Player Matchup

Danzaburou
Danzaburou
Gold V
Alexf0508
Danzaburou
Gold V
Level 135
God Stats
5W - 6L
1,415 SR
Queue Stats
114W - 126L
1,342 MMR
Solo
Nu Wa
Nu Wa
Gold IV
SonchoPonch
Nu Wa
Gold IV
Level 153
God Stats
8W - 13L
1,494 SR
Queue Stats
197W - 218L
1,372 MMR
Party 1
Ganesha
Ganesha
Silver I
Zan4y
Ganesha
Silver I
Level 67
God Stats
3W - 4L
1,445 SR
Queue Stats
126W - 140L
1,292 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,451 SR
1,336 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,542 SR
1,316 MMR
Shiva
Shiva
Bronze III
Danz_Da_Goat
Shiva
Bronze III
Level 60
God Stats
0W - 2L
1,592 SR
Queue Stats
40W - 48L
1,402 MMR
Solo
Jormungandr
Jormungandr
Gold V
SFManhuah
Jormungandr
Gold V
Level 154
God Stats
18W - 13L
1,545 SR
Queue Stats
51W - 67L
1,335 MMR
Solo
Ra
Ra
Gold V
Uselessboi69
Ra
Gold V
Level 85
God Stats
34W - 40L
1,488 SR
Queue Stats
46W - 58L
1,211 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alexf0508
Danzaburou
18
7 / 0 / 2
11,885
990
11,906
7,648
3,183
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 2 / 6
9,977
831
11,565
7,311
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Zan4y
Ganesha
17
0 / 1 / 8
9,419
785
4,170
6,861
5,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
AchillesYmirCthulhuKumbhakarnaKuzenbo

VS

Bans
TyrCharybdisBacchusVulcanHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 0
9,881
823
8,056
13,388
5,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
SFManhuah
Jormungandr
14
0 / 3 / 2
8,449
704
5,629
11,623
9,671
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 4 / 0
8,398
700
2,771
7,196
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
3
3
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alexf0508
Danzaburou
7
0
2
8
L
3
3
0
1
L
Jormungandr
SFManhuah
Jormungandr
0
3
2
0.33
W
2
2
6
2.5
L
0
4
0
0
W
Ganesha
Zan4y
Ganesha
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,641
Damage
16,456
21,820
Taken
32,207
10,725
Mitigated
17,413
6,700
Healing
3,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alexf0508
Danzaburou
11,906
5,136
0
3,731
7,648
3,183
2,316
2,451
5,197
0
47,478
L
8,056
1,754
0
1,598
13,388
5,586
0
5,487
7,351
240
38,550
L
Jormungandr
SFManhuah
Jormungandr
5,629
612
0
424
11,623
9,671
0
5,622
5,216
26,735
348
W
11,565
3,851
0
830
7,311
2,304
174
2,170
5,141
35,247
0
L
2,771
244
540
590
7,196
2,156
0
2,756
4,071
34,206
696
W
Ganesha
Zan4y
Ganesha
4,170
390
0
2,139
6,861
5,238
440
3,854
3,007
13,806
673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,281
Gold Earned
26,728
156
Minions Killed
179
0
Camps Cleared
0
700,458
Distance Traveled
684,951
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,885
990
87
7
0
233,124
1
L
Shiva
9,881
823
72
6
0
234,254
7
L
Jormungandr
8,449
704
32
3
0
237,530
0
W
Nu Wa
9,977
831
65
5
0
228,715
4
L
Ra
8,398
700
75
6
0
213,167
3
W
Ganesha
9,419
785
4
0
0
238,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role