Player Matchup

Ares
Ares
ForeTWENTYst
Ares
Level 23
God Stats
1W - 4L
1,353 SR
Queue Stats
38W - 44L
1,216 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KingDong_44
Cu Chulainn
Level 62
God Stats
4W - 3L
1,654 SR
Queue Stats
79W - 81L
1,328 Elo+
Solo
He Bo
He Bo
ThEbonyDrAgon
He Bo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
992 Elo+
Party 1
Team Averages
Level 57
1,503 SR
1,178 Elo+

VS

Team Averages
Level 54
1,510 SR
1,327 Elo+
Jormungandr
Jormungandr
AGooseOnJuice
Jormungandr
Level 65
God Stats
22W - 22L
1,534 SR
Queue Stats
38W - 39L
1,374 Elo+
Solo
Tiamat
Tiamat
EoBone
Tiamat
Level 57
God Stats
101W - 91L
1,450 SR
Queue Stats
209W - 219L
1,388 Elo+
Solo
Da Ji
Da Ji
apolossj
Da Ji
Level 40
God Stats
12W - 9L
1,546 SR
Queue Stats
32W - 57L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,538
654
2,816
12,136
10,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
KingDong_44
Cu Chulainn
11
1 / 5 / 0
6,893
689
4,065
9,590
6,921
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 4 / 0
6,695
670
4,016
7,435
2,274
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AGooseOnJuice
Jormungandr
15
5 / 1 / 6
9,354
935
5,603
6,179
4,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
EoBone
Tiamat
15
1 / 0 / 14
9,141
914
8,922
6,584
4,529
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
apolossj
Da Ji
14
9 / 0 / 5
9,645
965
8,211
5,135
2,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
40
1
Kills
15
15
Deaths
1
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AGooseOnJuice
Jormungandr
5
1
6
8
W
Tiamat
EoBone
Tiamat
1
0
14
8
L
0
6
0
0
L
Cu Chulainn
KingDong_44
Cu Chulainn
1
5
0
0.2
L
0
4
0
0
W
Da Ji
apolossj
Da Ji
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,897
Damage
22,736
29,161
Taken
17,898
19,919
Mitigated
12,200
1,885
Healing
4,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AGooseOnJuice
Jormungandr
5,603
1,453
0
0
6,179
4,955
583
3,196
2,759
22,791
0
W
Tiamat
EoBone
Tiamat
8,922
780
85
4,012
6,584
4,529
1,240
1,732
4,687
34,255
0
L
2,816
382
0
318
12,136
10,724
0
6,223
5,877
9,729
0
L
Cu Chulainn
KingDong_44
Cu Chulainn
4,065
1,131
0
920
9,590
6,921
0
3,796
5,766
595
10,900
L
4,016
161
0
647
7,435
2,274
0
4,542
2,869
15,894
0
W
Da Ji
apolossj
Da Ji
8,211
1,196
0
750
5,135
2,716
1,146
1,712
2,855
0
21,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,126
Gold Earned
28,140
69
Minions Killed
121
0
Camps Cleared
0
462,457
Distance Traveled
557,013
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,354
935
39
4
0
177,753
0
W
Tiamat
9,141
914
54
5
0
204,639
0
L
Ares
6,538
654
15
2
0
160,296
0
L
Cu Chulainn
6,893
689
20
2
0
134,993
2
L
He Bo
6,695
670
34
3
0
167,168
2
W
Da Ji
9,645
965
28
3
0
174,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role