Player Matchup

Jormungandr
Jormungandr
Diamond I
Chαse
Jormungandr
Diamond I
Level 62
God Stats
21W - 15L
1,731 SR
Queue Stats
201W - 130L
2,228 MMR
Party 2
Kumbhakarna
Kumbhakarna
Diamond II
Ix VeLoCiTyy xI
Kumbhakarna
Diamond II
Level 168
God Stats
48W - 31L
1,674 SR
Queue Stats
633W - 609L
2,328 MMR
Party 2
Rama
Rama
Platinum I
IxI AimbotZ IxI
Rama
Platinum I
Level 159
God Stats
8W - 7L
1,678 SR
Queue Stats
366W - 317L
2,043 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 130
1,694 SR
2,200 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 177
1,690 SR
1,964 MMR
Scylla
Scylla
Diamond I
 
Scylla
Diamond I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Diamond I
Creesє
Ne Zha
Diamond I
Level 230
God Stats
14W - 2L
1,868 SR
Queue Stats
148W - 45L
2,208 MMR
Party 1
Xbalanque
Xbalanque
Diamond I
xllLalollS2llx
Xbalanque
Diamond I
Level 157
God Stats
3W - 0L
1,701 SR
Queue Stats
151W - 43L
2,183 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chαse
Jormungandr
14
1 / 4 / 1
8,778
732
8,005
15,110
11,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
Ix VeLoCiTyy xI
Kumbhakarna
14
1 / 3 / 2
8,553
713
6,980
15,319
13,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
1 / 5 / 2
8,525
710
5,258
8,624
2,581
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
KuzenboSerqetCharybdisCthulhuMedusa

VS

Bans
ThothAresHou YiCerberusArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
4 / 1 / 8
10,144
845
10,138
7,193
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Creesє
Ne Zha
16
0 / 2 / 11
9,432
786
8,436
13,008
9,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
xllLalollS2llx
Xbalanque
17
8 / 0 / 4
10,990
916
17,766
6,708
2,921
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
12
12
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
8
8
L
Jormungandr
Chαse
Jormungandr
1
4
1
0.38
W
Ne Zha
Creesє
Ne Zha
0
2
11
2.75
L
Kumbhakarna
Ix VeLoCiTyy xI
Kumbhakarna
1
3
2
0.67
L
1
5
2
0.4
W
Xbalanque
xllLalollS2llx
Xbalanque
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,243
Damage
36,340
39,053
Taken
26,909
27,178
Mitigated
15,217
7,390
Healing
11,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,138
630
0
3,034
7,193
2,646
874
4,970
1,809
37,494
0
L
Jormungandr
Chαse
Jormungandr
8,005
257
0
3,316
15,110
11,147
0
4,026
10,276
31,900
681
W
Ne Zha
Creesє
Ne Zha
8,436
1,392
0
4,880
13,008
9,650
200
5,372
6,695
0
32,093
L
Kumbhakarna
Ix VeLoCiTyy xI
Kumbhakarna
6,980
120
0
3,170
15,319
13,450
0
2,197
12,236
18,399
0
L
5,258
3,339
0
904
8,624
2,581
0
3,044
5,266
0
30,158
W
Xbalanque
xllLalollS2llx
Xbalanque
17,766
11,118
0
3,358
6,708
2,921
2,819
2,877
3,566
0
49,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,856
Gold Earned
30,566
140
Minions Killed
156
0
Camps Cleared
0
596,823
Distance Traveled
695,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,144
845
59
5
0
227,741
0
L
Jormungandr
8,778
732
50
4
0
212,904
0
W
Ne Zha
9,432
786
37
3
0
252,460
0
L
Kumbhakarna
8,553
713
34
3
0
206,507
0
L
Rama
8,525
710
56
5
0
177,412
0
W
Xbalanque
10,990
916
60
5
0
215,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role