Player Matchup

Chronos
Chronos
EX TAHA
Chronos
Level 127
God Stats
1W - 2L
1,391 SR
Queue Stats
10W - 15L
1,480 Elo+
Solo
Vulcan
Vulcan
Erick2540
Vulcan
Level 104
God Stats
18W - 13L
1,580 SR
Queue Stats
55W - 50L
1,505 Elo+
Party 1
Chaac
Chaac
IlFranklI
Chaac
Level 102
God Stats
1W - 5L
1,242 SR
Queue Stats
85W - 89L
1,480 Elo+
Party 1
Jormungandr
Jormungandr
o9naquiam
Jormungandr
Level 263
God Stats
6W - 6L
1,535 SR
Queue Stats
268W - 292L
1,472 Elo+
Solo
Kali
Kali
xSperian
Kali
Level 64
God Stats
18W - 16L
1,531 SR
Queue Stats
125W - 116L
1,491 Elo+
Party 1
Team Averages
Level 132
1,456 SR
1,486 Elo+

VS

Team Averages
Level 148
1,550 SR
1,490 Elo+
Neith
Neith
 
Neith
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
GHOSTPVPer
Tyr
Level 108
God Stats
6W - 1L
1,556 SR
Queue Stats
247W - 234L
1,490 Elo+
Party 2
Gilgamesh
Gilgamesh
IGotOneHit
Gilgamesh
Level 146
God Stats
9W - 2L
1,705 SR
Queue Stats
311W - 311L
1,523 Elo+
Party 2
Kuzenbo
Kuzenbo
littlejames06
Kuzenbo
Level 81
God Stats
4W - 4L
1,487 SR
Queue Stats
50W - 56L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
EX TAHA
Chronos
12
0 / 4 / 2
6,800
486
3,531
7,373
2,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vulcan
Erick2540
Vulcan
12
2 / 3 / 2
7,204
515
8,322
6,619
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
IlFranklI
Chaac
11
0 / 3 / 1
6,544
467
7,279
14,106
11,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
o9naquiam
Jormungandr
12
2 / 4 / 2
7,408
529
7,133
13,198
9,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
10
0 / 2 / 1
5,982
427
2,778
7,983
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 0 / 5
8,941
639
7,042
6,636
2,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
 
Tiamat
13
2 / 2 / 5
7,717
551
5,772
7,141
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 2 / 3
7,269
519
4,170
10,357
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
IGotOneHit
Gilgamesh
15
2 / 0 / 4
9,295
664
8,133
13,382
14,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
14
4 / 0 / 8
8,764
626
6,587
12,889
12,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
4
Kills
16
16
Deaths
4
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
5
8.5
W
Tiamat
 
Tiamat
2
2
5
2.25
L
Chronos
EX TAHA
Chronos
0
4
2
0.25
L
Vulcan
Erick2540
Vulcan
2
3
2
1
W
2
2
3
1.75
W
Gilgamesh
IGotOneHit
Gilgamesh
2
0
4
4
L
Chaac
IlFranklI
Chaac
0
3
1
0.17
W
Kuzenbo
4
0
8
8
L
Jormungandr
o9naquiam
Jormungandr
2
4
2
0.75
L
Kali
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,043
Damage
31,704
49,279
Taken
50,405
28,596
Mitigated
37,386
9,955
Healing
16,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,042
2,204
0
2,408
6,636
2,435
638
2,360
4,270
0
70,143
W
Tiamat
 
Tiamat
5,772
343
0
2,048
7,141
3,938
0
3,175
3,878
50,689
1,314
L
Chronos
EX TAHA
Chronos
3,531
1,582
74
1,498
7,373
2,380
1,222
1,179
6,194
49,377
845
L
Vulcan
Erick2540
Vulcan
8,322
0
0
0
6,619
2,102
0
3,369
3,250
44,427
744
W
4,170
340
0
5,718
10,357
4,605
0
3,448
6,799
0
48,814
W
Gilgamesh
IGotOneHit
Gilgamesh
8,133
2,443
0
3,610
13,382
14,018
273
697
12,685
245
72,029
L
Chaac
IlFranklI
Chaac
7,279
1,587
0
2,116
14,106
11,702
0
1,065
12,255
0
44,817
W
Kuzenbo
6,587
1,849
0
2,821
12,889
12,390
203
8,617
3,925
29,367
3,261
L
Jormungandr
o9naquiam
Jormungandr
7,133
1,729
167
2,594
13,198
9,899
10
4,394
8,804
34,607
453
L
Kali
2,778
680
0
3,506
7,983
2,513
0
1,469
6,514
0
35,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,938
Gold Earned
41,986
391
Minions Killed
485
0
Camps Cleared
0
1,373,172
Distance Traveled
1,387,409
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,941
639
109
8
0
257,326
4
W
Tiamat
7,717
551
109
8
0
263,825
0
L
Chronos
6,800
486
99
7
0
245,475
0
L
Vulcan
7,204
515
94
7
0
254,088
4
W
Tyr
7,269
519
88
6
0
308,924
0
W
Gilgamesh
9,295
664
124
9
0
252,528
2
L
Chaac
6,544
467
74
5
0
268,832
5
W
Kuzenbo
8,764
626
55
4
0
304,806
0
L
Jormungandr
7,408
529
60
4
0
285,791
2
L
Kali
5,982
427
64
5
0
318,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role