Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
GOwO_Akechi
He Bo
Level 158
God Stats
6W - 4L
1,638 SR
Queue Stats
135W - 131L
1,512 Elo+
Party 2
Nox
Nox
Jord0man
Nox
Level 159
God Stats
1W - 3L
1,745 SR
Queue Stats
959W - 997L
1,547 Elo+
Solo
Awilix
Awilix
Shymurr
Awilix
Level 126
God Stats
1W - 6L
1,357 SR
Queue Stats
101W - 110L
1,501 Elo+
Party 2
Guan Yu
Guan Yu
dipa0228
Guan Yu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 127L
1,491 Elo+
Solo
Team Averages
Level 138
1,548 SR
1,510 Elo+

VS

Team Averages
Level 149
1,496 SR
1,558 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Khallgar
Tiamat
Level 109
God Stats
2W - 2L
1,291 SR
Queue Stats
120W - 109L
1,556 Elo+
Party 1
Bakasura
Bakasura
MAYITOOuO
Bakasura
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 171L
1,538 Elo+
Solo
Horus
Horus
MaldyNutz
Horus
Level 140
God Stats
3W - 2L
1,459 SR
Queue Stats
257W - 231L
1,622 Elo+
Party 1
Gilgamesh
Gilgamesh
TexMex Joker512
Gilgamesh
Level 144
God Stats
8W - 3L
1,728 SR
Queue Stats
330W - 348L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 3 / 9
7,623
847
6,346
14,969
15,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
3 / 3 / 5
7,403
823
8,874
6,848
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 1 / 5
7,569
841
6,723
6,163
3,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
Shymurr
Awilix
13
2 / 2 / 6
7,011
779
11,493
11,962
6,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
dipa0228
Guan Yu
12
1 / 1 / 8
7,398
822
4,350
10,321
5,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
2 / 2 / 7
7,672
852
12,599
8,238
7,189
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Khallgar
Tiamat
15
4 / 1 / 5
8,475
942
14,567
4,410
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
MAYITOOuO
Bakasura
12
0 / 2 / 3
7,092
788
4,258
8,676
8,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
MaldyNutz
Horus
14
1 / 1 / 6
8,226
914
4,157
11,837
8,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Gilgamesh
TexMex Joker512
Gilgamesh
13
3 / 4 / 4
8,131
903
9,300
11,886
10,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
35
9
Kills
10
10
Deaths
10
33
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
9
1.5
W
Erlang Shen
 
Erlang Shen
2
2
7
2.75
L
3
3
5
1.83
L
3
1
5
5.5
W
Tiamat
Khallgar
Tiamat
4
1
5
6.5
W
Bakasura
MAYITOOuO
Bakasura
0
2
3
0.75
W
Horus
MaldyNutz
Horus
1
1
6
4
L
Awilix
Shymurr
Awilix
2
2
6
2.5
W
Gilgamesh
TexMex Joker512
Gilgamesh
3
4
4
1.25
L
Guan Yu
dipa0228
Guan Yu
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,786
Damage
44,881
50,263
Taken
45,047
33,408
Mitigated
37,590
26,556
Healing
22,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,346
1,234
925
1,620
14,969
15,417
0
4,355
9,776
13,696
0
W
Erlang Shen
 
Erlang Shen
12,599
1,106
907
1,089
8,238
7,189
71
4,301
3,795
110
20,125
L
8,874
382
684
458
6,848
2,395
0
1,392
5,027
19,911
0
L
6,723
788
0
0
6,163
3,030
0
1,660
4,424
20,597
554
W
Tiamat
Khallgar
Tiamat
14,567
2,098
172
1,091
4,410
2,872
190
1,692
2,655
32,406
0
W
Bakasura
MAYITOOuO
Bakasura
4,258
2,378
845
2,175
8,676
8,296
128
4,369
4,118
0
7,139
W
Horus
MaldyNutz
Horus
4,157
2,170
6,335
8,074
11,837
8,923
216
6,067
5,611
0
7,218
L
Awilix
Shymurr
Awilix
11,493
3,408
209
2,275
11,962
6,968
0
3,734
7,874
0
21,955
W
Gilgamesh
TexMex Joker512
Gilgamesh
9,300
2,385
537
1,507
11,886
10,310
490
5,278
6,299
0
19,893
L
Guan Yu
dipa0228
Guan Yu
4,350
384
13,830
6,555
10,321
5,598
0
3,536
6,673
0
8,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,004
Gold Earned
39,596
107
Minions Killed
99
0
Camps Cleared
0
909,710
Distance Traveled
996,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,623
847
0
0
0
196,201
0
W
Erlang Shen
7,672
852
10
1
0
186,096
0
L
He Bo
7,403
823
26
3
0
189,183
0
L
Nox
7,569
841
51
6
0
166,856
0
W
Tiamat
8,475
942
35
4
0
197,308
0
W
Bakasura
7,092
788
26
3
0
218,736
0
W
Horus
8,226
914
6
1
0
197,695
0
L
Awilix
7,011
779
19
2
0
190,383
0
W
Gilgamesh
8,131
903
22
2
0
196,470
0
L
Guan Yu
7,398
822
11
1
0
167,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role