Player Matchup

Sol
Sol
Huskies4u
Sol
Level 81
God Stats
23W - 15L
1,564 SR
Queue Stats
329W - 346L
1,398 Elo+
Solo
Achilles
Achilles
TRU Retaliation
Achilles
Level 34
God Stats
119W - 137L
1,452 SR
Queue Stats
153W - 195L
1,333 Elo+
Party 1
Maui
Maui
davidgothembanz
Maui
Level 118
God Stats
60W - 57L
1,505 SR
Queue Stats
166W - 214L
1,349 Elo+
Party 1
Team Averages
Level 78
1,507 SR
1,360 Elo+

VS

Team Averages
Level 58
1,491 SR
1,342 Elo+
Nu Wa
Nu Wa
Piti6490
Nu Wa
Level 85
God Stats
84W - 51L
1,549 SR
Queue Stats
309W - 304L
1,348 Elo+
Solo
Zhong Kui
Zhong Kui
bishopisthegoat
Zhong Kui
Level 57
God Stats
128W - 103L
1,486 SR
Queue Stats
282W - 315L
1,349 Elo+
Party 2
Medusa
Medusa
lightggukie
Medusa
Level 31
God Stats
155W - 169L
1,437 SR
Queue Stats
175W - 217L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,342
758
8,141
9,665
3,064
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
12
1 / 7 / 3
7,964
724
4,001
14,715
10,805
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
8 / 0 / 2
11,123
1,011
6,642
13,303
15,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Piti6490
Nu Wa
4
0 / 0 / 0
4,872
443
0
0
0
Zhong Kui
bishopisthegoat
Zhong Kui
16
7 / 7 / 4
10,101
918
15,647
14,147
7,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Medusa
16
6 / 3 / 5
10,030
912
12,118
10,273
3,180
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
10
Kills
13
13
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
6
3
0.42
L
Nu Wa
Piti6490
Nu Wa
0
0
0
0
W
Achilles
1
7
3
0.36
L
Zhong Kui
bishopisthegoat
Zhong Kui
7
7
4
1.29
W
8
0
2
9
L
Medusa
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,784
Damage
27,765
37,683
Taken
24,420
28,960
Mitigated
10,888
4,338
Healing
3,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,141
2,220
64
2,324
9,665
3,064
670
3,304
6,361
28,673
0
L
Nu Wa
Piti6490
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
4,001
250
0
354
14,715
10,805
0
5,729
8,986
0
9,719
L
Zhong Kui
bishopisthegoat
Zhong Kui
15,647
4,918
0
1,920
14,147
7,708
59
7,662
6,485
30,923
3,127
W
6,642
1,570
0
1,596
13,303
15,091
549
5,797
7,506
24,531
766
L
Medusa
12,118
5,636
0
1,552
10,273
3,180
0
7,121
3,152
0
33,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,429
Gold Earned
25,003
91
Minions Killed
88
0
Camps Cleared
0
562,774
Distance Traveled
396,844
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,342
758
49
4
0
166,933
0
L
Nu Wa
4,872
443
0
0
0
0
0
W
Achilles
7,964
724
11
1
0
190,522
0
L
Zhong Kui
10,101
918
41
4
0
192,280
0
W
Maui
11,123
1,011
31
3
0
205,319
1
L
Medusa
10,030
912
47
4
0
204,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role