Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CountryTheDude
Nu Wa
Level 116
God Stats
13W - 13L
1,608 SR
Queue Stats
91W - 94L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
Dawg0234
Cthulhu
Level 78
God Stats
25W - 25L
1,625 SR
Queue Stats
88W - 83L
1,514 Elo+
Party 1
Zhong Kui
Zhong Kui
Strunkle644
Zhong Kui
Level 132
God Stats
1W - 3L
1,466 SR
Queue Stats
162W - 153L
1,491 Elo+
Party 1
Tsukuyomi
Tsukuyomi
joraxel
Tsukuyomi
Level 89
God Stats
3W - 5L
1,477 SR
Queue Stats
82W - 75L
1,496 Elo+
Solo
Team Averages
Level 114
1,535 SR
1,498 Elo+

VS

Team Averages
Level 77
1,468 SR
1,447 Elo+
Arachne
Arachne
AaSodaCan
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,262 Elo+
Party 2
Neith
Neith
TwbHazey
Neith
Level 27
God Stats
5W - 4L
1,510 SR
Queue Stats
25W - 34L
1,444 Elo+
Party 2
Amaterasu
Amaterasu
fleqkzyy
Amaterasu
Level 112
God Stats
8W - 4L
1,824 SR
Queue Stats
142W - 153L
1,466 Elo+
Solo
Bastet
Bastet
latkovan
Bastet
Level 128
God Stats
1W - 0L
1,181 SR
Queue Stats
61W - 58L
1,535 Elo+
Party 2
Janus
Janus
mattapood
Janus
Level 108
God Stats
4W - 4L
1,326 SR
Queue Stats
45W - 40L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
1 / 3 / 0
5,851
488
4,497
9,294
4,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
0 / 1 / 2
6,385
532
6,947
4,425
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Dawg0234
Cthulhu
10
2 / 2 / 0
6,248
521
4,688
9,770
5,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Strunkle644
Zhong Kui
11
1 / 5 / 2
6,341
528
6,257
9,885
6,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tsukuyomi
joraxel
Tsukuyomi
11
2 / 3 / 0
6,026
502
2,994
10,257
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AaSodaCan
Arachne
12
4 / 1 / 2
6,872
573
6,323
9,449
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
TwbHazey
Neith
11
0 / 1 / 1
6,337
528
3,216
6,894
2,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
fleqkzyy
Amaterasu
14
6 / 1 / 1
8,475
706
7,451
11,894
7,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
latkovan
Bastet
12
3 / 2 / 3
6,735
561
7,050
9,067
2,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
mattapood
Janus
13
1 / 1 / 5
7,896
658
3,567
5,120
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
14
14
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
3
0
0.33
W
Arachne
AaSodaCan
Arachne
4
1
2
5
L
0
1
2
1
L
Cthulhu
Dawg0234
Cthulhu
2
2
0
1
L
Zhong Kui
Strunkle644
Zhong Kui
1
5
2
0.4
W
Neith
TwbHazey
Neith
0
1
1
0.5
W
Amaterasu
fleqkzyy
Amaterasu
6
1
1
6.5
L
Tsukuyomi
joraxel
Tsukuyomi
2
3
0
0.67
W
Bastet
latkovan
Bastet
3
2
3
2.25
W
Janus
mattapood
Janus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,383
Damage
27,607
43,631
Taken
42,424
21,331
Mitigated
16,718
12,809
Healing
14,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,497
1,414
0
1,839
9,294
4,312
0
0
8,991
0
34,319
W
Arachne
AaSodaCan
Arachne
6,323
4,131
0
5,421
9,449
2,890
378
1,952
7,497
0
37,089
L
6,947
2,756
0
500
4,425
1,238
81
1,858
2,296
43,562
132
L
Cthulhu
Dawg0234
Cthulhu
4,688
259
1,279
1,913
9,770
5,922
0
264
9,364
21,205
1,302
L
Zhong Kui
Strunkle644
Zhong Kui
6,257
1,102
0
2,107
9,885
6,688
0
0
9,839
40,654
4,953
W
Neith
TwbHazey
Neith
3,216
804
0
1,812
6,894
2,205
224
4,596
2,298
0
42,448
W
Amaterasu
fleqkzyy
Amaterasu
7,451
3,113
0
4,312
11,894
7,494
1,382
2,506
9,388
0
54,305
L
Tsukuyomi
joraxel
Tsukuyomi
2,994
816
0
5,171
10,257
3,171
0
1,025
9,075
0
33,802
W
Bastet
latkovan
Bastet
7,050
1,110
0
2,272
9,067
2,845
231
4,623
4,444
0
29,487
W
Janus
mattapood
Janus
3,567
147
0
482
5,120
1,284
272
3,711
1,409
60,755
1,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,851
Gold Earned
36,315
326
Minions Killed
397
0
Camps Cleared
0
1,148,406
Distance Traveled
1,277,056
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,851
488
55
5
0
162,672
1
W
Arachne
6,872
573
59
5
0
299,065
0
L
Nu Wa
6,385
532
73
6
0
226,265
0
L
Cthulhu
6,248
521
39
3
0
262,409
0
L
Zhong Kui
6,341
528
89
7
0
208,748
0
W
Neith
6,337
528
76
6
0
232,615
0
W
Amaterasu
8,475
706
88
7
0
248,784
1
L
Tsukuyomi
6,026
502
70
6
0
288,312
0
W
Bastet
6,735
561
43
4
0
251,589
0
W
Janus
7,896
658
131
11
0
245,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role