Player Matchup

Bellona
Bellona
Grup17
Bellona
Level 6
God Stats
1W - 2L
1,214 SR
Queue Stats
6W - 5L
1,375 Elo+
Party 1
Ra
Ra
Nikolay04AN
Ra
Level 158
God Stats
3W - 0L
1,659 SR
Queue Stats
84W - 75L
1,524 Elo+
Solo
Jing Wei
Jing Wei
RyveiI
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,382 Elo+
Party 1
Sylvanus
Sylvanus
Slxepyy
Sylvanus
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,407 Elo+
Party 1
Thanatos
Thanatos
TRBigBrain
Thanatos
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,695 Elo+
Party 1
Team Averages
Level 75
1,475 SR
1,476 Elo+

VS

Team Averages
Level 72
1,499 SR
1,489 Elo+
Yemoja
Yemoja
 
Yemoja
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
CurryBoy2121
Hel
Level 56
God Stats
64W - 52L
1,600 SR
Queue Stats
189W - 172L
1,499 Elo+
Party 2
Ra
Ra
Eidanelias
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 74L
1,462 Elo+
Solo
He Bo
He Bo
StewphidDumi
He Bo
Level 63
God Stats
2W - 3L
1,307 SR
Queue Stats
171W - 153L
1,517 Elo+
Solo
Bellona
Bellona
nicolaspopo
Bellona
Level 85
God Stats
15W - 14L
1,587 SR
Queue Stats
61W - 58L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Grup17
Bellona
11
3 / 1 / 1
6,176
515
4,532
8,675
9,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
3 / 1 / 1
7,260
605
3,106
7,090
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
RyveiI
Jing Wei
11
0 / 2 / 0
5,657
471
5,998
9,825
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Slxepyy
Sylvanus
10
1 / 2 / 3
6,314
526
4,513
9,453
5,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
TRBigBrain
Thanatos
14
8 / 1 / 4
7,873
656
8,872
11,462
4,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 1 / 3
6,361
530
7,646
9,540
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
3 / 2 / 1
6,155
513
7,493
9,695
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
2 / 3 / 0
6,858
572
4,327
7,673
2,055
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 4 / 1
5,304
442
3,848
4,830
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
nicolaspopo
Bellona
10
0 / 5 / 0
6,228
519
5,663
10,144
8,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
15
Kills
7
7
Deaths
15
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
1
3
2.5
L
3
2
1
1.75
L
2
3
0
0.67
W
Bellona
Grup17
Bellona
3
1
1
3.5
W
3
1
1
3.5
W
Jing Wei
RyveiI
Jing Wei
0
2
0
0
W
Sylvanus
Slxepyy
Sylvanus
1
2
3
1.25
L
1
4
1
0.38
W
Thanatos
TRBigBrain
Thanatos
8
1
4
10
L
Bellona
nicolaspopo
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,021
Damage
28,977
46,505
Taken
41,882
23,973
Mitigated
18,000
24,483
Healing
17,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,646
1,526
1,408
1,836
9,540
3,594
624
1,896
7,644
38,722
670
L
7,493
537
4,240
4,358
9,695
3,023
23
2,434
7,261
37,646
366
L
4,327
552
161
2,848
7,673
2,055
390
2,641
5,032
49,488
0
W
Bellona
Grup17
Bellona
4,532
1,269
0
1,891
8,675
9,426
0
106
8,569
0
27,271
W
3,106
604
269
3,618
7,090
2,335
71
5,294
1,796
59,544
643
W
Jing Wei
RyveiI
Jing Wei
5,998
3,626
0
2,981
9,825
2,661
192
6,285
2,926
0
45,273
W
Sylvanus
Slxepyy
Sylvanus
4,513
1,015
3,279
3,340
9,453
5,129
0
5,868
3,087
16,657
0
L
3,848
280
0
1,000
4,830
944
0
634
4,196
21,729
0
W
Thanatos
TRBigBrain
Thanatos
8,872
2,514
0
9,105
11,462
4,422
31
4,314
7,054
0
59,077
L
Bellona
nicolaspopo
Bellona
5,663
1,560
0
1,992
10,144
8,384
0
0
9,548
0
34,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,280
Gold Earned
30,906
353
Minions Killed
319
0
Camps Cleared
0
1,165,402
Distance Traveled
1,001,210
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,361
530
76
6
0
211,041
5
L
Hel
6,155
513
60
5
0
225,620
3
L
Ra
6,858
572
82
7
0
218,040
0
W
Bellona
6,176
515
51
4
0
234,345
0
W
Ra
7,260
605
114
10
0
228,755
0
W
Jing Wei
5,657
471
72
6
0
223,991
0
W
Sylvanus
6,314
526
20
2
0
209,507
1
L
He Bo
5,304
442
44
4
0
139,131
0
W
Thanatos
7,873
656
96
8
0
268,804
0
L
Bellona
6,228
519
57
5
0
207,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role