Player Matchup

Loki
Loki
EsoHealer
Loki
Level 43
God Stats
3W - 0L
1,706 SR
Queue Stats
13W - 7L
1,504 Elo+
Solo
Serqet
Serqet
Umbrellaa14
Serqet
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,083 Elo+
Party 1
Kuzenbo
Kuzenbo
darksiders30
Kuzenbo
Level 15
God Stats
4W - 7L
1,772 SR
Queue Stats
6W - 10L
1,083 Elo+
Party 1
Zeus
Zeus
elharakirii
Zeus
Level 64
God Stats
1W - 0L
1,693 SR
Queue Stats
75W - 67L
1,464 Elo+
Solo
Anubis
Anubis
xHaRdCoRexGaMeR
Anubis
Level 87
God Stats
29W - 26L
1,431 SR
Queue Stats
130W - 127L
1,392 Elo+
Solo
Team Averages
Level 74
1,620 SR
1,305 Elo+

VS

Team Averages
Level 66
1,583 SR
1,350 Elo+
Geb
Geb
Kenjitheegreat29
Geb
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 56L
1,444 Elo+
Solo
Bellona
Bellona
MalthusSamiaza
Bellona
Level 43
God Stats
11W - 11L
1,447 SR
Queue Stats
15W - 28L
1,283 Elo+
Solo
Tiamat
Tiamat
Profugus_on_mars
Tiamat
Level 32
God Stats
1W - 3L
1,636 SR
Queue Stats
17W - 31L
1,110 Elo+
Solo
Cliodhna
Cliodhna
ThorfinKarlsefnj
Cliodhna
Level 125
God Stats
13W - 8L
1,619 SR
Queue Stats
266W - 258L
1,458 Elo+
Solo
Zeus
Zeus
Vnzlayque
Zeus
Level 66
God Stats
4W - 2L
1,715 SR
Queue Stats
142W - 155L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
1 / 1 / 2
5,144
572
3,412
5,595
1,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Serqet
11
3 / 0 / 3
5,789
643
2,077
4,955
2,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
darksiders30
Kuzenbo
7
0 / 1 / 3
4,083
454
1,082
3,766
2,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 2 / 3
4,286
476
1,639
3,269
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
5 / 0 / 1
6,303
700
4,916
4,155
1,589
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
4,491
499
2,696
6,197
2,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 3 / 0
5,244
583
3,106
8,853
6,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

2
0 / 1 / 0
3,391
377
111
718
116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 1 / 0
3,804
423
785
2,664
496
Heavy Mace

Heavy Mace

+30
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Zeus
7
3 / 3 / 0
4,616
513
3,248
3,910
509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
9
Kills
4
4
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
1
1
2
2
L
0
2
2
0.5
L
1
3
0
0.33
L
0
1
0
0
L
0
1
0
0
W
Serqet
3
0
3
4.5
L
Zeus
3
3
0
1
W
Kuzenbo
darksiders30
Kuzenbo
0
1
3
1.5
W
0
2
3
0.75
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,126
Damage
9,946
21,740
Taken
22,342
8,217
Mitigated
9,613
4,134
Healing
5,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
3,412
749
0
1,740
5,595
1,472
124
0
5,595
0
31,421
L
2,696
329
821
1,431
6,197
2,399
0
1,655
4,542
11,157
1,509
L
3,106
1,007
0
2,845
8,853
6,093
0
2,291
6,482
0
30,429
L
111
0
0
131
718
116
0
402
316
2,731
0
L
785
122
0
303
2,664
496
0
249
2,415
0
9,155
W
Serqet
2,077
678
0
354
4,955
2,070
0
249
4,706
0
41,372
L
Zeus
3,248
147
0
303
3,910
509
0
3,040
817
16,119
1,228
W
Kuzenbo
darksiders30
Kuzenbo
1,082
564
0
520
3,766
2,427
110
2,324
1,164
6,514
0
W
1,639
411
0
250
3,269
659
217
1,877
1,158
15,132
0
W
4,916
329
215
1,055
4,155
1,589
17
716
3,351
43,998
770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,605
Gold Earned
21,546
225
Minions Killed
119
0
Camps Cleared
0
917,029
Distance Traveled
581,039
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,144
572
50
6
0
179,997
0
L
Geb
4,491
499
12
1
0
174,114
3
L
Bellona
5,244
583
49
5
0
137,458
0
L
Tiamat
3,391
377
7
1
0
39,205
0
L
Cliodhna
3,804
423
20
2
0
84,100
0
W
Serqet
5,789
643
77
9
0
249,512
1
L
Zeus
4,616
513
31
3
0
146,162
0
W
Kuzenbo
4,083
454
6
1
0
162,895
0
W
Zeus
4,286
476
26
3
0
163,172
0
W
Anubis
6,303
700
66
7
0
161,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role