Player Matchup

Charybdis
Charybdis
BookMyWook
Charybdis
Level 104
God Stats
16W - 13L
1,632 SR
Queue Stats
203W - 197L
1,542 Elo+
Party 3
Fenrir
Fenrir
Mytchx
Fenrir
Level 143
God Stats
2W - 0L
1,620 SR
Queue Stats
30W - 25L
1,532 Elo+
Party 1
Athena
Athena
NoBLKs
Athena
Level 88
God Stats
90W - 48L
1,643 SR
Queue Stats
192W - 172L
1,546 Elo+
Party 3
Chang'e
Chang'e
caloricallydense
Chang'e
Level 99
God Stats
86W - 67L
1,600 SR
Queue Stats
194W - 182L
1,552 Elo+
Party 3
Ix Chel
Ix Chel
nsburkhart
Ix Chel
Level 128
God Stats
3W - 4L
1,559 SR
Queue Stats
28W - 22L
1,552 Elo+
Party 1
Team Averages
Level 112
1,611 SR
1,545 Elo+

VS

Team Averages
Level 140
1,523 SR
1,541 Elo+
Nut
Nut
Elkillio17
Nut
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 101L
1,511 Elo+
Solo
Fenrir
Fenrir
MayaK6666632
Fenrir
Level 146
God Stats
1W - 3L
1,508 SR
Queue Stats
384W - 315L
1,566 Elo+
Party 2
Atlas
Atlas
OmegaMex98
Atlas
Level 146
God Stats
18W - 7L
1,702 SR
Queue Stats
207W - 183L
1,538 Elo+
Party 2
Guan Yu
Guan Yu
Taquitos187
Guan Yu
Level 157
God Stats
1W - 2L
1,340 SR
Queue Stats
136W - 135L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
i deadpro
Morgan Le Fay
Level 122
God Stats
5W - 3L
1,565 SR
Queue Stats
95W - 90L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BookMyWook
Charybdis
10
4 / 2 / 1
6,408
583
9,723
6,495
2,113
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Mytchx
Fenrir
11
5 / 3 / 2
6,544
595
4,720
7,206
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
NoBLKs
Athena
10
1 / 1 / 4
6,467
588
3,060
6,604
6,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 2
6,240
567
4,931
5,441
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
nsburkhart
Ix Chel
12
2 / 1 / 2
6,720
611
5,849
5,369
1,372
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
4,715
429
3,175
7,599
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fenrir
10
2 / 3 / 0
5,741
522
4,933
9,953
3,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Atlas
8
0 / 2 / 3
5,327
484
2,756
7,992
4,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Guan Yu
Taquitos187
Guan Yu
11
1 / 4 / 0
5,950
541
3,046
11,110
7,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
i deadpro
Morgan Le Fay
10
4 / 1 / 0
5,951
541
5,776
5,190
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
14
Kills
7
7
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BookMyWook
Charybdis
4
2
1
2.25
L
0
4
2
0.25
L
Fenrir
2
3
0
0.67
W
Fenrir
Mytchx
Fenrir
5
3
2
2
W
Athena
NoBLKs
Athena
1
1
4
3
L
Atlas
0
2
3
0.75
L
Guan Yu
Taquitos187
Guan Yu
1
4
0
0.25
W
2
0
2
3
L
Morgan Le Fay
i deadpro
Morgan Le Fay
4
1
0
4
W
Ix Chel
nsburkhart
Ix Chel
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,283
Damage
19,686
31,115
Taken
41,844
13,786
Mitigated
18,503
13,359
Healing
13,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BookMyWook
Charybdis
9,723
5,122
0
2,311
6,495
2,113
2,169
2,442
4,053
0
50,633
L
3,175
1,197
0
1,092
7,599
1,808
0
1,757
5,842
0
20,048
L
Fenrir
4,933
1,072
0
4,512
9,953
3,613
0
1,221
8,732
0
40,610
W
Fenrir
Mytchx
Fenrir
4,720
780
0
3,036
7,206
2,534
0
866
6,340
0
36,840
W
Athena
NoBLKs
Athena
3,060
938
0
1,641
6,604
6,039
42
2,771
3,833
12,802
150
L
Atlas
2,756
787
0
1,328
7,992
4,478
0
2,892
5,100
12,136
536
L
Guan Yu
Taquitos187
Guan Yu
3,046
339
0
4,611
11,110
7,013
0
5,756
5,354
0
39,219
W
4,931
470
494
2,314
5,441
1,728
0
2,122
3,319
39,187
652
L
Morgan Le Fay
i deadpro
Morgan Le Fay
5,776
556
0
2,047
5,190
1,591
0
1,950
3,240
30,952
0
W
Ix Chel
nsburkhart
Ix Chel
5,849
1,316
0
3,563
5,369
1,372
86
0
5,369
39,995
633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,379
Gold Earned
27,684
326
Minions Killed
238
0
Camps Cleared
0
1,142,514
Distance Traveled
1,113,788
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,408
583
85
8
0
209,382
0
L
Nut
4,715
429
37
3
0
221,252
0
L
Fenrir
5,741
522
71
6
0
240,716
0
W
Fenrir
6,544
595
58
5
0
259,173
0
W
Athena
6,467
588
22
2
0
243,890
3
L
Atlas
5,327
484
8
1
0
215,776
1
L
Guan Yu
5,950
541
68
6
0
215,648
2
W
Chang'e
6,240
567
85
8
0
236,552
0
L
Morgan Le Fay
5,951
541
54
5
0
220,396
0
W
Ix Chel
6,720
611
76
7
0
193,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role