Player Matchup

Jing Wei
Jing Wei
ExpTechy
Jing Wei
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,418 Elo+
Party 1
Terra
Terra
Harrisonnerd
Terra
Level 129
God Stats
1W - 0L
1,723 SR
Queue Stats
106W - 97L
1,458 Elo+
Solo
Anubis
Anubis
Kamuzakuario
Anubis
Level 84
God Stats
179W - 181L
1,504 SR
Queue Stats
294W - 278L
1,466 Elo+
Solo
Vulcan
Vulcan
drewdanko
Vulcan
Level 92
God Stats
167W - 126L
1,557 SR
Queue Stats
364W - 353L
1,439 Elo+
Solo
Ravana
Ravana
mvggys
Ravana
Level 138
God Stats
6W - 4L
1,659 SR
Queue Stats
116W - 145L
1,554 Elo+
Party 1
Team Averages
Level 106
1,589 SR
1,467 Elo+

VS

Team Averages
Level 86
1,483 SR
1,468 Elo+
Bellona
Bellona
AsliGundaMunda
Bellona
Level 95
God Stats
2W - 5L
1,304 SR
Queue Stats
59W - 72L
1,443 Elo+
Solo
Janus
Janus
Protomartyr
Janus
Level 73
God Stats
16W - 17L
1,535 SR
Queue Stats
101W - 117L
1,532 Elo+
Solo
Cerberus
Cerberus
R0MP3PN3S34
Cerberus
Level 66
God Stats
9W - 9L
1,387 SR
Queue Stats
139W - 137L
1,492 Elo+
Solo
Nemesis
Nemesis
XxXJo17
Nemesis
Level 58
God Stats
11W - 5L
1,652 SR
Queue Stats
231W - 237L
1,426 Elo+
Solo
Neith
Neith
lilbrownbean57
Neith
Level 138
God Stats
50W - 44L
1,537 SR
Queue Stats
623W - 616L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ExpTechy
Jing Wei
15
4 / 4 / 4
9,092
568
6,112
9,716
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 6
7,698
481
7,475
15,829
11,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anubis
16
3 / 4 / 1
9,039
565
8,217
11,756
5,759
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vulcan
drewdanko
Vulcan
14
2 / 2 / 3
8,285
518
10,545
8,241
2,799
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
mvggys
Ravana
16
8 / 1 / 3
9,577
599
10,213
8,699
4,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 0
8,669
542
7,908
14,795
9,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 2 / 1
8,394
525
12,285
8,425
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
R0MP3PN3S34
Cerberus
10
0 / 3 / 4
6,775
423
4,367
12,872
6,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Nemesis
XxXJo17
Nemesis
13
2 / 1 / 1
7,944
497
2,449
10,807
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 7 / 1
7,850
491
9,484
14,334
4,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
18
Kills
13
13
Deaths
18
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
W
Jing Wei
ExpTechy
Jing Wei
4
4
4
1.5
W
1
2
6
2
W
Anubis
3
4
1
0.88
L
2
2
1
1.25
L
Cerberus
R0MP3PN3S34
Cerberus
0
3
4
0.67
L
Nemesis
XxXJo17
Nemesis
2
1
1
2.5
W
Vulcan
drewdanko
Vulcan
2
2
3
1.75
L
5
7
1
0.79
W
Ravana
mvggys
Ravana
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,562
Damage
36,493
54,241
Taken
61,233
27,386
Mitigated
25,610
14,321
Healing
15,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,908
2,728
0
1,630
14,795
9,822
0
8,048
6,747
0
58,132
W
Jing Wei
ExpTechy
Jing Wei
6,112
4,646
0
4,370
9,716
3,164
3,132
1,700
7,949
0
49,751
W
7,475
1,446
973
2,525
15,829
11,652
835
5,484
10,060
24,242
450
W
Anubis
8,217
418
0
4,981
11,756
5,759
1,288
1,301
9,895
63,409
0
L
12,285
278
0
2,506
8,425
2,092
0
2,840
5,585
70,520
1,891
L
Cerberus
R0MP3PN3S34
Cerberus
4,367
515
239
4,439
12,872
6,417
0
7,104
5,768
23,895
0
L
Nemesis
XxXJo17
Nemesis
2,449
496
0
2,427
10,807
3,238
0
3,707
7,100
0
48,330
W
Vulcan
drewdanko
Vulcan
10,545
156
0
0
8,241
2,799
1,367
4,483
3,512
61,637
0
L
9,484
2,564
0
3,886
14,334
4,041
0
4,384
9,950
0
50,588
W
Ravana
mvggys
Ravana
10,213
2,368
0
1,472
8,699
4,012
0
2,715
5,697
0
64,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,691
Gold Earned
39,632
399
Minions Killed
429
0
Camps Cleared
0
1,609,961
Distance Traveled
1,422,956
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,669
542
87
5
0
239,236
0
W
Jing Wei
9,092
568
75
5
0
323,486
0
W
Terra
7,698
481
30
2
0
315,630
1
W
Anubis
9,039
565
107
7
0
271,759
0
L
Janus
8,394
525
131
8
0
344,230
1
L
Cerberus
6,775
423
53
3
0
230,565
0
L
Nemesis
7,944
497
75
5
0
362,508
8
W
Vulcan
8,285
518
99
6
0
304,324
0
L
Neith
7,850
491
83
5
0
246,417
0
W
Ravana
9,577
599
88
6
0
394,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role