Player Matchup

Danzaburou
Danzaburou
Eternalnebula
Danzaburou
Level 78
God Stats
8W - 8L
1,734 SR
Queue Stats
425W - 451L
1,452 Elo+
Party 1
Chang'e
Chang'e
RyeTheeGuy
Chang'e
Level 25
God Stats
1W - 1L
1,267 SR
Queue Stats
12W - 22L
1,264 Elo+
Party 1
Amaterasu
Amaterasu
scoobyd15
Amaterasu
Level 88
God Stats
7W - 6L
1,215 SR
Queue Stats
242W - 259L
1,400 Elo+
Party 1
Team Averages
Level 64
1,405 SR
1,372 Elo+

VS

Team Averages
Level 57
1,548 SR
1,413 Elo+
Izanami
Izanami
AlexAlvarado_23
Izanami
Level 44
God Stats
13W - 16L
1,491 SR
Queue Stats
53W - 73L
1,371 Elo+
Solo
Ares
Ares
iStashie
Ares
Level 61
God Stats
1W - 2L
1,732 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Ra
Ra
ydollynhoBR
Ra
Level 66
God Stats
5W - 7L
1,423 SR
Queue Stats
27W - 26L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eternalnebula
Danzaburou
17
5 / 1 / 2
11,000
846
10,201
7,048
2,825
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
RyeTheeGuy
Chang'e
16
0 / 1 / 6
9,271
713
4,776
6,524
1,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
scoobyd15
Amaterasu
17
2 / 3 / 4
10,066
774
5,946
14,471
9,345
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 3
10,683
822
9,668
8,349
3,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
14
0 / 2 / 4
8,870
682
3,657
8,792
10,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

16
3 / 3 / 2
10,173
783
5,962
6,154
2,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
7
Kills
5
5
Deaths
7
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Danzaburou
Eternalnebula
Danzaburou
5
1
2
6
W
Chang'e
RyeTheeGuy
Chang'e
0
1
6
3
L
Ares
0
2
4
1
W
Amaterasu
scoobyd15
Amaterasu
2
3
4
1.33
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,923
Damage
19,287
28,043
Taken
23,295
14,041
Mitigated
17,057
11,023
Healing
2,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,668
6,027
0
861
8,349
3,471
434
1,246
7,082
0
46,040
W
Danzaburou
Eternalnebula
Danzaburou
10,201
2,634
0
1,565
7,048
2,825
2,478
1,652
5,396
0
60,388
W
Chang'e
RyeTheeGuy
Chang'e
4,776
870
3,719
2,573
6,524
1,871
703
1,999
4,507
23,779
0
L
Ares
3,657
607
0
0
8,792
10,874
0
2,724
6,048
9,770
0
W
Amaterasu
scoobyd15
Amaterasu
5,946
1,489
0
3,166
14,471
9,345
776
5,961
8,401
0
22,048
L
5,962
42
451
1,348
6,154
2,712
345
844
5,300
39,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,337
Gold Earned
29,726
166
Minions Killed
182
0
Camps Cleared
0
721,218
Distance Traveled
673,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,683
822
95
7
0
225,549
0
W
Danzaburou
11,000
846
92
7
0
239,547
0
W
Chang'e
9,271
713
37
3
0
220,554
0
L
Ares
8,870
682
16
1
0
232,832
0
W
Amaterasu
10,066
774
37
3
0
261,117
0
L
Ra
10,173
783
71
5
0
215,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role