Player Matchup

Horus
Horus
 
Horus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
EluizD
Hades
Level 168
God Stats
7W - 5L
1,612 SR
Queue Stats
271W - 180L
1,610 Elo+
Party 1
Ra
Ra
PassivisBurrin
Ra
Level 156
God Stats
28W - 20L
1,705 SR
Queue Stats
153W - 108L
1,567 Elo+
Party 1
Tiamat
Tiamat
iViniy
Tiamat
Level 128
God Stats
32W - 16L
1,724 SR
Queue Stats
366W - 272L
1,576 Elo+
Party 1
Thor
Thor
lFalco
Thor
Level 157
God Stats
19W - 10L
1,542 SR
Queue Stats
717W - 446L
1,550 Elo+
Party 1
Team Averages
Level 150
1,616 SR
1,561 Elo+

VS

Team Averages
Level 111
1,511 SR
1,545 Elo+
Ne Zha
Ne Zha
BOMS666
Ne Zha
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 112L
1,551 Elo+
Party 3
Xing Tian
Xing Tian
FlamerWar
Xing Tian
Level 163
God Stats
43W - 41L
1,578 SR
Queue Stats
603W - 640L
1,530 Elo+
Solo
Achilles
Achilles
Floresberto
Achilles
Level 109
God Stats
2W - 3L
1,400 SR
Queue Stats
75W - 63L
1,546 Elo+
Party 2
Ra
Ra
Sksesh
Ra
Level 156
God Stats
3W - 2L
1,656 SR
Queue Stats
127W - 105L
1,580 Elo+
Party 2
Neith
Neith
lucasr27
Neith
Level 50
God Stats
2W - 7L
1,420 SR
Queue Stats
84W - 96L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 1 / 9
5,113
511
4,185
8,483
5,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
EluizD
Hades
12
3 / 1 / 1
6,798
680
7,997
9,011
3,453
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 0 / 5
7,192
719
5,810
2,788
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
iViniy
Tiamat
12
2 / 0 / 7
6,631
663
4,294
2,575
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
lFalco
Thor
12
8 / 0 / 5
6,905
691
6,989
6,795
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BOMS666
Ne Zha
9
0 / 6 / 0
4,889
489
2,742
10,075
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
FlamerWar
Xing Tian
10
1 / 3 / 0
5,526
553
4,588
11,131
6,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Floresberto
Achilles
7
0 / 5 / 0
4,700
470
2,533
11,230
7,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
11
1 / 3 / 0
5,748
575
2,588
4,076
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
lucasr27
Neith
10
0 / 3 / 0
5,180
518
1,729
4,657
1,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
20
Kills
2
2
Deaths
20
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
9
4.5
L
Ne Zha
BOMS666
Ne Zha
0
6
0
0
W
Hades
EluizD
Hades
3
1
1
3.5
L
Xing Tian
FlamerWar
Xing Tian
1
3
0
0.33
L
Achilles
Floresberto
Achilles
0
5
0
0
W
7
0
5
9.5
L
Ra
1
3
0
0.33
W
Tiamat
iViniy
Tiamat
2
0
7
5.5
W
Thor
lFalco
Thor
8
0
5
10.5
L
Neith
lucasr27
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,275
Damage
14,180
29,652
Taken
41,169
14,166
Mitigated
19,556
13,679
Healing
7,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,185
1,895
701
2,366
8,483
5,869
34
1,747
6,736
0
12,317
L
Ne Zha
BOMS666
Ne Zha
2,742
437
0
1,057
10,075
3,432
0
2,604
7,471
0
38,094
W
Hades
EluizD
Hades
7,997
1,028
105
6,787
9,011
3,453
0
4,473
4,538
40,965
2,815
L
Xing Tian
FlamerWar
Xing Tian
4,588
254
0
2,296
11,131
6,601
0
7,209
3,922
29,734
1,074
L
Achilles
Floresberto
Achilles
2,533
749
0
2,140
11,230
7,101
0
4,839
6,053
0
8,882
W
5,810
768
920
1,219
2,788
1,021
114
612
2,176
55,600
0
L
Ra
2,588
240
453
604
4,076
1,212
0
911
3,088
43,829
436
W
Tiamat
iViniy
Tiamat
4,294
858
0
1,081
2,575
1,249
0
0
2,575
47,709
1,306
W
Thor
lFalco
Thor
6,989
1,644
0
500
6,795
2,574
0
265
6,530
0
42,161
L
Neith
lucasr27
Neith
1,729
267
0
586
4,657
1,210
0
2,231
2,363
0
38,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,639
Gold Earned
26,043
361
Minions Killed
293
0
Camps Cleared
0
1,098,721
Distance Traveled
1,039,040
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,113
511
11
1
0
222,466
1
L
Ne Zha
4,889
489
58
6
0
204,752
0
W
Hades
6,798
680
92
9
0
200,894
2
L
Xing Tian
5,526
553
49
5
0
191,574
2
L
Achilles
4,700
470
16
2
0
219,607
0
W
Ra
7,192
719
104
10
0
241,043
4
L
Ra
5,748
575
95
10
0
217,529
4
W
Tiamat
6,631
663
94
9
0
207,674
3
W
Thor
6,905
691
60
6
0
226,644
0
L
Neith
5,180
518
75
8
0
205,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role