Player Matchup

Hades
Hades
Call_Me_Zarathos
Hades
Level 127
God Stats
1W - 1L
1,747 SR
Queue Stats
42W - 33L
1,520 Elo+
Party 1
Scylla
Scylla
ReMiiX_KiNgZ-__
Scylla
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,598 Elo+
Party 1
Ares
Ares
Shogun83
Ares
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 58L
1,254 Elo+
Solo
Nut
Nut
alexdagrate00
Nut
Level 83
God Stats
1W - 1L
1,801 SR
Queue Stats
37W - 28L
1,530 Elo+
Party 1
Bellona
Bellona
xMistyMountain
Bellona
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,489 Elo+
Solo
Team Averages
Level 101
1,610 SR
1,478 Elo+

VS

Team Averages
Level 80
1,546 SR
1,566 Elo+
Fenrir
Fenrir
Anjyeru
Fenrir
Level 64
God Stats
8W - 9L
1,481 SR
Queue Stats
279W - 298L
1,475 Elo+
Party 3
Hun Batz
Hun Batz
Certified GT395
Hun Batz
Level 84
God Stats
0W - 1L
1,894 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 2
Danzaburou
Danzaburou
Mr_Fiend_2309
Danzaburou
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 68L
1,458 Elo+
Solo
Ratatoskr
Ratatoskr
heavenphoenixE_A
Ratatoskr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,710 Elo+
Party 2
Hachiman
Hachiman
natsu9
Hachiman
Level 148
God Stats
1W - 4L
1,353 SR
Queue Stats
283W - 308L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 11
11,274
1,025
15,138
12,564
9,029
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
10 / 3 / 9
10,509
955
9,793
8,311
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ares
15
0 / 4 / 17
9,241
840
9,185
15,557
25,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 5 / 16
9,641
876
9,969
11,580
5,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 2 / 10
8,137
740
3,202
7,117
7,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anjyeru
Fenrir
14
3 / 5 / 5
8,029
730
2,576
8,687
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hun Batz
15
5 / 5 / 6
9,567
870
6,362
10,699
4,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Mr_Fiend_2309
Danzaburou
16
1 / 4 / 12
9,497
863
10,195
9,910
3,856
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ratatoskr
12
4 / 5 / 6
8,440
767
4,359
12,634
8,562
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hachiman
natsu9
Hachiman
15
1 / 5 / 13
9,034
821
10,780
10,902
3,803
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
56
24
Kills
14
18
Deaths
24
63
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Anjyeru
Fenrir
3
5
5
1.1
W
11
4
11
4.13
L
Hun Batz
5
5
6
1.6
L
Danzaburou
Mr_Fiend_2309
Danzaburou
1
4
12
1.75
W
10
3
9
4.83
W
Ares
0
4
17
2.13
W
3
5
16
2.2
L
Ratatoskr
4
5
6
1.4
L
Hachiman
natsu9
Hachiman
1
5
13
1.5
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,287
Damage
34,272
55,129
Taken
52,832
49,870
Mitigated
24,418
14,182
Healing
12,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Anjyeru
Fenrir
2,576
70
483
516
8,687
3,279
324
4,877
3,726
0
4,565
W
15,138
1,484
2,733
4,399
12,564
9,029
2,278
0
12,524
26,152
1,202
L
Hun Batz
6,362
940
1,466
1,803
10,699
4,918
92
7,759
2,872
0
17,303
L
Danzaburou
Mr_Fiend_2309
Danzaburou
10,195
4,104
614
2,338
9,910
3,856
591
6,554
3,274
0
27,004
W
9,793
1,049
335
1,727
8,311
3,618
1,451
0
8,268
27,690
631
W
Ares
9,185
676
0
981
15,557
25,080
821
0
15,475
18,760
325
W
9,969
4,140
596
1,815
11,580
5,047
2,224
0
11,538
0
25,772
L
Ratatoskr
4,359
540
187
2,293
12,634
8,562
0
8,217
4,184
0
7,211
L
Hachiman
natsu9
Hachiman
10,780
3,786
535
1,810
10,902
3,803
377
6,467
4,398
0
26,163
W
3,202
344
462
1,134
7,117
7,096
618
0
7,074
473
7,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,802
Gold Earned
44,567
125
Minions Killed
107
0
Camps Cleared
0
945,680
Distance Traveled
823,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,029
730
3
0
0
170,738
0
W
Hades
11,274
1,025
42
4
0
188,449
0
L
Hun Batz
9,567
870
18
2
0
179,940
0
L
Danzaburou
9,497
863
47
4
0
164,001
0
W
Scylla
10,509
955
37
3
0
201,353
0
W
Ares
9,241
840
8
1
0
205,497
0
W
Nut
9,641
876
25
2
0
188,801
0
L
Ratatoskr
8,440
767
5
0
0
145,178
0
L
Hachiman
9,034
821
34
3
0
163,260
0
W
Bellona
8,137
740
13
1
0
161,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role