Player Matchup

Athena
Athena
Darkschiri23
Athena
Level 89
God Stats
11W - 7L
1,740 SR
Queue Stats
814W - 806L
1,454 Elo+
Solo
Heimdallr
Heimdallr
Rinshura
Heimdallr
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
341W - 314L
1,481 Elo+
Solo
Anubis
Anubis
TedDeedee
Anubis
Level 125
God Stats
40W - 29L
1,658 SR
Queue Stats
108W - 98L
1,484 Elo+
Solo
Kali
Kali
Vermidon99
Kali
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,368 Elo+
Solo
Poseidon
Poseidon
战无不胜
Poseidon
Level 155
God Stats
2W - 2L
1,854 SR
Queue Stats
467W - 473L
1,562 Elo+
Solo
Team Averages
Level 129
1,651 SR
1,470 Elo+

VS

Team Averages
Level 116
1,530 SR
1,484 Elo+
Kuzenbo
Kuzenbo
Arlong
Kuzenbo
Level 135
God Stats
23W - 12L
1,688 SR
Queue Stats
398W - 390L
1,546 Elo+
Solo
Yu Huang
Yu Huang
McFly v
Yu Huang
Level 89
God Stats
25W - 25L
1,553 SR
Queue Stats
443W - 430L
1,430 Elo+
Solo
Neith
Neith
Odab4nks
Neith
Level 107
God Stats
5W - 10L
1,313 SR
Queue Stats
238W - 213L
1,542 Elo+
Solo
Odin
Odin
Stephen库里
Odin
Level 48
God Stats
2W - 2L
1,742 SR
Queue Stats
49W - 64L
1,378 Elo+
Solo
Da Ji
Da Ji
lacus1995
Da Ji
Level 200
God Stats
6W - 3L
1,353 SR
Queue Stats
251W - 267L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
1 / 4 / 1
7,486
440
2,888
14,841
11,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Rinshura
Heimdallr
16
2 / 2 / 1
9,188
540
8,838
10,843
4,113
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
TedDeedee
Anubis
12
2 / 9 / 0
7,347
432
5,216
13,414
5,403
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 8 / 0
7,294
429
7,793
19,280
7,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Poseidon
战无不胜
Poseidon
14
2 / 5 / 1
8,900
524
8,257
11,172
2,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Arlong
Kuzenbo
15
1 / 2 / 10
9,678
569
7,639
12,827
16,153
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
McFly v
Yu Huang
15
4 / 2 / 6
9,330
549
7,241
8,478
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Odab4nks
Neith
16
4 / 1 / 6
9,455
556
10,089
7,076
2,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 2 / 7
9,478
558
6,697
12,387
8,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
lacus1995
Da Ji
17
16 / 0 / 8
11,167
657
15,539
12,735
4,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
65
7
Kills
28
28
Deaths
7
3
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Arlong
Kuzenbo
1
2
10
3
L
Athena
1
4
1
0.38
W
Yu Huang
McFly v
Yu Huang
4
2
6
3.5
W
Neith
Odab4nks
Neith
4
1
6
7
L
Heimdallr
Rinshura
Heimdallr
2
2
1
1.25
W
3
2
7
3.25
L
Anubis
TedDeedee
Anubis
2
9
0
0.22
L
0
8
0
0
W
Da Ji
lacus1995
Da Ji
16
0
8
20
L
Poseidon
战无不胜
Poseidon
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,992
Damage
47,205
69,550
Taken
53,503
31,049
Mitigated
34,930
22,450
Healing
15,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Arlong
Kuzenbo
7,639
2,038
0
3,056
12,827
16,153
133
3,471
9,355
39,023
2,306
L
Athena
2,888
785
0
3,829
14,841
11,321
0
3,553
11,154
17,432
0
W
Yu Huang
McFly v
Yu Huang
7,241
43
0
2,000
8,478
2,450
808
3,240
5,238
61,855
0
W
Neith
Odab4nks
Neith
10,089
2,943
0
2,000
7,076
2,505
722
906
6,170
0
80,627
L
Heimdallr
Rinshura
Heimdallr
8,838
4,718
0
5,236
10,843
4,113
0
1,344
9,450
0
87,170
W
6,697
846
0
2,141
12,387
8,955
192
6,678
5,709
0
50,584
L
Anubis
TedDeedee
Anubis
5,216
333
0
2,918
13,414
5,403
0
4,496
8,918
46,769
0
L
7,793
3,966
0
6,105
19,280
7,417
0
3,231
16,000
0
61,024
W
Da Ji
lacus1995
Da Ji
15,539
4,486
0
5,849
12,735
4,867
0
1,596
11,139
0
69,919
L
Poseidon
战无不胜
Poseidon
8,257
2,660
0
4,362
11,172
2,795
0
1,989
8,628
56,256
6,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,215
Gold Earned
49,108
477
Minions Killed
482
0
Camps Cleared
0
1,495,265
Distance Traveled
1,800,477
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,678
569
59
3
0
391,038
3
L
Athena
7,486
440
32
2
0
328,178
4
W
Yu Huang
9,330
549
88
5
0
327,589
5
W
Neith
9,455
556
131
8
0
358,594
8
L
Heimdallr
9,188
540
154
9
0
312,821
0
W
Odin
9,478
558
92
5
0
320,872
0
L
Anubis
7,347
432
81
5
0
264,945
0
L
Kali
7,294
429
98
6
0
336,769
0
W
Da Ji
11,167
657
112
7
0
402,384
1
L
Poseidon
8,900
524
112
7
0
252,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role