Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
FatherDANger757
Horus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
346W - 361L
1,440 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IDoG BaMn It
Ah Muzen Cab
Level 96
God Stats
0W - 2L
1,271 SR
Queue Stats
50W - 58L
1,369 Elo+
Party 2
Cerberus
Cerberus
Qwynn4TheWynn
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,341 Elo+
Solo
Scylla
Scylla
SUPA STEW 13
Scylla
Level 122
God Stats
1W - 4L
1,250 SR
Queue Stats
69W - 82L
1,395 Elo+
Party 2
Team Averages
Level 90
1,404 SR
1,409 Elo+

VS

Team Averages
Level 91
1,395 SR
1,446 Elo+
Guan Yu
Guan Yu
Blankee_BlanksJr
Guan Yu
Level 123
God Stats
1W - 3L
1,129 SR
Queue Stats
94W - 102L
1,426 Elo+
Party 1
Cerberus
Cerberus
IambicBuffalo91
Cerberus
Level 108
God Stats
6W - 3L
1,608 SR
Queue Stats
386W - 403L
1,459 Elo+
Solo
Scylla
Scylla
Lil-Rich_8
Scylla
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 49L
1,444 Elo+
Party 1
Zhong Kui
Zhong Kui
Meowzillaa
Zhong Kui
Level 98
God Stats
7W - 7L
1,452 SR
Queue Stats
360W - 383L
1,455 Elo+
Solo
Charybdis
Charybdis
SnowSaint
Charybdis
Level 58
God Stats
1W - 1L
1,286 SR
Queue Stats
89W - 84L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 1 / 2
5,445
1,089
3,590
2,892
951
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
1,344
269
0
0
0
Ah Muzen Cab
IDoG BaMn It
Ah Muzen Cab
12
1 / 2 / 4
5,666
1,133
3,224
4,320
1,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cerberus
Qwynn4TheWynn
Cerberus
10
1 / 2 / 4
5,560
1,112
2,153
5,230
3,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Scylla
11
3 / 3 / 4
5,794
1,159
4,510
3,317
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 5
5,740
1,148
1,823
8,301
4,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cerberus
10
4 / 3 / 2
6,455
1,291
3,672
6,172
4,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Lil-Rich_8
Scylla
11
1 / 1 / 4
6,104
1,221
1,463
1,957
561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Meowzillaa
Zhong Kui
10
1 / 1 / 4
5,960
1,192
3,771
3,177
2,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
SnowSaint
Charybdis
10
2 / 2 / 4
5,895
1,179
2,885
5,657
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
8
Kills
8
8
Deaths
9
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
1
2
4
W
0
2
5
1.25
L
0
0
0
0
L
Ah Muzen Cab
IDoG BaMn It
Ah Muzen Cab
1
2
4
1.5
W
Cerberus
4
3
2
1.67
W
Scylla
Lil-Rich_8
Scylla
1
1
4
3
W
Zhong Kui
Meowzillaa
Zhong Kui
1
1
4
3
L
Cerberus
Qwynn4TheWynn
Cerberus
1
2
4
1.5
L
Scylla
3
3
4
1.67
W
Charybdis
SnowSaint
Charybdis
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,477
Damage
13,614
15,759
Taken
25,264
7,021
Mitigated
12,997
3,021
Healing
10,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,590
1,067
131
599
2,892
951
0
1,232
1,554
0
7,125
W
1,823
108
2,618
4,239
8,301
4,149
0
2,143
6,158
0
5,563
L
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
IDoG BaMn It
Ah Muzen Cab
3,224
523
39
269
4,320
1,281
0
2,067
2,063
0
8,686
W
Cerberus
3,672
132
295
511
6,172
4,053
0
1,008
5,164
5,381
0
W
Scylla
Lil-Rich_8
Scylla
1,463
443
0
0
1,957
561
222
722
1,235
8,433
0
W
Zhong Kui
Meowzillaa
Zhong Kui
3,771
751
251
310
3,177
2,544
291
1,552
1,625
7,646
478
L
Cerberus
Qwynn4TheWynn
Cerberus
2,153
195
219
1,554
5,230
3,868
0
2,815
2,361
5,269
0
L
Scylla
4,510
206
82
128
3,317
921
0
2,224
963
9,343
0
W
Charybdis
SnowSaint
Charybdis
2,885
825
116
1,706
5,657
1,690
619
1,238
4,419
0
8,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,809
Gold Earned
30,154
35
Minions Killed
61
0
Camps Cleared
0
367,966
Distance Traveled
530,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,445
1,089
9
2
0
75,306
0
W
Guan Yu
5,740
1,148
5
1
0
136,430
0
L
Horus
1,344
269
0
0
0
0
0
L
Ah Muzen Cab
5,666
1,133
7
1
0
118,465
0
W
Cerberus
6,455
1,291
8
2
0
101,795
0
W
Scylla
6,104
1,221
20
4
0
86,842
0
W
Zhong Kui
5,960
1,192
15
3
0
99,722
0
L
Cerberus
5,560
1,112
8
2
0
78,549
0
L
Scylla
5,794
1,159
11
2
0
95,646
0
W
Charybdis
5,895
1,179
13
3
0
105,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role