Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Dawnmaster916
Lancelot
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
230W - 222L
1,510 Elo+
Solo
Zeus
Zeus
Striixkez
Zeus
Level 99
God Stats
30W - 24L
1,259 SR
Queue Stats
323W - 309L
1,404 Elo+
Solo
Horus
Horus
godslayersPOC
Horus
Level 107
God Stats
141W - 131L
1,549 SR
Queue Stats
503W - 502L
1,387 Elo+
Party 2
Danzaburou
Danzaburou
mrgetiton22
Danzaburou
Level 149
God Stats
79W - 72L
1,500 SR
Queue Stats
414W - 402L
1,382 Elo+
Party 2
Team Averages
Level 115
1,462 SR
1,437 Elo+

VS

Team Averages
Level 164
1,590 SR
1,489 Elo+
Discordia
Discordia
JDURBO19D
Discordia
Level 147
God Stats
14W - 23L
1,721 SR
Queue Stats
162W - 157L
1,510 Elo+
Solo
Guan Yu
Guan Yu
Sir-Bann
Guan Yu
Level 170
God Stats
0W - 2L
1,290 SR
Queue Stats
50W - 60L
1,477 Elo+
Party 1
Bacchus
Bacchus
VICervantes_l
Bacchus
Level 158
God Stats
9W - 5L
1,777 SR
Queue Stats
68W - 71L
1,485 Elo+
Party 1
Hou Yi
Hou Yi
chenlezhi
Hou Yi
Level 263
God Stats
209W - 249L
1,478 SR
Queue Stats
1,321W - 1,289L
1,507 Elo+
Solo
Bellona
Bellona
l-KingRevenant-l
Bellona
Level 81
God Stats
5W - 2L
1,687 SR
Queue Stats
138W - 117L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
0 / 2 / 2
7,504
577
4,968
8,267
4,628
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Lancelot
Dawnmaster916
Lancelot
13
2 / 1 / 0
7,414
570
4,066
8,309
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
13
4 / 6 / 0
8,200
631
8,173
10,307
3,206
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
2 / 3 / 2
7,068
544
2,787
7,923
4,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
mrgetiton22
Danzaburou
13
2 / 1 / 1
7,548
581
3,895
6,895
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JDURBO19D
Discordia
9
0 / 1 / 1
5,788
445
4,010
4,134
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Guan Yu
Sir-Bann
Guan Yu
10
2 / 2 / 2
6,181
475
2,082
8,910
3,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
9
3 / 1 / 2
6,387
491
3,727
8,033
7,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hou Yi
chenlezhi
Hou Yi
12
1 / 2 / 2
7,073
544
5,002
6,060
1,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
6 / 4 / 0
8,006
616
7,700
14,011
12,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
10
Kills
12
13
Deaths
10
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
2
2
0.5
W
Lancelot
Dawnmaster916
Lancelot
2
1
0
2
L
Discordia
JDURBO19D
Discordia
0
1
1
0.5
L
Guan Yu
Sir-Bann
Guan Yu
2
2
2
1.5
W
Zeus
4
6
0
0.67
L
Bacchus
3
1
2
4
L
Hou Yi
chenlezhi
Hou Yi
1
2
2
1
W
2
3
2
1
L
6
4
0
1.5
W
Danzaburou
mrgetiton22
Danzaburou
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,889
Damage
22,521
41,701
Taken
41,148
17,864
Mitigated
26,943
11,210
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,968
399
0
3,948
8,267
4,628
1,676
2,825
4,958
45,489
1,105
W
Lancelot
Dawnmaster916
Lancelot
4,066
1,161
0
515
8,309
3,553
44
1,581
6,638
0
59,698
L
Discordia
JDURBO19D
Discordia
4,010
286
0
911
4,134
1,072
0
2,540
1,594
24,923
1,013
L
Guan Yu
Sir-Bann
Guan Yu
2,082
139
141
3,909
8,910
3,381
0
1,686
7,224
0
31,628
W
Zeus
8,173
1,752
0
1,890
10,307
3,206
0
655
9,598
52,552
0
L
Bacchus
3,727
564
0
2,128
8,033
7,707
0
1,613
6,420
15,391
0
L
Hou Yi
chenlezhi
Hou Yi
5,002
1,215
0
355
6,060
1,852
0
0
6,060
0
47,188
W
2,787
1,133
258
1,694
7,923
4,140
1,472
973
6,950
0
26,783
L
7,700
2,076
0
5,192
14,011
12,931
0
7,265
6,746
0
47,295
W
Danzaburou
mrgetiton22
Danzaburou
3,895
1,509
0
2,905
6,895
2,337
2,158
1,045
5,850
0
55,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,734
Gold Earned
33,435
401
Minions Killed
288
0
Camps Cleared
0
1,288,794
Distance Traveled
1,073,352
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,504
577
90
7
0
264,870
2
W
Lancelot
7,414
570
82
6
0
326,591
3
L
Discordia
5,788
445
47
4
0
169,209
0
L
Guan Yu
6,181
475
65
5
0
236,818
0
W
Zeus
8,200
631
91
7
0
222,277
0
L
Bacchus
6,387
491
19
1
0
218,098
0
L
Hou Yi
7,073
544
88
7
0
213,923
0
W
Horus
7,068
544
56
4
0
243,364
0
L
Bellona
8,006
616
69
5
0
235,304
0
W
Danzaburou
7,548
581
82
6
0
231,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role