Player Matchup

Hou Yi
Hou Yi
Cieloh
Hou Yi
Level 85
God Stats
18W - 10L
1,662 SR
Queue Stats
285W - 254L
1,524 Elo+
Party 1
Sylvanus
Sylvanus
Khoiye Goo9572
Sylvanus
Level 69
God Stats
7W - 6L
1,662 SR
Queue Stats
78W - 82L
1,492 Elo+
Solo
Chaac
Chaac
Rozaga22
Chaac
Level 101
God Stats
3W - 2L
1,552 SR
Queue Stats
25W - 30L
1,431 Elo+
Solo
Susano
Susano
menacingmac333
Susano
Level 81
God Stats
7W - 4L
1,582 SR
Queue Stats
204W - 190L
1,492 Elo+
Party 1
Ix Chel
Ix Chel
waak895
Ix Chel
Level 208
God Stats
2W - 3L
1,575 SR
Queue Stats
494W - 471L
1,504 Elo+
Solo
Team Averages
Level 109
1,607 SR
1,489 Elo+

VS

Team Averages
Level 139
1,395 SR
1,512 Elo+
Janus
Janus
AÐRENALINE
Janus
Level 159
God Stats
1W - 7L
1,178 SR
Queue Stats
370W - 339L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
Grouper_Trooper
Danzaburou
Level 156
God Stats
55W - 52L
1,567 SR
Queue Stats
258W - 248L
1,527 Elo+
Solo
Ne Zha
Ne Zha
King Trimba
Ne Zha
Level 129
God Stats
2W - 3L
1,531 SR
Queue Stats
145W - 157L
1,516 Elo+
Solo
Tyr
Tyr
Rulex 3
Tyr
Level 144
God Stats
1W - 7L
1,287 SR
Queue Stats
610W - 538L
1,513 Elo+
Party 2
Vulcan
Vulcan
VICENT1HD
Vulcan
Level 106
God Stats
7W - 8L
1,411 SR
Queue Stats
125W - 109L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cieloh
Hou Yi
18
4 / 0 / 3
10,403
578
9,644
9,202
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
13
1 / 2 / 3
8,290
461
4,179
12,906
9,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chaac
Rozaga22
Chaac
16
2 / 2 / 3
9,338
519
7,301
14,809
7,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 2 / 2
8,408
467
4,940
12,511
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ix Chel
waak895
Ix Chel
19
4 / 2 / 0
11,147
619
7,947
11,545
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 4
8,181
455
7,421
9,707
6,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Danzaburou
Grouper_Trooper
Danzaburou
15
0 / 4 / 0
8,497
472
1,773
9,415
2,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
14
2 / 4 / 0
8,005
445
8,269
14,909
5,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Tyr
16
2 / 2 / 4
10,292
572
13,653
15,124
14,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Vulcan
VICENT1HD
Vulcan
13
2 / 0 / 0
7,996
444
5,904
3,425
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
13
Kills
7
8
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Hou Yi
Cieloh
Hou Yi
4
0
3
5.5
L
Danzaburou
Grouper_Trooper
Danzaburou
0
4
0
0
W
Sylvanus
1
2
3
1.25
L
Ne Zha
2
4
0
0.5
W
Chaac
Rozaga22
Chaac
2
2
3
1.75
L
Tyr
2
2
4
2
L
Vulcan
VICENT1HD
Vulcan
2
0
0
2
W
2
2
2
1.5
W
Ix Chel
waak895
Ix Chel
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,011
Damage
37,020
60,973
Taken
52,580
28,488
Mitigated
30,755
25,124
Healing
11,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,421
557
0
668
9,707
6,701
0
3,533
6,062
62,428
605
W
Hou Yi
Cieloh
Hou Yi
9,644
5,643
0
4,121
9,202
3,184
2,740
602
8,600
0
79,031
L
Danzaburou
Grouper_Trooper
Danzaburou
1,773
900
0
1,905
9,415
2,989
0
1,046
8,369
0
53,407
W
Sylvanus
4,179
826
3,621
4,528
12,906
9,439
0
2,747
10,159
25,662
5,154
L
Ne Zha
8,269
1,642
0
6,040
14,909
5,010
0
3,075
11,718
0
64,691
W
Chaac
Rozaga22
Chaac
7,301
1,517
0
4,388
14,809
7,727
0
2,234
12,575
0
68,556
L
Tyr
13,653
2,287
0
2,721
15,124
14,984
0
2,567
12,473
2,007
76,534
L
Vulcan
VICENT1HD
Vulcan
5,904
172
90
490
3,425
1,071
54
1,034
2,203
49,349
0
W
4,940
909
0
5,022
12,511
4,185
0
2,390
10,024
0
53,055
W
Ix Chel
waak895
Ix Chel
7,947
868
569
2,875
11,545
3,953
0
5,832
5,273
97,161
3,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,586
Gold Earned
42,971
593
Minions Killed
558
0
Camps Cleared
0
1,820,036
Distance Traveled
1,755,759
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,181
455
91
5
0
417,157
10
W
Hou Yi
10,403
578
150
8
0
342,607
0
L
Danzaburou
8,497
472
120
7
0
334,416
0
W
Sylvanus
8,290
461
49
3
0
336,995
3
L
Ne Zha
8,005
445
101
6
0
363,072
0
W
Chaac
9,338
519
118
7
0
371,029
0
L
Tyr
10,292
572
149
8
0
393,698
8
L
Vulcan
7,996
444
97
5
0
247,416
1
W
Susano
8,408
467
82
5
0
387,488
0
W
Ix Chel
11,147
619
194
11
0
381,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role