Player Matchup

Kuzenbo
Kuzenbo
DangeriusClissy
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Anubis
Anubis
SUPERIORR_MINDZZ
Anubis
Level 144
God Stats
1W - 4L
1,313 SR
Queue Stats
265W - 272L
1,496 Elo+
Solo
Chaac
Chaac
XxlilfishyxX
Chaac
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,076 Elo+
Solo
Tiamat
Tiamat
ZSE-Extreme
Tiamat
Level 49
God Stats
3W - 6L
1,289 SR
Queue Stats
71W - 82L
1,434 Elo+
Solo
Nut
Nut
drshaggy520
Nut
Level 44
God Stats
0W - 1L
1,677 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 65
1,456 SR
1,401 Elo+

VS

Team Averages
Level 118
1,494 SR
1,503 Elo+
Surtr
Surtr
 
Surtr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Figgoa
Camazotz
Level 107
God Stats
3W - 1L
1,468 SR
Queue Stats
29W - 26L
1,515 Elo+
Party 2
Merlin
Merlin
ManuuMM01
Merlin
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Agni
Agni
oTx Gucci
Agni
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
5,824
971
3,598
4,473
3,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 4 / 0
5,941
990
3,366
4,981
2,260
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

8
0 / 0 / 0
4,974
829
368
358
188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
11
2 / 2 / 1
5,715
953
4,413
3,900
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 6 / 4
5,635
939
1,697
6,069
1,928
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
6 / 3 / 5
6,855
1,143
5,052
8,441
4,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sylvanus
 
Sylvanus
11
1 / 1 / 4
6,091
1,015
1,314
5,653
2,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Camazotz
Figgoa
Camazotz
11
2 / 1 / 5
6,021
1,004
4,588
5,304
1,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
ManuuMM01
Merlin
12
2 / 0 / 4
6,282
1,047
2,242
2,344
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
11
3 / 2 / 5
6,146
1,024
3,717
2,620
751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
14
14
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
6
3
5
2.83
W
Sylvanus
 
Sylvanus
1
1
4
3
L
1
2
2
1
W
Camazotz
Figgoa
Camazotz
2
1
5
4.5
W
Merlin
ManuuMM01
Merlin
2
0
4
4
L
3
4
0
0.75
L
0
0
0
0
L
Tiamat
2
2
1
1.25
L
0
6
4
0.33
W
Agni
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,442
Damage
16,913
19,781
Taken
24,362
11,150
Mitigated
10,658
1,628
Healing
8,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,052
1,697
0
2,455
8,441
4,819
95
3,491
4,879
405
12,604
W
Sylvanus
 
Sylvanus
1,314
248
1,308
1,771
5,653
2,968
13
2,510
2,838
3,975
1,908
L
3,598
1,395
0
531
4,473
3,789
0
1,639
2,834
6,955
0
W
Camazotz
Figgoa
Camazotz
4,588
781
0
1,372
5,304
1,414
0
2,263
2,830
0
13,484
W
Merlin
ManuuMM01
Merlin
2,242
271
48
1,065
2,344
706
1,053
1,264
1,080
15,391
0
L
3,366
284
0
245
4,981
2,260
195
1,727
3,254
12,234
0
L
368
75
0
256
358
188
0
230
128
0
2,936
L
Tiamat
4,413
516
0
596
3,900
2,985
124
1,089
2,811
12,677
446
L
1,697
1,166
0
0
6,069
1,928
0
2,630
3,439
0
7,940
W
Agni
3,717
306
0
163
2,620
751
265
1,084
1,536
9,424
266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,089
Gold Earned
31,395
79
Minions Killed
90
0
Camps Cleared
0
446,879
Distance Traveled
569,780
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,855
1,143
17
3
0
115,135
0
W
Sylvanus
6,091
1,015
9
2
0
116,827
0
L
Kuzenbo
5,824
971
9
2
0
118,983
0
W
Camazotz
6,021
1,004
21
4
0
143,515
0
W
Merlin
6,282
1,047
32
5
0
94,896
0
L
Anubis
5,941
990
25
4
0
90,835
1
L
Chaac
4,974
829
2
0
0
32,447
0
L
Tiamat
5,715
953
27
5
0
109,901
0
L
Nut
5,635
939
16
3
0
94,713
0
W
Agni
6,146
1,024
11
2
0
99,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role