Player Matchup

Guan Yu
Guan Yu
CallUrMOM1962
Guan Yu
Level 19
God Stats
0W - 2L
1,291 SR
Queue Stats
55W - 61L
1,415 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GBURNER840
Morgan Le Fay
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 58L
1,515 Elo+
Solo
Xbalanque
Xbalanque
HeribertoVR
Xbalanque
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 120L
1,460 Elo+
Solo
Kuzenbo
Kuzenbo
Tex2294
Kuzenbo
Level 157
God Stats
0W - 3L
1,481 SR
Queue Stats
200W - 204L
1,444 Elo+
Solo
Anhur
Anhur
ValeryianSteel
Anhur
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,572 Elo+
Solo
Team Averages
Level 72
1,454 SR
1,481 Elo+

VS

Team Averages
Level 110
1,585 SR
1,400 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
GipssyD
Baba Yaga
Level 134
God Stats
4W - 1L
1,605 SR
Queue Stats
159W - 184L
1,458 Elo+
Solo
Bacchus
Bacchus
PuwnHunter
Bacchus
Level 148
God Stats
3W - 2L
1,532 SR
Queue Stats
434W - 434L
1,511 Elo+
Solo
Chaac
Chaac
Supersona
Chaac
Level 126
God Stats
5W - 1L
1,787 SR
Queue Stats
263W - 257L
1,491 Elo+
Solo
Mercury
Mercury
wet_busse
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 34L
1,040 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
1
0 / 0 / 0
2,520
252
0
0
0
Morgan Le Fay
GBURNER840
Morgan Le Fay
12
3 / 2 / 2
7,384
738
8,125
4,024
1,642
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
HeribertoVR
Xbalanque
15
4 / 5 / 4
8,357
836
10,769
8,655
3,518
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Tex2294
Kuzenbo
16
1 / 2 / 8
8,517
852
6,442
13,093
16,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 5 / 6
7,732
773
8,226
9,371
3,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
2 / 3 / 8
9,665
967
4,668
13,542
15,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Baba Yaga
GipssyD
Baba Yaga
14
1 / 1 / 7
8,697
870
6,222
7,259
2,726
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
PuwnHunter
Bacchus
15
4 / 2 / 8
9,623
962
7,676
13,966
17,125
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Supersona
Chaac
16
5 / 2 / 5
9,568
957
10,153
12,094
13,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Mercury
wet_busse
Mercury
12
2 / 3 / 4
8,087
809
3,340
7,460
2,388
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
10
Kills
14
14
Deaths
11
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
3
8
2
L
Guan Yu
0
0
0
0
L
Morgan Le Fay
GBURNER840
Morgan Le Fay
3
2
2
2
W
Baba Yaga
GipssyD
Baba Yaga
1
1
7
4.5
L
Xbalanque
HeribertoVR
Xbalanque
4
5
4
1.2
W
Bacchus
PuwnHunter
Bacchus
4
2
8
4
W
Chaac
Supersona
Chaac
5
2
5
3.75
L
Kuzenbo
Tex2294
Kuzenbo
1
2
8
2.5
L
2
5
6
1
W
Mercury
wet_busse
Mercury
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,562
Damage
32,059
35,143
Taken
54,321
25,838
Mitigated
51,499
9,147
Healing
25,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,668
151
6,147
5,539
13,542
15,527
232
3,447
10,095
0
16,218
L
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
GBURNER840
Morgan Le Fay
8,125
462
381
697
4,024
1,642
0
1,832
2,192
16,477
0
W
Baba Yaga
GipssyD
Baba Yaga
6,222
212
658
1,394
7,259
2,726
1,083
2,349
4,910
20,314
0
L
Xbalanque
HeribertoVR
Xbalanque
10,769
4,158
983
797
8,655
3,518
0
4,087
4,568
0
21,501
W
Bacchus
PuwnHunter
Bacchus
7,676
529
2,212
3,923
13,966
17,125
372
2,808
11,158
14,451
565
W
Chaac
Supersona
Chaac
10,153
810
20
3,676
12,094
13,733
306
3,602
8,492
0
25,603
L
Kuzenbo
Tex2294
Kuzenbo
6,442
2,849
354
4,226
13,093
16,997
0
4,424
8,669
13,751
142
L
8,226
3,665
278
1,431
9,371
3,681
0
3,278
6,093
0
18,468
W
Mercury
wet_busse
Mercury
3,340
1,059
747
1,583
7,460
2,388
2,108
2,284
5,176
0
9,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,510
Gold Earned
45,640
73
Minions Killed
123
0
Camps Cleared
0
651,909
Distance Traveled
985,770
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,665
967
37
4
0
212,648
0
L
Guan Yu
2,520
252
0
0
0
0
0
L
Morgan Le Fay
7,384
738
11
1
0
131,565
0
W
Baba Yaga
8,697
870
25
3
0
164,117
0
L
Xbalanque
8,357
836
22
2
0
154,269
0
W
Bacchus
9,623
962
9
1
0
213,021
0
W
Chaac
9,568
957
42
4
0
192,548
0
L
Kuzenbo
8,517
852
16
2
0
208,754
0
L
Anhur
7,732
773
24
2
0
157,321
1
W
Mercury
8,087
809
10
1
0
203,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role