Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Dirtycorndog6
Ymir
Level 136
God Stats
133W - 117L
1,573 SR
Queue Stats
262W - 221L
1,540 Elo+
Solo
Apollo
Apollo
FISHCANTSH0UT
Apollo
Level 147
God Stats
4W - 2L
1,715 SR
Queue Stats
39W - 31L
1,556 Elo+
Party 1
Ne Zha
Ne Zha
MonoKills
Ne Zha
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 26L
1,508 Elo+
Party 1
Hel
Hel
seasaltbottle
Hel
Level 166
God Stats
8W - 17L
1,467 SR
Queue Stats
472W - 421L
1,516 Elo+
Solo
Team Averages
Level 133
1,551 SR
1,524 Elo+

VS

Team Averages
Level 133
1,524 SR
1,453 Elo+
Sobek
Sobek
 
Sobek
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FF Alessin
Ymir
Level 87
God Stats
50W - 38L
1,561 SR
Queue Stats
560W - 539L
1,433 Elo+
Party 2
Danzaburou
Danzaburou
PickyPegasus894
Danzaburou
Level 82
God Stats
37W - 34L
1,505 SR
Queue Stats
495W - 494L
1,444 Elo+
Party 2
Neith
Neith
R2kronos
Neith
Level 158
God Stats
10W - 6L
1,590 SR
Queue Stats
534W - 585L
1,451 Elo+
Solo
Vulcan
Vulcan
skaadufk
Vulcan
Level 140
God Stats
77W - 70L
1,463 SR
Queue Stats
77W - 70L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
2 / 2 / 0
5,226
475
1,347
3,853
1,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 2 / 2
6,456
587
2,182
10,389
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 1 / 1
6,611
601
7,959
6,535
2,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
MonoKills
Ne Zha
11
0 / 3 / 1
5,477
498
2,239
8,514
3,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 0
5,878
534
6,435
6,225
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
2 / 3 / 2
6,124
557
3,085
12,613
7,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 3
5,588
508
2,353
4,095
1,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
PickyPegasus894
Danzaburou
12
2 / 1 / 1
6,907
628
4,879
8,013
2,301
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
R2kronos
Neith
13
4 / 0 / 1
7,060
642
4,708
5,981
1,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Vulcan
skaadufk
Vulcan
11
1 / 2 / 1
6,833
621
5,971
3,612
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
7
Kills
10
10
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
2
0
1
W
Sobek
 
Sobek
2
3
2
1
L
2
2
2
1.5
W
1
1
3
2.5
L
3
1
1
3.5
L
Ne Zha
MonoKills
Ne Zha
0
3
1
0.17
W
Danzaburou
PickyPegasus894
Danzaburou
2
1
1
2.5
W
Neith
R2kronos
Neith
4
0
1
4.5
L
0
2
0
0
W
Vulcan
skaadufk
Vulcan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,162
Damage
20,996
35,516
Taken
34,314
14,251
Mitigated
14,334
12,022
Healing
13,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,347
605
0
1,207
3,853
1,208
0
2,719
912
15,214
4,458
W
Sobek
 
Sobek
3,085
374
1,780
4,648
12,613
7,384
0
3,529
9,084
13,764
0
L
2,182
395
141
3,221
10,389
5,953
0
3,817
6,288
34,053
0
W
2,353
542
0
549
4,095
1,681
138
470
3,625
25,827
0
L
7,959
5,642
0
2,649
6,535
2,052
0
860
5,675
0
44,901
L
Ne Zha
MonoKills
Ne Zha
2,239
408
0
774
8,514
3,045
0
2,561
5,942
0
48,952
W
Danzaburou
PickyPegasus894
Danzaburou
4,879
2,563
0
3,531
8,013
2,301
552
360
7,653
0
47,119
W
Neith
R2kronos
Neith
4,708
1,313
0
1,843
5,981
1,998
460
4,111
1,870
0
53,607
L
6,435
49
718
3,312
6,225
1,993
38
711
5,514
39,077
1,291
W
Vulcan
skaadufk
Vulcan
5,971
0
0
1,133
3,612
970
719
1,322
2,290
39,883
1,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,648
Gold Earned
32,512
340
Minions Killed
332
0
Camps Cleared
0
996,435
Distance Traveled
1,149,096
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,226
475
46
4
0
85,237
0
W
Sobek
6,124
557
16
1
0
226,795
2
L
Ymir
6,456
587
62
6
0
215,233
4
W
Ymir
5,588
508
46
4
0
266,930
0
L
Apollo
6,611
601
86
8
0
223,722
0
L
Ne Zha
5,477
498
78
7
0
244,307
0
W
Danzaburou
6,907
628
79
7
0
221,844
0
W
Neith
7,060
642
104
9
0
212,335
0
L
Hel
5,878
534
68
6
0
227,936
2
W
Vulcan
6,833
621
87
8
0
221,192
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role