667
79
L
Tsukuyomi
Bloodaches
Tsukuyomi
13,770
2,112
0
3,075
11,284
3,971
0
3,339
7,716
0
77,078
W
Chaac
CJ542
Chaac
6,818
527
0
4,798
12,171
10,416
70
653
11,518
0
72,804
W
Cupid
COL301179
Cupid
14,688
9,327
918
5,639
11,292
4,527
896
1,992
9,300
0
86,164
W
8,861
831
0
3,366
12,131
9,179
0
2,943
9,188
27,925
878
L
6,347
3,041
0
846
13,790
4,071
813
4,799
8,871
0
34,274
L
Scylla
MichelleMa
Scylla
1,363
0
0
244
7,885
1,014
0
4,983
2,421
23,505
1,278
L
Bellona
Obishima
Bellona
4,451
1,324
0
1,803
12,631
12,612
0
1,852
10,546
0
36,089
L
Aphrodite
ThicccThumbs
Aphrodite
6,039
711
3,748
7,193
14,814
4,406
90
3,079
11,563
31,886
176
W
Arachne
mungler
Arachne
3,792
2,638
0
6,829
14,527
4,560
0
1,709
12,818
0
56,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,775
Gold Earned
34,746
451
Minions Killed
354
0
Camps Cleared
0
1,531,446
Distance Traveled
1,507,944
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,206
547
82
5
0
287,157
1
L
Tsukuyomi
8,639
576
112
7
0
367,184
3
W
Chaac
9,465
631
123
8
0
296,621
2
W
Cupid
9,123
608
128
9
0
282,197
3
W
Ares
10,439
696
33
2
0
329,762
2
L
Anhur
6,589
439
65
4
0
271,292
0
L
Scylla
6,337
422
53
4
0
275,234
1
L
Bellona
6,858
457
73
5
0
307,697
2
L
Aphrodite
6,323
422
51
3
0
286,537
0
W
Arachne
8,542
569
85
6
0
335,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role